Gran Turismo 7 Bug Reports

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I was just having the same issue happening in my lobby I hosted. Was a Gr3 event, 6 laps, at Yas Marina. The leader would always disappear from the lobby just after the start of a new lap.
Awesome when it's the lobby host and the whole thing crashes
 
The newly–added Mazda Spirit Racing Roadster 12R '25 has a roll cage that can be painted in the Livery Editor. However, painting the roll cage has no effect on the car's appearance.


Please click on the images to view the full size screenshot

As the roll cage appears to be identical to the one used by the Roadster NR-A '22, I wonder if the NR-A's roll cage not being able to be painted is also a bug.


Additionally, in the Livery Editor, the default camera positions for the 12R when projecting from the front, rear, and roof are off–centre, being slightly to the car's right.


The red line on the car's body depicts the camera's default position, and the blue line depicts where the centreline should be. The purple line on the car's bonnet and windshield banner are properly centred, represented with a purple line in the above picture. There are other cars with this centring issue, although I only know of the Giulia GTAm as an example.

I hope these issues can be resolved when the car is updated to allow for tuning and disclosing its specs, because the 12R is fantastic fun when being driven.
I'm happy to report that the default camera positioning for the 12R in the livery editor is now properly centred.

Gran Turismo® 7_20251204212247.webp


Gran Turismo® 7_20251204212226.webp


However, the roll cage still does not change appearance even when painted.
 
Haven't seen this mentioned, but in custom lobbies whoever is in the lead disconnects at or shortly after the finish line. One after another. I've seen 5 laps 5 people disconnected. Happened tonight at yas, Canada and laguna.


I'm in a lobby where this is happen consistently. I have only seen it happening non Yas Marina though.
Edit: I've just experienced it on Villeneuve too.

Gr.3, Yas Marina
Gr.3 CGV (Villeneuve)
During the race, the player in P1 gets disconnected at the end of a lap.
As an observer, P1 gets disconnected shortly after the start of the lap.
As a player, my game crashes milliseconds before reaching the start/finish line. Maybe half a car length.

It doesn't happen to every player. It doesn't happen in every race, even within the same lobby. It actually seems like it might depend on which player is in front, since it happens to me consistently in the lobby. It looks like it happened to a player on CGV, but didn't happen to the next player.
 
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It may not be a bug, but it certainly isn't consistent:

On the the grid fly-by during the Power Pack races, you can hear your own car revving the engine and it gradually quietens. All of a sudden, after a certain number of cars have been shown (maybe 7 or 8) the sound disappears completely.
 
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