It's a fun comparison, but you don't seriously think it takes the same driving skill, driving an F1 in real life, and in GT5, right?
F1Addict is right, he is using softs.
I doubt any of us could beat his time in real life, but it does feel good to beat an F1 drivers time in a game, even though you don't feel the G-Forces and other things going on. GT5 is the closest we can get on a console to realistic F1 driving though.It's a fun comparison, but you don't seriously think it takes the same driving skill, driving an F1 in real life, and in GT5, right?
Though Suzuka being a pretty high downforce circuit, i would think that Bridgestone would supply a pretty soft compound tyre. Maybe not as soft as the softs at Monaco, but still pretty soft.soft in F1 =/= soft in GT5
I think the racing soft in GT5 is so grippy it's like the pirelli qualifiers they used in the late 80's.
I think the racing hard is pretty much grippy enough given you have to really try to spin the rear out of the slow corners.
Bridgestone brings different compounds to different tracks and the "soft" is just a relative term between the compounds on site, they are not necessarily the softest tire they make.
There are alot of things in a real F1 car that are missing in GT5. Like the G-forces, the heat of the cockpit, the dozens of switches on the steering wheel, and the risk of injury/death. But all the fundamentals of driving a real race car should be the same in GT5, right? (Assuming PD made an accurate physics/tire model).It's a fun comparison, but you don't seriously think it takes the same driving skill, driving an F1 in real life, and in GT5, right?
This. Also the tires on the F10 in GT5 always have the green stripe no matter which slick tire you use. The GT5 hard tire has enough grip as it is.soft in F1 =/= soft in GT5
I think the racing soft in GT5 is so grippy it's like the pirelli qualifiers they used in the late 80's.
I think the racing hard is pretty much grippy enough given you have to really try to spin the rear out of the slow corners.
Bridgestone brings different compounds to different tracks and the "soft" is just a relative term between the compounds on site, they are not necessarily the softest tire they make.
soft in F1 =/= soft in GT5
I think the racing soft in GT5 is so grippy it's like the pirelli qualifiers they used in the late 80's.
I think the racing hard is pretty much grippy enough given you have to really try to spin the rear out of the slow corners.
Bridgestone brings different compounds to different tracks and the "soft" is just a relative term between the compounds on site, they are not necessarily the softest tire they make.
GT5 is way way way harder than real life...
Seriously though, it's not that far off, it takes a lot of skill in real life, but to be able to push yourself when you know you could die is harder and that factor isn't in the game which makes it easier but very close to the real thing
soft in F1 =/= soft in GT5
I remember the odd time trial challenge in GT5Prologue with the F2007, the tires were restricted to N1's or N3's (comfort hard or comfort softs). Still stuck to the track like glue though, a lot of fun.
I imagine most of you are also running with ABS=1, where I don't believe ABS is allowed in F1...turn it off
I'm looking forward to jumping in the F10 but I'm not even up to the Vettel Challenge yet so I'm a ways off getting my own F1 car in GT5.
Guys, you probably do know that nowadays the F1 guys do more lapping in the Sim(ulator) than they do IRL (much cheaper obviously and testing is hardly allowed in F1 nowadays).
They don't do it to practice their driving though, it's only useful for learning new tracks, doing race simulations and testing for strategic planning.
You know nothing about the simulators used in F1.
It has a reason why teams like Ferrari, Mclaren and Red Bull can bring so many updates to their cars without RL testing. Believe me, the simulators they use for testing aerodynamical parts are very close to RL.