FIA Race Discussion [Archive]

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Deleted because I can't meme correctly here.

You're fighting is tearing this family apart :lol:
 
Versus the person who has no time to practice at all you would potentially be better.



Then perfect equality would be to keep everthing hidden, 10 mins practice, 10 mins qually then race. (Can you imagine the turn 1 myahem :lol:)

Agreed, but my point was time is a factor with or without tuning. The guy with no time though is going to enter IMO with more confidence knowing that they have the same car as everyone else.

With tuning you can end up in an endless loop, am I not hitting the perfect lap or not tuning right. I would personally rather do 50 laps trying to hit the perfect lap than 50 laps trying to hit the perfect lap and tune.

It’s great that people share tunes, but if everyone uses that because it’s a good one it’s back where we started anyway so what’s the point?
 
Taking small parts of a paragraph is again silly, at least quote the whole sentence.. I never said I didn't respect your opinion or said my version of equal is right.. I literally said I didn't race because I like races to be equal (As in my opinion of equal), you jumped on that to try force your opinion across, which was obviously different to mine.

I said your attitude to say my definition of equal is wrong because I'm fast is silly, and guess what in my opinion it is silly to have that mind set. Whether I'm fast or slow, I've always had (If you had quoted the rest) the same opinion ever since GT5 when I raced online, ask anyone I've raced since I played Gran Turismo online. I also have that same opinion on any other game to.

I never said your complaining about tuning either I said your complaining about other people disagreeing with the fact you said it does equalise everybody. They're entitled to an opinion to believe it or not, I mean you keep posting that in every post.

Honestly these kinds of posts literally.... :banghead:

Ok ok , you're so right mister , sorry to be so silly :bowdown::bowdown::bowdown::bowdown::bowdown: :scared: . Or i express myself very bad , or i interpret very bad what i'm reading or ..... anyway. This is just a racing game for fakes drivers , fakes tuners , everybody have the right to do what the 🤬 he want to do.

THE END.
 
Why can't we have both? An FIA non-tuned championship and a tuned championship.

PD may just be testing tuned races to measure the popularity. If a sizable number of players enjoy it then it may be part of their 2019 expansion plans...you guys are overthinking this way too much.
 
I also boycotted it because it had open setups and it looks like pretty much everyone else did. Loads of people up in the top 20 I haven't seen that far up ever. The highest scoring lobby was a measly 2381 lol. Plus, it's off season so participation is bound to drop a bit.

Think we worked out why people were 'closer to the front' than usual :lol:. Take away a lot of the 'aliens' and it was basically a glorified Daily, and just checked the American region and not one race over 2,000 points. Just crunched the numbers on the website and Manufacturers race (without tuning) had approximately a 50% higher participation rate than Nations. Usually they are fairly even. Reckon the only race that will be less popular is that GrB race at Red Bull Ring Short, I mean who thought anyone would want to do that!
 
Think we worked out why people were 'closer to the front' than usual :lol:. Take away a lot of the 'aliens' and it was basically a glorified Daily, and just checked the American region and not one race over 2,000 points. Just crunched the numbers on the website and Manufacturers race (without tuning) had approximately a 50% higher participation rate than Nations. Usually they are fairly even. Reckon the only race that will be less popular is that GrB race at Red Bull Ring Short, I mean who thought anyone would want to do that!
Definitely. I think people just look at the prospect of taking part and wonder "would I rather incrementally add 1m^2 to left front bump stop spring height ratio and do 10 laps each time to develop a setup that still leaves me with no chance of winning or quite literally any other activity".
 
Disagree completely. Time is a finite resource for everyone and people are only willing to devote so much of it. Yes, tuning does eliminate an option but it also means focusing on driving with what you're given.

With tuning, that means I have to run laps, change settings, run more laps, change settings and so on. Even if someone else provides a tune, it may not suit me at all, I have to tweak it or I have to abandon it if another tune is available. Grant you, real motorsport teams go through this but we don't have that same level of support. Not even close. For many of us, we have schooling and/or real jobs to worry about as well.

If PD wants to maximize the amount of participants in FIA races, then they're better off having it so that preparation time is on the lower end. I'd be more open to something like several stock choices (etc: soft/med/hard suspension) but there is such a thing as too many options.

You would prefer to devote your time in a different way, therefore time used as an argument against tuning is not valid, just because it could potentially take you longer.

With regards to FIA particpation being maximised by having prep time minimised you have no way of knowing that, and I would hazard a guess that all T24 participants spent the longest in prep times for their events.

And if thats the argument against tuning, you may as well do away with ALL prep and eliminate any practice by not releasing details of the events and allowing only practice before qualifying. And then change it up between timeslots somehow.

As I said time is not an argument against tuning, if that then said time is used to git gud at hot lapping the event. A tuner is always going to say use the time to git gud at tuning.

Abusing the physics, looking for exploits, just the same in abusing the limits and exploiting whatever can be within the rules - after all nobody drives with all four wheels inside of the white lines, any form of motor racing is always looking for the exploits.
 
There arent that many tunables in game and I quite liked seeing the varied setups in the race.

Faster players will be fast anyway and I dont get the argument that tuning somehow makes it easier for slower players. If anything theyll be even slower.

It was nice to have some variation anyway.

Grid start with heavy damage is the real killer.
 
Hi Guys. I know that this debate between tuning vs tuning-ban always become heated, but I want to say my two cents in here, mostly because in my point of view both ideas have interesting arguments that need to be considered into a final result, and questions against that must be remembered. I hope to explain satisfactorily with this post, and find a middle-ground between you guys (which I respect a lot :cheers:).​

In my [small] experience as Race Engineer before graduation, I worked in a spec-racing category (in which all the cars were the same and were cared by the category personnel). To be clear, their business model was aimed to drivers that didn't have past experience in racing, or were just going up from Kart, or just want an easy and affordable way to keep racing in Brazil (in which the racing scene is having serious problems with the Political/Economic crisis, but that is other point). In this situation, different drivers with different backgrounds and experiences were racing together. Talking with the mechanics and organizers, they said repeatedly to some of the drivers that wanted to expand tuning (only brake bias was allowed) why they kept that way. By their long experience in other categories, allowing tuning would only expand the difference between the faster or more experienced and the slowest or freshmen. Sure, It was possible that someone in the middle gain some performance, but the fastest would only increase their gap in the end. This would be the end of the category because, like I said, their business model needs people to keep their interest and motivation, feeling that they can improve and learn with the equipment, and with some chance of renewal when someone steps away. I believe that this is similar to GT Sport. If a large percentage of players keep losing interest into Sport mode, the races would starve and It wouldn't be profitable to keep the servers on.

That being said, there is the other part of the history. The categories in GT Sport, even with the BOP, allow different vehicles with different characteristics and behaviors to race together. So if the base specifications don't converge to a similar performance during a lap, some cars will always be significantly faster or slower no matter how skilled the driver is, or will have unsustainable pace due to differences in tire degradation and so on. This is noticeable in most of the Nations races, where so many people find "easier" to reach a better lap with a certain car, and sometimes the race itself turns into an one car festival (with some dude in a different car, like myself in the Maggiore Gr4 race, Final Season, a Mustang in the sea of Caymans XD). This for me kills the diversity of the grid, and if you don't like or behave well with the "META" car, well, bad for you. This could be work around with some tuning, like Praiano said. One case that I remember was the Bathurst Gr3 race in the Final Season. In a solo session and with a small tune, I managed a 2:03 lap easily with the Audi R8, BOP on. But with the stock tune the car would only reach 2:05 and I would never use the car in that race, and someone within my skill range and with the controller would never be competitive with that car (And surprise, no one in my A/S race used it).

So in the end, I believe that some sort of small tuning (Smaller range of LSD, Dampers, you name it) should be allowed to keep the races more diverse and packed, but not necessarily all open or the fastest aliens with the fastest META or with more time to spend tuning will only increase their gap and the game mode will die faster.
 
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quick diversion from the tuning argument (i'm against personally, but hey ho) - my races yesterday!



been on holiday and busy with other stuff/games so didn't actually get round to trying to practice for the Manufacturers until 15 mins beforehand. and then my PS4 did the constantly ejecting disc thing so i had to reboot and power cycle it, so 15 mins of practice turned into about 4 minutes. and i've not raced the Red Bull Ring on this game before. brilliant.

qualified in 5th place, got a crap start because i left TC off but only lost a place or two. got through to lap 2 before some numpty divebombed me and another driver at T3, which sent me tumbling down to 14th place, and from then on it was a recovery drive which went ok. picked up some clumsy damage just after pitting which didn't help, but slowly made my way up to 9th, so could have been a lot worse.



actually got to do some practice for the Nations Cup race, which was good fun actually. qualified 4th, jumped two people off the start and put in some fastest laps in pursuit of 1st place. eventually got the lead around lap 7 before 2nd retook the place by bumping me wide at T2. i still had the inside line into the right hander, they turned in on me and went wide, i got a 3 second penalty for it. scrapped it out for a bit before the two cars behind got involved, ended up finishing 4th. missed opportunity for a win i think.
 
Think we worked out why people were 'closer to the front' than usual :lol:. Take away a lot of the 'aliens' and it was basically a glorified Daily, and just checked the American region and not one race over 2,000 points. Just crunched the numbers on the website and Manufacturers race (without tuning) had approximately a 50% higher participation rate than Nations. Usually they are fairly even. Reckon the only race that will be less popular is that GrB race at Red Bull Ring Short, I mean who thought anyone would want to do that!

We literally have almost the exact opposite taste in racing events
 
We literally have almost the exact opposite taste in racing events

Variety is the spice of life. I can see why people like the road cars and slower stuff because it tends to be more closely packed and maybe they suit more momentum based racing. I just find them too slow and boring personally. I get my kicks going really damn fast :lol:

What website?

Go on the GT Sport website and look at the FIA leaderboards, shows you how many people have entered if you scroll through the pages. Also about 70% of entrants worldwide were from EMEA, yet we only get 33% of spots in Finals. Thanks PD :lol:
 
Tried the first off season race at RBR, gave it 30mins to warm up, managed a decent qualy, got 5sec penalty for literally nothing in turn1, another 5sec for a small side touch with rofflwafe later, completely missed my pit strategy due to lack of prep, lost my 75k DR and 99SR....with a cap still being at 75k I don't see a viable reason to continue participating? Cya all in pre-season I guess.
 
Personally, I chose not to run because of 1) the tuning aspect which I don't personally like doing, and 2) it was a gimmick race in a slow car and I prefer to race cars that are faster.

Not saying that either of those things are terrible things, but they're just not for me.
 
HYPE

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It's not letting me complete the registration. Keeps rejecting the mobile number I've supplied in spite of me double checking it, and even redoing my star player form so that the number from there matches up with the number I'm trying to supply now.

Surely I can't lose out on this due to a technical glitch?

EDIT: Okay so I definitely have to add 61 to the start of my number except the form won't accept more than 10 digits and even if I drop the 0 like I'm supposed to I'm on 11. Do I drop the 4 too just to make it fit?
 
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