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Discussion in 'Gran Turismo 7' started by Scuderia Paul, Oct 4, 2014.
It just gets better and better .
Love this one. Like @ccar795 said, the GT5 Prologue, early GT5 demo UI was great
Nice. Do you happen to have a template for the box covers that you used?
I remember the GT5 Box Cover art 'competition' back in the day
Personally I don't see the need for the base models as all cars can be painted anyway (that's unless you could rename the cars and literally create your own race car). What about Stealth Models instead? They're rarer and IMO cooler.
Still, good work.
Sure we can paint them, but I think in GTS the road versions of those Gr.B and Gr.3 cars, are a bit heavier and less powerful. For some they may be collector's item, since they can't be bought from dealer.
That has inspired me to do my own, again based on wireframes. I'll post it when it's done.
This is more promotional artwork than box art and it isn't that well done but here it is anyway:
As I said earlier, this is based on @Hallitrd's design. I also took inspiration from the original box art for GT Sport that had the name of the game separated from the logo and in a completely different font.
PS: I am fully aware there are no Koeniggseggs in Gran Turismo.
One thing I'd love to see back. Shortcuts on every damn page!
Why do I want to go back from the car I've just picked, to the brand of the car I just picked, to the country if the car I just picked, to a map of the world to the country if the car I just picked and then finally back to the home screen.
Update to my post.
Frame and Toyota motorsport division plate.
Yeah, with livery editor and paint, base models are not needed anymore.
Inspired by the Gran Turismo 3 cover.
Here's the template
https://www.dropbox.com/s/9d2xem4qhoovg6h/Playstation 4 Template.psd?dl=0
I've always preferred the RB Junior over the Standard and the Competition versions. The "no wheel cover" option could been selected in the Racing Item section, or special car that could be purchased with mileage points.
Red Bull X2014 Junior Road Version.
-230 BHP, (246 BHP standard)
-Top speed 270 KMH (283 KMH standard)
-570 KG (550 KG standard)
-Soft Sport tires standard (RH standard)
Livery NOT by me.
BBS wheels added, with modded center locks.
I quite like these, keep going!
Good to hear, thanks.
Gran Turismo Sport II ad. Pretty satisfied with the outcome, but that gives some idea.
Gran Turismo A-Spec II ad.
1.Mid-Field Raceway sign
2. Dragon Trail sign, Gran Turismo/Polyphony Digital logo.
I know it's not directly related to GTS/GT7, more of a fan art to Gran Turismo series itself. I wasn't sure where to post it, so if wrong thread, then I apologize.
Broken windshield visual effect that would affect all the driving camera views in some way. I think this would be great to have as an option. I mean, imaging speeding through the high speed S tunnel at Tokyo South Outer Loop, bumper to bumper in your MK5 Supra, then out of the tunnel with the sun in your eyes, ready for the high speed hard braking right turn.
For example, in bumper view, with damaged windshield, the view would be blurred to each side.
Screenshots from MTG27Racing, Z28Gaming and MotoGamesTv on youtube.
Edit - Roof camera added
I made a minimal user interface for the GT mode inspired by GT2 and GT4, my favorite GT games. (obviously it is not complete, it's just to get an idea). I really like the idea of a map as central hub for GT mode.
Starting to see some cool stuff popping up... Hoping to make some stuff too soon when time is availabe!
Agreed! When my uni work is submitted I’d like to get back into this
Same case here lol
Here's something for in the mean time.
It's mostly a few tweaks here and there for my old design. Compared to my last rendition, the text is a little more fixed up and overall it's just a more complete version of what I had before.
As it's intended to be the "Home" screen, it will be the first bit of the game that you will see. For that, I was after a classy, modern and sleek feel, basing my tile selection off of Apple's iOS system. The background is a car, hopefully with a community-based livery applied, within a "Scapes" location. The location and car will alternate much like GT Sport, so there will be a different colour pallet every time the game boots up. Again, like GT Sport, the tiles and information bars will transition away after a few seconds to display the "Scapes" background in full, like a moving slideshow of new cars. The bar at the top either displays information regarding the newest update or trivia and facts about the community's progress within the game.
- Screenshot 1 shows the new "Home" screen, much like 5 Prologue, which is one of my favourites. There's also little hints to take you to the car or "Scapes" location, as seen in the bottom left, and pressing the "Touchpad" will take you to the information section, as indicated on the top left.
- The "Social Bar" is now interactive and, unlike before, displays real-time weather and new notifications. By pressing the "Options" button, the "Social Tab" will expand, allowing the player to easily access their notifications, likes, friend requests and championship calendar pop-ups.
That's it for now, but any feedback would be welcome