Forza Motorsport 4 - General Discussion

  • Thread starter Thread starter Mr Latte
  • 4,624 comments
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What Version Do You Intend To Buy

  • Limited Collectors Edition

    Votes: 224 68.3%
  • Standard Edition

    Votes: 61 18.6%
  • Undecided

    Votes: 43 13.1%

  • Total voters
    328
Hm, that does sound good indeed. Pushing a lap at 100% should be hard to achieve for the majority of people, let alone doing so on a few consecutive laps. You sure make it sound like FM4 isn't as forgiving at FM3 was at times.
 
"to reach level 150, it would take 18 months so intense"

Well, not sure what is longer than. Reaching level 150, or trying to finish the career 100%. Yikes.
 
Hm, that does sound good indeed. Pushing a lap at 100% should be hard to achieve for the majority of people, let alone doing so on a few consecutive laps. You sure make it sound like FM4 isn't as forgiving at FM3 was at times.

It is definetly not as forgiving as FM3. Before me there were many people and most of them crashed. Even people who had some experience went into the walls and crashed on the same parts of the track.

On the Bernes Alps track you have this long straight that goes down and then there is a left corner. This corner killed alot of Subarus and Ferraris. The track alone was challenging.

I think I did a pretty good job, but also crashed in the right corner before the tunnel. I just forgot to let the brakes go (ABS off). Now you need the same respect for the machine and the environment like in reality. People dont have that in reality and therefore crash.

The force feedback was very rounded. If you know FM 3, there where points when the force feedback slipped or wasnt great. Now you feel the steering in every situation and every corner.
 
"to reach level 150, it would take 18 months so intense"

Well, not sure what is longer than. Reaching level 150, or trying to finish the career 100%. Yikes.

I think lvl 50 in Forza 3 take 2-3 month playing 8 hours a week. You have to keep in mind that you could earn experience in multiplayer and singleplay.

LVL 150 wont be hard to achieve in 2 years if you are an average racer.

What I think is, that it may show that the gap between FM4 and FM5 could be wider than 2 years. Because they will probably hop on the next generation.
 
Yeah, I too think this will be the last Forza on the Xbox 360. FM5 on the Xbox 3 for sure.
 
Great to hear about improved force feedback.
 
That all sounds sensible. (I'm actually getting excited about the prospect of the next generation consoles, although my wallet is probably dreading it. My PC "needs" an upgrade, too. Gah, cursed hobbies.)

I'm looking forward to some more balanced feedback from these handses-ons. :)
 
That all sounds sensible. (I'm actually getting excited about the prospect of the next generation consoles, although my wallet is probably dreading it. My PC "needs" an upgrade, too. Gah, cursed hobbies.)

I'm looking forward to some more balanced feedback from these handses-ons. :)

Yes, you can read much excitement through it. But after I calmed down, my experience got backed up by other sources and players who went to gamescom. I have quite some experience in Forza, GT, Iracing and stuff. I only drive without aids and was stired by the perfection of FM 4.

Never the less, what I wrote is my opinion and I assure you that many felt the same. I am not so easily excited, but this was a different experience. Maybe also pushed up by the letdown of GT5.
 
Yes, you can read much excitement through it. But after I calmed down, my experience got backed up by other sources and players who went to gamescom. I have quite some experience in Forza, GT, Iracing and stuff. I only drive without aids and was stired by the perfection of FM 4.

Never the less, what I wrote is my opinion and I assure you that many felt the same. I am not so easily excited, but this was a different experience. Maybe also pushed up by the letdown of GT5.
How was the feeling of the suspension and chassis ?

Edit : Nice impressions by the way. It's good to hear such positive feedback !
 
HBK
How was the feeling of the suspension and chassis ?

Edit : Nice impressions by the way. It's good to hear such positive feedback !

The suspension felt very good. Not as stiff or wobly than FM 3 (hard to explain).

I drove the Ferrari and saw many sessions of the Subaru, so from my experience and other players, the cars tend to understeer more than before. Kind of the direction that GT5 goes, but it felt way different than GT5, actually more naturally.

It was really easy to mess up, but when you know how to handle a car and its movements you could predict them and use your knowledge and technique. Otherwise, when you dont concentrate and dont understand how to use techniques, you fail and mess up big time.

Especially when you went over a jump or the curbs it felt just... spot on. I drove over some real Nordschleife curbs in my car and can say that the curbs in game feel identically with the force feedback. I think that shows a more direct feel of the suspension and mostly become a benefit for setting up the suspensions later.

But to go in further, I havent had enough seat time to judge.
 
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It was really easy to mess up, but when you know how to handle a car and its movements you could predict them and use your knowledge and technique. Otherwise, when you dont concentrate and dont understand how to use techniques, you fail and mess up big time.

Especially when you went over a jump or the curbs it felt just... spot on.
October can't come any sooner :crazy:
 
The suspension felt very good. Not as stiff or wobly than FM 3 (hard to explain).

I drove the Ferrari and saw many sessions of the Subaru, so from my experience and other players, the cars tend to understeer more than before. Kind of the direction that GT5 goes, but it felt way different than GT5, actually more naturally.

It was really easy to mess up, but when you know how to handle a car and its movements you could predict them and use your knowledge and technique. Otherwise, when you dont concentrate and dont understand how to use techniques, you fail and mess up big time.

Especially when you went over a jump or the curbs it felt just... spot on. I drove over some real Nordschleife curbs in my car and can say that the curbs in game feel identically with the force feedback. I think that shows a more direct feel of the suspension and mostly become a benefit for setting up the suspensions later.

But to go in further, I havent had enough seat time to judge.

I actually meant more of the same, so yeah, thanks. 👍
 
The suspension felt very good. Not as stiff or wobly than FM 3 (hard to explain).

I drove the Ferrari and saw many sessions of the Subaru, so from my experience and other players, the cars tend to understeer more than before. Kind of the direction that GT5 goes, but it felt way different than GT5, actually more naturally.

It was really easy to mess up, but when you know how to handle a car and its movements you could predict them and use your knowledge and technique. Otherwise, when you dont concentrate and dont understand how to use techniques, you fail and mess up big time.

Especially when you went over a jump or the curbs it felt just... spot on. I drove over some real Nordschleife curbs in my car and can say that the curbs in game feel identically with the force feedback. I think that shows a more direct feel of the suspension and mostly become a benefit for setting up the suspensions later.

But to go in further, I havent had enough seat time to judge.

Please tell us you at least took some pictures of your Epic experience! BTW, how were loading times compared to FM3?
 
Gamespot: Forza Motorsport 4 Gamescom 2011 (18 minutes Demo)

http://gamescom.gamespot.com/video/6...scom-2011-demo


169_forza_motorsport_43uqa.jpg


169_forza_motorsport_4nuj0.jpg
 
I actually meant more of the same, so yeah, thanks. 👍

I am sorry, but it was just a 4 minute experience and I am not one of these analysts here that can reengineer all physic departments of a racing game with in a blink of an eye. I can tell how it felt and how I see it with my experience. There will follow other oppinions and reviews, sorry that I cant fulfill your expectations.

Please tell us you at least took some pictures of your Epic experience! BTW, how were loading times compared to FM3?

I didnt. The whole setup was the same like the E3 showcase and I didnt saw a reason in making pictures or videos, which I was prepared for. The loading was nearly the same as FM 3, maybe a bit faster. But I took a shot of the M5.

idfWUB5il.jpg


From the interview:
Abarth as a car make.
indxBZKf.jpg


iyE9Q2ri.png
 
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jabofu

Thanks for your report man...

Can you give any information on how the Fanatec wheel felt?
Also what about the triple screen experience?
 
Oh one thing I have add about my experience today. When you are before the last corner at the Bernese Alps in FM 4 and you look left (triple screen), they sun gets mirrored in the snow and you get a bit blended, more of some sun flacker. This was the best picture I found that could come close:

sonne_schnee.JPG
 
jabofu

Thanks for your report man...

Can you give any information on how the Fanatec wheel felt?
Also what about the triple screen experience?

The fanatec wheel, I think it was the CSR with the metal mechanics, you could look from above how it works through a glas/plastic hood. It was the fastest moving wheel I ever experienced. I drove with the 599 GTO and had a crazy time, I think I worked on it like a gocart wheel. It was very sturdy and very grippy, which doesnt come to mind when you see the materials. The stick that replaces the digital direction button worked really good. Normally those sticks feel cheap and weak, but not this, it worked like a charm to dissarm all the assists.

It was very precise and surdy. There was no feel like a mechanic or something, it felt like you would turn in a real car, without mechanical interuptions or slip. The force feedback worked very direct, more direct than my turbo s, which could be caused by the better wheel or the change in FM4. On the left and right where your hands suppose to be are some little alcantara parts for more grip. The wheel looked very racy and pure, but I dont think that the buttons are as intuitive to find on the fly as at the Porsche wheels.

The metal shifters were great. I would say that they are better than the ones on the G27. More sturdy and direct feel. Between the wheel base and the wheel is more room for the shifter paddles which helps it a lot. Many wheels use less room there and then the shifter doesnt feel right.

The pedals were clubsport pedals, which I own too, so they were great.


The triple screen was setup with 3 37"-42" (dont knowthe actual size). With this setup you could see all the glory that was representated. Especially the back- and sidemirrors showed their strenghs there. The AI in FM 4 is can be very smart and overtake where you dont expect it. They acted quite life like in many situations. So you saw them soon, when they were fly by.

The best of the setup was the g-simulator. If I could afford it, it would be a nobrainer. It felt very real and I am still puzzled on how something like this workes. Especially in long corners it went really hard sideways and in this way you felt the Gs. I wonder what happens, if you would be in there when somebody hit you with a Bugatti thats going 400 kmh.
 
jabofu: Please, if you could, take the time to re-read my posts. I am thanking you for sharing your experience, and look forward to reading more of the same.

Danke für Ihren Gedanken; würde gern noch mehr von solchen Erfahrungen hören.
 
jabofu: Please, if you could, take the time to re-read my posts. I am thanking you for sharing your experience, and look forward to reading more of the same.

Danke für Ihren Gedanken; würde gern noch mehr von solchen Erfahrungen hören.

Oh damn, sorry I misunderstood. I am getting cooked by the heat from outside and it is not always easy to deeply understand every post. English is not my mother tongue, so excuse me for beeing that rude.

I read and watch mostly everything in English so I understand nearly everything. I have just read too much sarcasm out of your post, that wasnt there. :guilty:
 
No worries, man, I could have been clearer, I'm sure. And thanks again 👍

No, it was not your fault. :p

But I start wondering, here are possibly thousands over thousands of users on this side and I am the only one that played Forza 4 at the gamescom?
 
Damn, that black M3 is so ... unreal.

I want the game.

Now.
 
HBK
Damn, that black M3 is so ... unreal.

I want the game.

Now.

You will be shocked when you see it on your own tv screen.

I wasnt hyped till this morning, but now its 2009 all over again. :crazy:
 
Did Dan say you can customize the jersey's your team wears for TG Soccer? That's taking customization to a whole new level, in a car-based game no less. :lol:
 
You will be shocked when you see it on your own tv screen.
You mean, on my 1080p projector ? :cool:

I'm a bit sceptic about some of the older tracks we haven't seen yet. But still, it seems this game is going to look awesome. Like, hardcore car pornography awesome.
 
See the Gamescom Presentation here as well from Gamersyde again..

Also Alps 599 here
 
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The fanatec wheel, I think it was the CSR with the metal mechanics, you could look from above how it works through a glas/plastic hood. It was the fastest moving wheel I ever experienced. I drove with the 599 GTO and had a crazy time, I think I worked on it like a gocart wheel. It was very sturdy and very grippy, which doesnt come to mind when you see the materials. The stick that replaces the digital direction button worked really good. Normally those sticks feel cheap and weak, but not this, it worked like a charm to dissarm all the assists.

It was very precise and surdy. There was no feel like a mechanic or something, it felt like you would turn in a real car, without mechanical interuptions or slip. The force feedback worked very direct, more direct than my turbo s, which could be caused by the better wheel or the change in FM4. On the left and right where your hands suppose to be are some little alcantara parts for more grip. The wheel looked very racy and pure, but I dont think that the buttons are as intuitive to find on the fly as at the Porsche wheels.

The metal shifters were great. I would say that they are better than the ones on the G27. More sturdy and direct feel. Between the wheel base and the wheel is more room for the shifter paddles which helps it a lot. Many wheels use less room there and then the shifter doesnt feel right.

The pedals were clubsport pedals, which I own too, so they were great.

The best of the setup was the g-simulator. If I could afford it, it would be a nobrainer. It felt very real and I am still puzzled on how something like this workes. Especially in long corners it went really hard sideways and in this way you felt the Gs. I wonder what happens, if you would be in there when somebody hit you with a Bugatti thats going 400 kmh.

This is all good to hear, thanks for posting. I love my GT2 that i recently purchased but have a feeling I might get a new CSR down the road. We will see how the GT2 does with F4.
 
See the Gamescom Presentation here as well from Gamersyde again..

Also Alps Replay here

Look at the GC Presentation. This is what I meant about absolut perfect and fluid mirrors. :drool:

At 2:22 you see the blending snow. Man, that looks so sweet. =_=
 
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