Gran Turismo - Open World Freeroam? (Read OP)

  • Thread starter Thread starter johnny dazed
  • 1,770 comments
  • 185,215 views

Would you like an added free-roam mode in the Gran Turismo series?

  • Yes

    Votes: 1,107 80.5%
  • No

    Votes: 269 19.5%

  • Total voters
    1,376
Hey everyone,
As you may be aware, I am the chairman/co-founder of the GTPlanet Good Cruisers Association. Now its seems like we all want the same thing so I'm proposing an alliance of sorts. What do you think?

I'm pretty sure it already exists.
 
The big problem with this is that in 10 years we will end up having 20+ TDU like games and nothing like GT anymore...
 
I think this would only improve what Gran Turismo always offers. I've heard people saying that GT City should be the only actual built up area; is that the imaginary city that gives us the Special Stages 5, 7 and 11?
It would have to avoid what happened in one of the PS2 Grand Theft Auto games for me though, where going across certain bridges and things gave a loading screen.
Looking back, I think you could manage to create an island, or even just an area, where at least most of the GT Original tracks could exist as locations in a 'Real' world sort of situation, with the idea being to drive to somewhere in a car, and then to race the car on the track. Or even to TOW a trailer with a race car behind something like a Dodge Ram (And wouldn't that be an interesting physics program?) and race THAT around.
We've all seen the roads and bridges surrounding High Speed Ring, and they REALLY do not need to exist, so why Not include them in something like a GT World?
 
I think Turn 10 and and Slightly Mad Studios will be very happy if this feature comes to GT. :)
 
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The big problem with this is that in 10 years we will end up having 20+ TDU like games and nothing like GT anymore...

I think the reason people (including me to a large extend) would like free roam is the combination of GT's physics (and car graphics) which I think a game like TDU lacks.
The way T10 approached this with Forza Horizon being a separate title in collaboration with another developer is I think a great idea.
Can't see PD working together with another developer though, but I would love a separate title for this purpose or it being incorporated within GT which core elements needn't change.
Just an additional gameplay element or a separate game mode/separate disk only consisting of a map/maps where you can import the cars from the main GT-game.
 
If GT dont pull something spectacular out the hat it looks like ill be joining the Forza crew over on Horizon. Dont get me wrong ill still play GT5 but they seriously need to freshen things up if they want to keep there fanbase alive. I can see alot of cruisers from GT5 moving to Horizon to do just that cruise in a open world and not be limited to the nurburgring!!!!
 
madeye
If GT dont pull something spectacular out the hat it looks like ill be joining the Forza crew over on Horizon. Dont get me wrong ill still play GT5 but they seriously need to freshen things up if they want to keep there fanbase alive. I can see alot of cruisers from GT5 moving to Horizon to do just that cruise in a open world and not be limited to the nurburgring!!!!

Why not stick with both?
 
I seen the new Forza is doing this, I would love it in a GT game.
 
if somebody wants Oniline World Freeroam
must stop playing GT and play Forza horizon..
GT5 is a simgame gentlemen is not a arcade NFS..
GT5 addressed for serious drivers..
 
georgetigra
if somebody wants Oniline World Freeroam
must stop playing GT and play Forza horizon..
GT5 is a simgame gentlemen is not a arcade NFS..
GT5 addressed for serious drivers..

What if you don't have a XBox?
 
I think it's a terrible idea. With the resources that would have to put in to model such a "world", 5 or more closed-course tracks could be modeled. It takes PD a year to model a racing circuit for GT5, it would take far longer to make an entire city or region of countryside. With the amount of detail PD demand of themselves, I just don;t think it would be worth the effort. There's a whole world of permanent racing circuits (licenses required) and closed-street circuits (whether something new like Guia or Montjuic or bringing back an oldie like Opera or Seattle, no licensing required) out there to be modeled by PD. They could put resources into developing the track creator or they could create new environments for the track creator. They could bring old fantasy tracks (SSR11, Red Rock, Apricot Hill etc.) back with GT5 graphics and weather effects. They could upgrade existing GT5 tracks to a higher standard and implement dynamic weather on those that don't have it. There is so much PD could do to improve the game, another new feature is not needed right now.

And if you have a realistic open world, it would essentially be street racing. There would be no driving safely, following the speed limit or avoiding accidents. That's not GT.

GT has always been closed-course circuit driving and racing and with GT5, the core of the game still needs to be enhanced with more cars and more tracks (with weather). I just don't think a complicated intensive large new feature like a free roam mode is what GT5 needs when the core values are not at an optimal level. I think GT needs to triple the number of tracks, implement weather on all non-oval tracks and triple the number of premium cars to get to a level where they could start looking a large new features that aren't related to core GT values.
 
What if. GT6's GT Life is a mini free roam world?

ViceMap.png

^ This size okay? It's got a air port for Photo Travel. O_O
 
What if. GT6's GT Life is a mini free roam world?

ViceMap.png

^ This size okay? It's got a air port for Photo Travel. O_O

lol hells yeah, Vice City!!

But in all seriousness, I'd still like to see it based on the area around Tokyo R246 and the SSR highway system. Add in some windy mountain roads on the outskirts of Tokyo, and I think we'll have an incredible map that wouldn't take as much resources as other ideas in this thread since much of the map would be pre-exisisting.
 
Except it doesn't. We did have a brief alliance with the MLRPG.

Too breif, I say. In any case, I was talking about the Gran Turismo Free-Roam Affiliates courtesy of JBanton. The consensus is you should join it.
 
SagarisGTB
It takes PD a year to model a racing circuit for GT5
No, it doesn't.

Apparently, according to Kaz, it takes two man-years to model a circuit. So, if you have two people working on a track, it takes a year. With four people it takes six months. Eight people and it takes three. See where I'm going here?



*I'm in no way defending the idea of a sandbox world for GT, nor am I saying that it should be implemented.
 
georgetigra
take the burnout paradise!

Already had that when PS3 got messed up last year. Its kinda boring.
 
lol hells yeah, Vice City!!

Knowing PD, they would try to go for something San Andreas size.

take the burnout paradise!

Lime i love gt5 said, Burnout Paradise does get boring after a while. That and I imagine that online is pretty dead. We really have no options on the PS3 as far as free roam racers go. TDU2 sucks and Need for Speed needs no explanation.
 
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I don't know what to hope for. On one hand, it would be kinda nice too see a free-roam feature (opening the social aspect), on another hand it's not GT's style. And implementing the GT mode will be very difficult.. Yet there is the solution that you have a transporter on the map that works as race selector. And the dealers placed in different locations in the island/in the city (flashback to GT mode menu from GT1, GT2 and GT3). And maybe you should also be able to enter Races from your "home" or from the map if you don't like the free-roam idea. It might take a lot of disc space, but PD solved a similar problem with GT2 by making GT mode 1 disc and Arcade mode another one.. So I don't see why it shouldn't be possible. It would mean a lot of work, but as many other I'll make a reference to TDU2;; it works for them, so why should it not work for PD?
 
My question about the white city that shows up in GT5's main menu has been written as a question for Kaz at the Gamelad 2012, whether it'll be the new finished concept for GT6. Hope it gets answered. :)

*Figures crossed*
 
Free roam would be amazing, I bought Test Drive Unlimited 2 for that and the concept was awesome, just that the driving, graphics and sounds sucked balls. But if you combined it with Gran Turismo's driving physics engine then it would be amazing.

My money is waiting.
 
I'm liking the feedback, thank you to all you members who have contributed an input.

Please remember to keep the votes coming guys :)
 
If Kaz revealed this at E3 2013. I would yell "Shut up and take my money!"
 
I could go nuts if I read " Its not GT like " sorry you guys I don't mean no offence, it just makes me aaaargh.... It is exactly GT to have free roam.

It's not NFS or TDU or GTA (not academy) there you can roam, good, but with what? physics that haven't improved since 94... there isn't even any sense in comparing those.

Horizon, heard they arcaded the physics engine, I'll borough and find out when its out. If thats true then its up to PD, they would have the chance to be first to make it with real(istic) physics. Or they decide not to, leaving a couple of guys from gtp happy, well then **** it.

edit: triple the tracks? How about triple the staff, so it would all be possible!
 
I voted no.

When I first got to sit down with Gran Turismo 1 in 1998 I quickly realized the point of the game was to buy a car, then fix it up and make it go as fast as possible around a circuit.

To many that is the heart and soul of the Gran Turismo series.

Free roam doesn't add to that in any way. You can't find really out how much that latest upgrade helped your car's cornering speed by racing around a city. A closed circuit is much more efficient at that.

I'm sure some sort of compromise can be reached. Maybe the track editor can be improved to allow for 25 mile long randomly generated point to point stretches of roads. It may not be a city but I think it would still be a great place to go cruising with your friends.
 
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