Gran Turismo 7 Bug Reports

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I do not see any stuttering, I see your head bobbing when you hit brakes but no stuttering.
Hello,
I invite you to watch the video again on a large screen and in 4K. Everyone here confirms that the video clearly shows the issue. The problem appears especially when I get close to an AI car and consistently on certain parts of the track.
Even without PSSR, the start of every race stutters, and the replays — which I love watching — are very choppy. In fact, I noticed that the stutters in the replay occur at the exact same moments as in the cockpit view. I also tested without VRR, and it’s the same.
 
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The Parking Lot in California, U.S. scape has a bugged name where there is a line break before its name (same issue with the special paint selector that was fixed a while back).

This can result in issues when it is exported from Capture Gallery and then to USB. The cause for the linebreak in-game, ASCII control characters in order of a tab (T, /t, %09), a carriage return (CR, /r, %0D) and a line feed (LF, /n, %0A), are parts of the file name, and Windows will reject any attempt to open or rename the affected file.

EDIT: You can work this around by renaming it in Capture Gallery before exporting.
I would like to add onto this by corroborating what tank has written while giving some additional info.

First, proof that this is not an isolated issue:

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Second, this is the Scapes location in question. The Spot ID is 6MCX.

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I am playing GT7 on a regular PS5 and using Windows 10.
 
Did anybody have problems with saving replays lately? I got this 2 or 3 times within the last few days:

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I'm a bit confused since this doesn't seem to make much sense. Replays are saved to the cloud, not locally AFAIK (and I have more than 100GB of free space on my PS5).
 
Replays are saved into your game save file, which has a PlayStation-mandated maximum size of 2GB.
Looks like you're on the right path here! I knew there's a limit but I didn't think I already reached it. I don't really save that much. But yeah:

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So this is stored locally? I always thought it's saved to PD's/Sony's cloud and that's the reason for the limit.
 
Looks like you're on the right path here! I knew there's a limit but I didn't think I already reached it. I don't really save that much. But yeah:

View attachment 1488244

So this is stored locally? I always thought it's saved to PD's/Sony's cloud and that's the reason for the limit.
I'm not sure but I think your Playstation storage is only stored on the cloud if you have PS plus. I recall that if you go to the showcase, it will tell you how many videos/pictures you can still store.
 
Replays are saved into your game save file, which has a PlayStation-mandated maximum size of 2GB.
So this is stored locally? I always thought it's saved to PD's/Sony's cloud and that's the reason for the limit.

Replay data is actually stored on a database portion of game data file rather than the save data (hence why they are lost on game uninstalls/console changes). In GT Sport the space to save these stuff is around 4.5 GB; not sure how big it is in GT7.

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