GT7 needs much better car list!

  • Thread starter adw123manu
  • 214 comments
  • 18,775 views
Status
Not open for further replies.
How about some more modern cars?? Most cars seem to be standard and from 2007 or older.
 
How about some more modern cars?? Most cars seem to be standard and from 2007 or older.
It seems car companies are speaking with Evolution Studios instead of Polyphony Digital nowadays. Mercedes-Benz didn't even bother speaking with Polyphony on the subject of the Mercedes-AMG GT.

DriveclubMerc2.png
 
It seems car companies are speaking with Evolution Studios instead of Polyphony Digital nowadays. Mercedes-Benz didn't even bother speaking with Polyphony on the subject of the Mercedes-AMG GT.

DriveclubMerc2.png

Ahhh, this is what I'm talking about. Now I feel like I'm back in 2014. Having older cars is definitely nice, but atleast give me the option to use newer cars as well. Maybe PD will step up their game before it's too late, I'll keep my fingers crossed.
 
I am still waiting for the Mercedes S-Class and the Mercedes-Benz 500E W124...
I also would rather prefer it if there will be an option to choose make and model in the dealership first and then select the engine variant you want in that car. You should be able to choose between all engines the manufacturer offers in that car, including diesels. Shouldn't be that hard to do something like this, PD...
 
Last edited:
Yeah Less having 5 of the same car then PD complaining about. "there isn't enough space in the game"
i rather have cars that inspire us to drive. real every day cars we see and say to our selves "Wonder what its like to drive that around the track". Lets have some old custom Rat Rod, New school Trophy Trucks, Modern Muscle & Classic Muscle, the iconic Tuner cars and everything between Rally & NASCAR.
:gtpflag:
 
Everyday cars are okay, but I would prefer cars that are raced. I want that to be the focus for new cars in GT7. And more race cars, enough cars to flesh out a field of cars for a variety of racing leagues.
 
I would completely put all versions of the Miatas, RX7 and other and put only one model.

Standard cars would disapear, i would add more body kits, spoilers and vinyls like Forza and put Drivatars of the other players.

All cars would be Premium, like I said before the cars that many models I would put only one.

A larger variety of cars, Open Wheel, Track, Hypercars, Supercars, Hot Hatch, Classics, Super GT, GT300, GT500, Indy Car, Le Mans and many many more

These are just some ideas
 
I agree with almost everything that has been said so far. I want an emphasis on quality rather than quantity with detailed interiors and good quality sounds.

Rather than have lots of cars I would rather have a base model car - you select road or race and you pay separately for a livery - that way you don't have to buy lots of examples of basically the same car. For example you buy a base model L88 Corvette C3 and then choose which race livery you want from a range of famous liveries - ideally there would be information about each livery e.g. The Tony de Lorenzo SCCA winner and the Greenwood Le Mans livery.

Below Tony de Lorenzo L88 Corvette winner of a record 22 consecutive SCCA races.

OwensCorningCorvette_02_1500.jpg


GreenwoodCorvette_01_1000-700x417.jpg


Above John Greenwood L88 Corvette.

I agree about keeping a balance of everyday cars and modern supercars / hypercars because the game has mass appeal and needs a balanced car list. It also needs a list which is carefully thought through and not just put together at random which is how it appears to me at the moment. There are certain categories such as GT500, but the categories need an overhaul.

The approach to Historic and Classic cars needs a complete overhaul. I want to be able to race cars in period correct groups and with famous liveries online - and hopefully when an event creator arrives offline as well. The number of events for historic cars in the game is pitifully small.

At the moment we have 4 1960's Le Mans prototypes - it would be nice to get a few more (Ferrari 250 LM, Ford GT40 Mark 2, Lola-Aston Martin being the obvious ones). But we have no 1950's Le Mans race cars and for many this was the most beautiful period of race car design - e.g. Jaguar D Type, Lancia D24, Maserati 300S, Aston Martin DBR1, Ferrari 250 Testa Rossa, Mercedes Benz 300 SLR.

I would like PD to look at what cars raced at Le Mans from 1955 to 1975 and pick appropriate groups of those cars with their liveries - we have some of them, but not the liveries for example the Ferrari 365 Daytona.

I would also like PD to look at what raced in Historic BSCC, ETCC and Trans Am and select appropriate groups of cars - e.g. the Ford Cortina Lotus raced and won races in all three as did the Alfa Romeo GTA 1600 - but that is only a standard car. The Datsun 510 - another standard which won Trans Am (1971 and 1972 with John Morton).

A 1963-64 BSCC group would include: Mini, Ford Cortina Lotus, Ford Galaxie, Jaguar Mark 2. 1970 BSCC Mini, Ford Escort, Hillman Imp.

1963 GT cars: Ferrari 250 GTO (an excellent addition to GT6, but we need to be able to change the race number), Jaguar E Type Lightweight, Aston Martin DB4GT Lightweight, AC / Shelby Cobra 289 Mark 2.

I spelt out a few logical groups of cars, because I get the impression that the historic cars are added at random without thought as to how they could be used in an event creator - which must come to the game surely - or in online leagues / championships.

A big advantage of the classics like the Jaguar D Type is that they are and remain iconic desirable cars whereas the latest hypercar is only the latest for a few months. We need both and the everyday cars for the games continuing mass appeal, but we need a lot more thought about categories, how to group and race the cars, events, liveries etc.
 
The problem is, they aren't the same cars. Every car has details, nuances, and if PD just turned it into a livery swapping game, the cars would not only have incorrect specifications (which is a huge issue currently, and something many people want fixing), but GT would also lose one of its biggest selling points - attention to detail.
 
If we are talking about classic cars, PD already nailed that one. What we are missing is more modern cars, we barely have any car from 2011-2014.
 
I'll just leave this here....


Honestly?
There's not even to look much in the past, some car dealers in GT6 seem obsolete;
Lancia launched new cars since 1991, the new delta, the lancia thema and flavia.
autobianchi? a joke,if they added the "runabout" maybe...
Bentley could use of some continental GT ( and GT3)
Opel is stuck to 2003 with a evil twin and no detailed cars.
Ruf hasn't changed from GT2.
GT2.
Seat same as autobianchi but we could use some detailed cupra (or even racing base models) for awesome one make
And to finish here i'd really like to enjoy some panoz and gillet, add some lola or dallara? these 2 last could give awesome open wheels and prototypes for amazing racing series.
Just some ideas, you don't have to always start from 0, or not?
 
I'm not buying GT7 unless there is a Ford Falcon XB in it.

And when I bought Forza, I had no idea it was in that game! I thought, "these guys are thinking outside the box!" I made an Allan Moffat replica and a Mad Max Pursuit Special.

Kaz wants historic cars and obscure cars. GT1 & 2 are like that. GT6 is back to that with the GT Award cars from SEMA.
 
Honestly?
There's not even to look much in the past, some car dealers in GT6 seem obsolete;
Lancia launched new cars since 1991, the new delta, the lancia thema and flavia.
autobianchi? a joke,if they added the "runabout" maybe...
Bentley could use of some continental GT ( and GT3)
Opel is stuck to 2003 with a evil twin and no detailed cars.
Ruf hasn't changed from GT2.
GT2.
Technically, Ruf hasn't changed since GT4, but I get your point and agree with it.
 
hsv
The problem is, they aren't the same cars. Every car has details, nuances, and if PD just turned it into a livery swapping game, the cars would not only have incorrect specifications (which is a huge issue currently, and something many people want fixing), but GT would also lose one of its biggest selling points - attention to detail.

Actually, cutting cars - like the imaginary '13 Veyron - would more accurately constitute "attention to detail".
 
This goes without saying. I would like to vote a thousand times but can't. Whoever compiles the list of cars to be included in GT games must be replaced by someone from GTplanet. People here (well at least majority of people) have right ideas. Just take a gander at Car Suggestions to see what I mean. I'm still waiting for E30 M3, an Ariel, F50, Saleen Mustangs, Opel Astra OPC....
 
The GT car list stops as well. We have DTM TT, S4 and... Where are the current DTM cars? Even if it is only one car from the series, that would be better than just stopping to offer them.

Another thing. We have the M4(two of them actually). Where is the production version? Chevrolet gave us the test mule. We had to wait, but we had to wait for it to launch to get the production car. The M4 is already out. It has been racing. We should get an update to tune it more than what we can do now.
 
hsv
The problem is, they aren't the same cars. Every car has details, nuances, and if PD just turned it into a livery swapping game
The series has been a "livery swapping game" with little real care towards PD's famous attention to detail ever since someone in the marketing department decided that "830 cars" would be a fantastic bullet point to sell a PSP game, even though it didn't actually have particularly more cars than GT4 did.
 
Last edited:
Better is such a vague term...Better to who? People want different things...Unless you think the GT6 car list is 100% perfect than everyone thinks GT7 needs a "better" car list.
 
Honestly?
There's not even to look much in the past, some car dealers in GT6 seem obsolete;
Lancia launched new cars since 1991, the new delta, the lancia thema and flavia.
autobianchi? a joke,if they added the "runabout" maybe...
Bentley could use of some continental GT ( and GT3)
Opel is stuck to 2003 with a evil twin and no detailed cars.
Ruf hasn't changed from GT2.
GT2.
Seat same as autobianchi but we could use some detailed cupra (or even racing base models) for awesome one make
And to finish here i'd really like to enjoy some panoz and gillet, add some lola or dallara? these 2 last could give awesome open wheels and prototypes for amazing racing series.
Just some ideas, you don't have to always start from 0, or not?
I'd say it's actually much more depressing than the picture you're painting. A large portion of the car list are Japanese cars from between 1990 and 2000. They are the foundation for the "1200 cars!" marketing blitzkrieg, if no longer an actual majority. In fact, they are by and large the same cars that GT2 had. The obvious problem is that none of those cars are anywhere near as relevant as they were in a game that released when they were still new(ish); and on a more minor note have nowhere near the same effort was put into them for the purposes of actually replicating GT2's car variety.



More importantly, there isn't any distinct pattern to the "new" additions. GT4 did a lot to try to keep the series up to date with modern cars, as well as trying to fill in the blanks between GT2 and GT4 caused by GT3's smaller car list. The cars included were on occasion pretty random (Opel Vectra V6?), but they were new cars and the latest concepts; things you could lust over on TV or maybe even just go out and buy yourself. Some of them were so cutting edge that they were still in production past GT5's release.
Every game since GT4 has been pretty much completely scattershot in comparison. For every car model that was actually newer than GT4 added to GT5, there was a made up publicity stunt car. Or a made up Miata. Or a reject from a NFS Underground title with a PS3 in the back. And now with GT6, for every car model made after 2010 that was added, there is a version of that exact car that is painted white. Or forgotten concept cars from the 1950s. Or minor variations of the same publicity stunt car from GT5. Or some variety of Batmobile with different brand names on it.
And even though the automobile industry has arguably been progressing technologically at the greatest rate since the 1980s, I have no belief whatsoever that the GT series will even attempt to present this progress.
 
I'd say it's actually much more depressing than the picture you're painting. A large portion of the car list are Japanese cars from between 1990 and 2000. They are the foundation for the "1200 cars!" marketing blitzkrieg, if no longer an actual majority. In fact, they are by and large the same cars that GT2 had. The obvious problem is that none of those cars are anywhere near as relevant as they were in a game that released when they were still new(ish); and on a more minor note have nowhere near the same effort was put into them for the purposes of actually replicating GT2's car variety.



More importantly, there isn't any distinct pattern to the "new" additions. GT4 did a lot to try to keep the series up to date with modern cars, as well as trying to fill in the blanks between GT2 and GT4 caused by GT3's smaller car list. The cars included were on occasion pretty random (Opel Vectra V6?), but they were new cars and the latest concepts; things you could lust over on TV or maybe even just go out and buy yourself. Some of them were so cutting edge that they were still in production past GT5's release.
Every game since GT4 has been pretty much completely scattershot in comparison. For every car model that was actually newer than GT4 added to GT5, there was a made up publicity stunt car. Or a made up Miata. Or a reject from a NFS Underground title with a PS3 in the back. And now with GT6, for every car model made after 2010 that was added, there is a version of that exact car that is painted white. Or forgotten concept cars from the 1950s. Or minor variations of the same publicity stunt car from GT5. Or some variety of Batmobile with different brand names on it.
And even though the automobile industry has arguably been progressing technologically at the greatest rate since the 1980s, I have no belief whatsoever that the GT series will even attempt to present this progress.
I think that it's almost impossible to keep up with the automobile industry, the smartest thing to do is to update one of the newest models to the game (maybe putting a web poll in the GT site so we can chose among the models proposed the fittest, plain utopia btw)
Another thing. We have the M4(two of them actually). Where is the production version? Chevrolet gave us the test mule. We had to wait, but we had to wait for it to launch to get the production car. The M4 is already out. It has been racing. We should get an update to tune it more than what we can do now.
And the bmw m6? audi a7? a lot of cars were left behind as said before, it's impossible to keep up with the automotive industry, the least thing to do is to offer a proper base of cars without the useless clones, color variations and trifles as such.
 
I agree. I'd love to see up to date cars, but what reason would BMW give as to not allow players to add Driver Number, modified suspension and weight reduction? Then, on a separate note, apply man hours to create a VGT 2-series?

Someone mentioned something about details. We aren't given a reason why we can't do certain things to certain cars.
 
Exactly... Real driving simulator and all I see is Ferrari here, and Lamborghini there... Why not city cars like a Peugeot, a Seat, a Golf, an Opel Corsa... Or for the Americans, why not an Impala, a Camry, a Crown Vic, etc..?
I drive a crown vic at work ... drives a lot grippier than the charger on gt6
 
Another thing. We have the M4(two of them actually). Where is the production version? Chevrolet gave us the test mule. We had to wait, but we had to wait for it to launch to get the production car. The M4 is already out. It has been racing. We should get an update to tune it more than what we can do now.

Christmas has come early!!!
Check the news!
 
Status
Not open for further replies.
Back