Ferrari F10 w/ no aids and hard tires at Suzuka

  • Thread starter Thread starter Mr. Boy
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GT5 is way way way harder than real life...


Seriously though, it's not that far off, it takes a lot of skill in real life, but to be able to push yourself when you know you could die is harder and that factor isn't in the game which makes it easier but very close to the real thing

Someone needs to hook up GT5 to a shock collar so that there is a fear of making mistakes!
 
Compare the F10 in Ferrari Virtual Academy (The ferrari simulator made by Kunos (Netkar), which is thought to be very accurate, to the F10 in GT5. I'd say you will find the GT5 F10 is a lot easier to drive with more grip available, or atleast a different feel of grip, just managing the brakes properly in FVA is an art compared to the brakes in GT. So it is likely that you will beat alonso's time with a good lap.
 
i did a 1.31.9 on Sport Hard tyres at Suzuka in the F10, all aids off except for abs=1.
 
You know nothing about the simulators used in F1.

It has a reason why teams like Ferrari, Mclaren and Red Bull can bring so many updates to their cars without RL testing. Believe me, the simulators they use for testing aerodynamical parts are very close to RL.

LOL you are talking about the CFD and wind tunnel, this thread is about the motion simulators......the one they drive with surrounding projectors. Those thing isn't supercomputers and the actual development team use another set of tools.
 
Schumacher wasn't the most naturally quick driver in his prime, but what made him so successful and consistent was the practice he put in before races in a simulator.

Red Bull's Simulator - http://www.youtube.com/watch?v=0OT1QyX6RPg

Yeah right, did you know those simulators didn't exist at all when Schumi was in his prime?? like in 99? or 94 even when he was champ.

no matter how fancy the rig is, the physics engine they can use isn't infinite, Williams for example had used an physics engine derived from Netkar Pro, a commerical domestic product, it is not like military equipment where they are a decade more advance than domestic technology.

And hell suggesting schumi is not "naturally quick" shows how little you know about F1, if he ain't naturally quick he won't be winning championships in his third year in formula 1.
 

Tell me something I don't know.

He was saying this simulators were the reason teams can bring many updates to the races, it isn't. They parts are developed with CFD and windtunnel technology, they THEN feed the new part's aero performance figure into the driving simulator for estimates of performance gain and driver feedback. But the performance of the part is already proven on the CFD.

However these are not 100% precise and you still only really know how it works when you get to the track, just so in the current days of limited testing it is the next best thing to do.
 
1:32.685. I had no idea it was so hard with ABS off!! Sliding with the wheels locked and feeling the force feedback (or lack thereof) from the wheel is pretty awesome! I might have to keep trying it without ABS. Although now I see why people complain about the DFGT brake pedal.
 
I hope you are also turning off all the on-screen data, especially the little red flashing gear/ brake indicator :)
 
Yeah right, did you know those simulators didn't exist at all when Schumi was in his prime?? like in 99? or 94 even when he was champ.

no matter how fancy the rig is, the physics engine they can use isn't infinite, Williams for example had used an physics engine derived from Netkar Pro, a commerical domestic product, it is not like military equipment where they are a decade more advance than domestic technology.

And hell suggesting schumi is not "naturally quick" shows how little you know about F1, if he ain't naturally quick he won't be winning championships in his third year in formula 1.

You call Schumacher's prime in '99 or '94? Considering he won 5 consecutive WDCs from the year 2000, i would think that his prime would be driving for Ferrari and winning 5 consecutive WDCs. He may have wowed in '94 but it wasn't his prime.

F1 teams use commerical simulators and then refine them with their own code to make an accurate simulator for their car and the physics that are dealt with in F1. Yes, a simulator doesn't 100% replicate real world physics, but the physics in a simulator used from F1 teams gets pretty damn close.

I never said Schumacher wasn't naturally quick. I said that he wasn't the most naturally quick. There were/are other drivers who are quicker naturally than Schumacher. That doesn't mean Schumacher was slow. He had pace and was up there, but his pace, consistency, guile and a great car made him lethal. Oh and i may not know everything about F1, but i do know a fair bit. The bit about Schumacher practising before races was something i remember hearing from a commentator on the BBC.

Tell me something I don't know.

He was saying this simulators were the reason teams can bring many updates to the races, it isn't. They parts are developed with CFD and windtunnel technology, they THEN feed the new part's aero performance figure into the driving simulator for estimates of performance gain and driver feedback. But the performance of the part is already proven on the CFD.

However these are not 100% precise and you still only really know how it works when you get to the track, just so in the current days of limited testing it is the next best thing to do.
The simulators allow teams to see how well new parts affect the car on track, virtually. I doubt top teams would be bringing out as many new parts as they do if they based how well a part would form on CFD and wind tunnels. CFD and wind tunnels can only tell you how well a part affects the car itself, and not how it affects lap time. Simulators coupled with CFD and wind tunnels allow engineers to see how the parts affect the cars as well as lap time.
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We should stop discussing this simulator stuff in this topic. If someone wants to discuss this simulator stuff then make a new thread, otherwise lets leave it be. :)
 
The F10 in GT5 with racing softs is way to easy to drive. Even compared to F1 2010 by Codemasters the GT5 F10 is a lot easier to drive. I know the two are completely different games, but when it comes to driving F1 cars I prefer Codemaster's game. I still love GT5 for all my road car racing though!!!
 
The F10 in GT5 with racing softs is way to easy to drive. Even compared to F1 2010 by Codemasters the GT5 F10 is a lot easier to drive. I know the two are completely different games, but when it comes to driving F1 cars I prefer Codemaster's game. I still love GT5 for all my road car racing though!!!
That's why the OP says to use racing hard tires. I think some people have even suggested sport soft. I'd be interested to know how the physics compares between the two games when using those tires.
 
Pretty sure the "sport" tires or even the "comfort" tires are the most realistic ones for the F1 cars, in Prologue the N1-3 tires were the most realistic tires for the F2007, because the vehicle has so much grip for itself.

Oh and don't say "it's unrealistic" when you use ABS, seriously, doesn't matter how bad your brake pedal is.
 
Pretty sure the "sport" tires or even the "comfort" tires are the most realistic ones for the F1 cars, in Prologue the N1-3 tires were the most realistic tires for the F2007, because the vehicle has so much grip for itself.

If this is the case then PD have failed big time. Obviously Im going to be running slicks on my F1 car as that is the only tyre that makes any sense at all. How are we meant to know that the slicks actually give far too much grip to be realistic and we should use tyres that make no sense......road tyres on an F1 car?? Why would I even try that out???

I hate the tyre system in GT5. They should just have a realistic tyre compound for every car.

Oh wait.......Its GTAce!!! :lol:
 
I did 1:30.629 with sports hard without any aids except ABS and manual gearbox with my DS3.
 
How are we meant to know that the slicks actually give far too much grip to be realistic and we should use tyres that make no sense......road tyres on an F1 car?? Why would I even try that out???
An easy way is comparing the real life laps vs the game laps, it's all about grip.

Is how it works in GT games, the R tyres are there to make things easier not more realistic, like the driving aids.
 
If this is the case then PD have failed big time. Obviously Im going to be running slicks on my F1 car as that is the only tyre that makes any sense at all. How are we meant to know that the slicks actually give far too much grip to be realistic and we should use tyres that make no sense......road tyres on an F1 car?? Why would I even try that out???

Like Zer0 pointed out, the tires don't really mimic cetrain real tires, they are just different basic grip levels (except for the dirt tires etc.), from bad to extremely good.

I hate the tyre system in GT5. They should just have a realistic tyre compound for every car.

While I would also like a more realistic tire system, how do you want to programm a realistic tire compount for every single car, with 1000 cars overall? Impossible and I doubt PD would get the needed information from Bridgestone for example.

Oh wait.......Its GTAce!!! :lol:

Oh wait.......it's a troll!!!

Just tested the F10 with hard comfort tires, still tons of grip, but you need to be careful when you don't use ABS and a rather high brake balance (you need to set the front brakes at least to 5 to get a realistic effect, I will try a 8:4 balance soon to see how quick the tires lock-up). Feels a lot more logical than F12010 to me, because there, the cars feel scripted, like "with that amount of power at point X the car spins" instead of "when you do this, that tire looses grip and with that angle the aerodynamic fails", at least to me. The F1 cars have too much grip and especially traction though.
 
Well I'll try the F1 2010 with comfort medium and see what happens.

A Troll??? Chill out GT Ace........jeez what is your problem?? Just relax, no need to call names. I am genuinely interested in this topic so why would you call me a troll for nothing other than to provoke a reponse??? Grow up a bit buddy.
 
........jeez what is your problem??
You post history from NoGrip and I wasn't the one provoking.
Oh and: http://www.youtube.com/watch?v=va2qKiD-tTA

Anyway, drove a bit more and I think the main problems with the physics is the traction, the car doesn't "snap", the oversteer is too smooth and easy to catch. One thing I really like is how the "car" starts to jump on slight bumps, you can also hear when it touches the ground.
 
This car should be used with all the racing compunds, be it hard, medium or soft as they are slick tyres like the ones in real life. I would expect the grip levels to be high as these cars have a high amount of downforce.

Look at this onboard and see the throttle input and you can there is a lot of grip. Look at the throttle input for the Curva Parabolica for example at 1:17. This is with a low downforce setup but see how much throttle he could apply. I can't test this out on GT5 (24hr B-Spec) but maybe someone can and try and beat his time with a low downforce setup with racing soft tyres. If it is unrealistic like you can go full throttle on racing soft tyres on each corner and beat his time easily then let me know.

 
That video shows exactly what I meant, above, the cornering and braking fits, but look how careful he is on the throttle.
 
That video shows exactly what I meant, above, the cornering and braking fits, but look how careful he is on the throttle.

Have you tried it with a low downforce set up with Racing Soft tyres? Do you not have to be careful when applying throttle with no TCS? Can you just apply 100% throttle with no loss of control?
 
Have you tried it with a low downforce set up with Racing Soft tyres? Do you not have to be careful when applying throttle with no TCS? Can you just apply 100% throttle with no loss of control?
You do have to be careful when applying throttle with no TCS and you can't just whack it up to 100% when exiting. Thats why Alonso was careful.
I think you have to be careful in the game though especially in the lower gears and if you just whack it up the rear tyres will spin and control is gone.

It is true though that F1 cars have great traction, its part of the reason they're so quick. :)
 
Ugh, it vexes me when people say "I turned off all the driver aids" ("except ABS")...
I mean come on, all driver aids off is all driver aids off, and you won't ever be able to drive without ABS if you don't try, so just get on with it or stop claiming to be driving aidless!
 
Ugh, it vexes me when people say "I turned off all the driver aids" ("except ABS")...
I mean come on, all driver aids off is all driver aids off, and you won't ever be able to drive without ABS if you don't try, so just get on with it or stop claiming to be driving aidless!
No-one who says "No driving aids except ABS 1" is claiming to drive with no aids. If they where then they would just say "No driving aids". People say "except ABS 1" as its easier to say what you did use when most aids are off.
 
Have you tried it with a low downforce set up with Racing Soft tyres? Do you not have to be careful when applying throttle with no TCS? Can you just apply 100% throttle with no loss of control?

It depends on the corner, you cannot give full throttle everywhere, but you don't have to be as careful as Alonso is in that video. I just drove a 1:31.657 on Monza with comfort hard tires, lowest downforce, brake balance 5:4 and the transmission set to 350 kph. No Aids, no ABS, using a very old SIXAXIS with pretty bad sticks (I'm not such a good driver anyway).
 
You do have to be careful when applying throttle with no TCS and you can't just whack it up to 100% when exiting. Thats why Alonso was careful.
I think you have to be careful in the game though especially in the lower gears and if you just whack it up the rear tyres will spin and control is gone.

It is true though that F1 cars have great traction, its part of the reason they're so quick. :)

Yeah I know you shouldn't whack on 100% throttle on exiting corners but G.T.Ace thinks there is too much grip in these tyres in-game. He might be right on this but if he is, you should be able apply a lo more throttle than what Alonso could.
 
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