Great News!!! GT4 US release might be fixed!

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good movies, and probably the only reason anyone has heard of the car. :P. Im looking foward to drifting it in gt4... it is FR, right?
 
capnlarge
When the Delorean hits 88 MP/H there should be a little flame trail and the Delorean should disappear.
If it works. I'm going to use it in the 24hr race. But first, I need the Dr's modification.
 
capnlarge
When the Delorean hits 88 MP/H there should be a little flame trail and the Delorean should disappear.

You'll need to buy the Flux Capacitor from the 'engine mods' section first :sly:
 
TheCracker
You'll need to buy the Flux Capacitor from the 'engine mods' section first :sly:
May be I will just go to Dr. Brown house tell him to go back first to tell PD to fix all the bugs instead. Only if He and His sidekick didn't get in to trouble again.
 
S31Ender
You guys are all forgeting one simple fact...........

Games are beta tested on SINGLE layer dvds........except they are missing the software that allows them to stand alone............in other words, a HUGE chunk of the stand alone source code required to run the game is MISSING.

That means that it CANNOT play on a standard system EVEN if someone "hacks" the game because half of the programming is isn't even there.

There is only ONE way to play a game such as this............A Debug Unit or a Dev Kit.

Dev kits are the kits that they use to create the games with and Debug units are the units that contain the coding needed that is missing from the game in order to run............And they are only given out to TRUSTED employee's.
Not to mention the fact that dev kits run about 20-50 grand and debug units about 2-5 grand. There was once someone who tried to sell a debug unit on ebay......he's in jail now.......for 7 years.
Not to mention that as I said before, EVEN IF THE GAME IS STOLEN AND "hacked" IT WILL NOT PLAY BECAUSE THERE IS A MAJOR SECTION OF CODING MISSING. It doesn't matter who has the game, they still won't have files required to run it.

End of topic. Why are we still talking about this?


If anyone has questions regarding Debug units, how they work, and what they are for, as well as how they create the games, let me know. I'll provide.

That was a good story but you have no idea what are you talking about..
the second layer of GT4 dvd is for copy-protection only, the game data itself is on the first layer and is about 3.5 GB in size, game engine being only a couple hundred kilobytes of it..
 
mplacki
You expect me to believe that the entire GT4 game engine takes up about 1MB?

Yeah Right. :rolleyes:

Well the engine is only compiled code, no textures, vertex data, model data, track data, etc. so it wont be very big.
 
Even so, the engine handles everything from how graphics are handled to how the controller inputs work to interfaces with the memory card to calculating the physics on the road and in the air. That's a lot to handle in one or 2 MB.
 
2 MB is actually a lot of code, I have no idea how many ten thousand lines of source code they had to write to get about 2 MB of compiled and maybe compressed code :crazy:
 
Wondering? How is PD doing in terms of money. My dad used to work for Bosch automotive which is based in Germany and told me that major shipping across the ocean has only one viable way and that is cargo ships which have to be water proofed (the container itself) especially for electronics and that can cost tens of millions of dollars and he said that Bosch has delayed product shipments for months just because that much cash was hard to come by. I know they have sold millions of GT3 but how much did they spend on GT4. Just wondering if that could be a reason. Probably not

Puts on flame suit in prep.... :)
 
They do not have to ship millions of copys of the game across the sea. Only one master copy that they can send to a publisher in the country they need and then have them print out millions of copys of the game. Then truck drivers drive it to your local game store and then you buy it and drive it home. Once you get it home you get to drive the game even more! Except all future driving of the game is done on a TV screen. hehehe
 
A dual layer is created fro two reasons, more data and copy-protection.

But it's ONLY PROTECTION. It's not flawless. Need I remind everyone of the website doom9?
How easy do you think it would be to beat a dual layer setup when punk kids half our age are already doing it?
Hell, in high school, one of the IT kids played around with a dual layered movie. He had suceeded in created a working copy of a movie from a dual-layered disc. It took about 30 mins to figure out how to do it. 15 hours to do it, and 2 hours to test it an see if it worked.

The only way to actually make it copy-proof is if you just don't put out the full coding for it.
How do I know all this?
I have a debug unit.
And no I can't sell it, when it has to go back do you think I'd be stupid enough to not have it? I'd lose my job. Not to mention the legal lawsuit for letting a debug unit get out. A guy tried to sell a debug unit on ebay a while ago, he's in jail for 7 years now.
Anyway, point is Dual-Layer is nothing. Really, kids have already started "cracking" dual layer discs. If someone REALLY want's the game, a dual-layer isn't going to stop them.


*Disclaimer*
Copying movies, videogames, and other media is a form of stealing. Yes, your friend or local video store may have bought the game, but because you are aquiring a copy of it for free when you copy it, it's one less movie or game that wasn't sold and thus less profits for the company that made it. Less money means the next game has less funds in it's project and thus not as good of a game will be made. If you don't have the money for that "new, cool game" don't worry. Rent it from the video store for 4 bucks and have fun. Then in a year or so, head down to the local Gamestop or eb and buy it for 20 bucks.
Piracy is fraud, and it hurts us all with mediocre games.
 
Scaff
The Mini Cooper S has a six speed box; I am currently looking at a 2002 Mini price list (Mini part no - 9215100014606.02-2) and it quite clearly states that the Cooper S has a six speed gearbox.

Its the Mini One and Cooper that have the 5 speed gearbox, these two get the auto option as well, which is not availiable on the Cooper S.

The MINI Cooper S does indeed have a six speed gearbox, but sixth gear is just for fuel economy. The Cooper S hits top speed in fifth (I know this because I used to own one and I used to be a moderator at MINI2.com), perhaps this is why PD didn't bother to put it in?
 
XspudX
I thought the S also gets a sport shift auto option?

Apparently, as of 1st January '05 an auto gearbox will be an option on the Cooper S. I have not seen one yet.
 
I hope you all realize that it would be quicker and safer to have the game ftp'd to SCEA from SCEJ or PD rather than have it shipped via fedex or whatever. I'm sure SCEA has a dual-layer burner, so why would you waste 2-3 days transit time shipping a hard copy instead of just sending it electronicly?
 
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