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I own Project Cars and I enjoy it, but aside the mostly different car collection why would I buy this game when I already own Project Cars?
I actually stopped playing PCARS because of AC at the beginning of 2016. I was tired of fiddling with tons of sliders for the FFB to work, the AI being inconsistent, having an unfair advantage and passing me over the grass, bugs, and having to overhaul some of the crappy default setups.
Never looked back. I enjoyed PCARS for its strong points and features, but in the end the overall experience of AC seems more polished and qualitative.
I also found there was too much grip in the rain with PCARS. At some moments you'd think the car would start to slide (like accelerating hard out of corners, or turning in too wildly), and the car didn't lose much traction.
Maybe it's me or the settings i used, but i expected more from driving in the wet.
Yeah they patched that as at launch it was like the AI was driving in the dry, made them slower but like you say there was always the downside that they didn't have the same physics as you. But my point was more about grip in the wet though, if i recall correctly that was never altered?AI wasnt affected by rain. (at least for most of the time) so it may have been their "fix".
I think they mixed up their wet tyre physics with the cold tyre physics as I found some cars ridiculous on colds.Yeah they patched that as at launch it was like the AI was driving in the dry, made them slower but like you say there was always the downside that they didn't have the same physics as you. But my point was more about grip in the wet though, if i recall correctly that was never altered?
I own Project Cars and I enjoy it, but aside the mostly different car collection why would I buy this game when I already own Project Cars?
Night racing is one of those things that wont be in AC. Maybe 2, but not this one.Ywah, truthfully I could care less about driving with rain(though I do hope we get night stages, that cant be too complicated?).
Can I at least pick and save the livery I want?And how is the tuning process(also saving it)compared to PC?
To me the difference is what they are passionate about. Kunos is passionate about cars and SMS are passionate about money. What I mean is SMS crammed everything they could think of in the game regardless how well it was implemented. Just put it in so we can put it on a list. You can see it everywhere in the game. A whole lot of half-assed features. Kunos on the other hand only put in what they know they can get right, even though people are screaming everywhere that they must add this or that or your not a real sim. They listen, but continue on the course that they set for themselves. If they can implement what fans are screaming for they do if not they say upfront that it isn't coming.
Ywah, truthfully I could care less about driving with rain(though I do hope we get night stages, that cant be too complicated?).
Can I at least pick and save the livery I want?And how is the tuning process(also saving it)compared to PC?
I love online racing, but creating an online lobby in AC to race with friends is a nightmare.
About fifty cars per year, 24 porsches and two mazdas by the end of this year and the four cars in the triple pack. so at least 80 are coming at a guess 15-20 of those will be freeWell, main reason I'm buying AC is for the Lotus Evora, which is not present in PC.
edit: So what is the proposed total car count by the end of life?
I own Project Cars and I enjoy it, but aside the mostly different car collection why would I buy this game when I already own Project Cars?
You will be sadly missed..........I agree. Plus, from what ive seen, read, and found out on inside sim racing, the console version of Assetto corsa seems to be like a basic arcade style simplified version of the game, with many settings and options missing from it that appear in the pc version.
In the pc version of assetto there are things like being able to adjust the cockpit camera, and add g force effects, All missing from the console version of the game. There were other settings and options missing too. Its as though they made a simplified arcade style version to also be accessible to casual gamers.
Project cars had absolutely everything from the pc version, every little setting and option. Assetto corsa doesn't. Changing track surfaces and other stuff was also said tio be missing and altering brake pressure resistance. There was also no option to remove the virtual steering wheel and drivers hands. Its basically forza with better physics. All the cool sim like set up options and features from the pc version were not added to the console version. Even the field of view options in the console version video being shown were said to be limited next to the pc version, according to someone who plays the pc version. The FOV was about the only option they added from the pc version, but in a limited way. I cancelled my pre order of assetto corsa. I will get it if the developers start taking us seriously and patch in ALL the features of the full pc version.
Its about 100 on console about 120 on pc.Per year? They'll support this game for how long? What's the current list right now? I saw a few conflicting list, most of them put it around 100.
I dont think i ever arrived.You will be sadly missed..........
The arcade talk should be enough for anyone to know what the agenda their is. Not saying you stated it, but don't get why your spreading it.I dont think i ever arrived.