GTA V - General Thread

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Slashfan
Were did you read this?

And if that's actually the case, that's awesome they listened to their fans from the massive feedback. That is definitely cookie worthy.

Give me a second. I'm on my phone..
 
Alright. That's cool. Wonder what else they've changed from the feedback. If people keep this up a lot of good things could come.

Then again, it could backfire.
 
Slashfan
Alright. That's cool. Wonder what else they've changed from the feedback. If people keep this up a lot of good things could come.

Then again, it could backfire.

Ok, I guess it wasn't about the property acquisition, but that could have came from this..

The RPG-style character customization in GTA: San Andreas was so popular that when Rockstar announced this feature would be left out of GTA IV, a vocal minority made its displeasure widely known. For the return trip to Los Santos, this fan-favorite feature returns in a new way.

I apologize, like, I just woke up from a nap I didn't realize I took.. o_0
 
I haven't looked forward to a game coming out this much since GT5 and that was two and a half years ago! Also, I'm glad it's in September, when the weather starts to get crappy so I won't feel guilty about being inside all weekend lol.
 
XS
Also, I'm glad it's in September, when the weather starts to get crappy so I won't feel guilty about being inside all weekend lol.

Opposite for me! Oh well, I'm sure there will be nice days next year :lol:
Just did my preorder and paid, coz I had vouchers that expire before it comes out. Basically free game!
 
........uuuuuuuuuuuuuuuuuuummmmmmmmmmmmm.

IGN
But GTA V does currently have GTA IV’s texture pop-in issues, and graphically, it’s unimpressive. It looks like an enhanced version of Grand Theft Auto IV with an extra sheen added, but it also doesn’t stand up to its far more graphically-impressive contemporaries. It doesn’t look five-plus years newer than the game that came before it. The good news is that no one plays GTA for its aesthetics, but it’s nonetheless worth noting that the game looks decidedly dated this late in Xbox 360’s and PlayStation 3’s lifecycle.



Anyways. This is me.

Step 1: Pre-order
Step 2: Book a week off of work for the release
Step 3: Stock up on snacks and refreshments
Step 4: Get game then lock self in dark room
Step 5: Put on sweat pants and old star wars t-shirt
Step 6: Dominos on speed dial
Step 7: Lose track of time and space
Step 8: Tell friends/family i'm busy when they call
Step 9: Beg girlfriend not to break up with me
Step 10: End of week off - contemplate calling in sick.
 
That wasn't a surprise, to me, if I should be honest. Though, I must admit, I was looking forward to graphics like those in the trailers.

Could the graphics in the trailers, be the same as those in the (unannounced) computer version?
 
Honestly it doesn't really surprise me either but I was hoping for those screenshot/trailer graphics.
 
If it looks anywhere as good as GTA IV, then I won't care. That game still looks great for all the details it's presenting, so you can't honestly expect a game like V sprouting such a massive environment to look as graphically impressive as The Last of US or GOW: Judgement.
 
McLaren
If it looks anywhere as good as GTA IV, then I won't care. That game still looks great for all the details it's presenting...

Same here. As long a there are enough things for me to do offline, which there for sure is, then I'm happy. I don't have to worry about online because anything even a slight step up from IV is good enough for me. Especially with a map with such locations that we've seen so far. The only thing I fear is my nat type and connecting to certain friends... IV gave a handful of problems due to this.
 
Cars can be completely customized from their outside appearance to even their handling and performance now at Los Santos Customs, the replacement to Pay N' Sprays. Car customization will include but not limited to:

Paint jobs
Wheels
Window tinting
Grilles
Spoilers
Custom license plates
Engine tuning
Suspension
Brakes
...and other handling tweaks.

According to Rockstar themselves, the level of customization will be on par to that of Midnight Club: Los Angeles, and that if you "trick your engine out too much and you can overtune it, so be careful." The general consensus of the driving physics are that it's been substantially improved.

You can also now purchase aircraft instead of always just stealing it. One of the prerequisite for owning a helicopter is that you must purchase a helipad first. Some purchasable business will have perks, such as the taxi cab business, where owning it will never cost you a dime for taxi's ever again. Also you will be able to sign up for a customer rewards program at Ammunation for customization of your weapons.
 
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Cars can be completely customized from their outside appearance to even their handling and performance now at Los Santos Customs, the replacement to Pay N' Sprays. Car customization will include but not limited to:

Paint jobs
Wheels
Window tinting
Grilles
Spoilers
Custom license plates
Engine tuning
Suspension
Brakes
...and other handling tweaks.

According to Rockstar themselves, the level of customization will be on par to that of Midnight Club: Los Angeles, and that if you "trick your engine out too much and you can overtune it, so be careful." The general consensus of the driving physics are that it's been substantially improved.

Not to be rude, but can you please post a source? I'm really excited for this game, but I don't want to be trolled.
 
Slashfan
Cars can be completely customized from their outside appearance to even their handling and performance now at Los Santos Customs, the replacement to Pay N' Sprays.

So now the name has been changed to Los Santos Customs? When they do this? Friday?
 
They changed it Thursday.

Also, players can HEAVILY invest in toys, real estate, business etc. Destructiod also said in the demo a deer almost got hit by a car.
 
Cool.
Graphics wise as long as it looks at least as good as RDR that's good enough for me.
If customization is like MC perhaps driving physics will be too.
I never played MC so arcade but plenty of feel I guess?
 
Yup a couple sources said Rockstar changed the name so it would be more appropriate. Personally I think it would be cool having both Pay 'N Sprays and Los Santos Customs. Hell if I could invest in both businesses so everything was cheaper or free I would because that would be freaking epic.


MC:LA's physics felt like they were for weaving in and out of traffic and any car in the game was a drift machine. I hope GTA isn't like that.
 
Yup a couple sources said Rockstar changed the name so it would be more appropriate. Personally I think it would be cool having both Pay 'N Sprays and Los Santos Customs. Hell if I could invest in both businesses so everything was cheaper or free I would because that would be freaking epic.


MC:LA's physics felt like they were for weaving in and out of traffic and any car in the game was a drift machine. I hope GTA isn't like that.

Ok,thanks.
Maybe a car custom business or showrooms would be cool to own,with discounts of course.
 
Slashfan
Yup a couple sources said Rockstar changed the name so it would be more appropriate. Personally I think it would be cool having both Pay 'N Sprays and Los Santos Customs. Hell if I could invest in both businesses so everything was cheaper or free I would because that would be freaking epic.

MC:LA's physics felt like they were for weaving in and out of traffic and any car in the game was a drift machine. I hope GTA isn't like that.

Welllllll, I agree with having both.

On MCLA, I had a Corvette Z06 acting like a ZR1 with epic handling, and an Audi R8 that was like glue on the road. It came down to the brand name parts you installed and the dimensions you had on the car.
 
Yeah that was brilliant I enjoyed finding all the required cars too,likewise in SA.
I have no doubt that will be back in San Andreas II..erm..V.
Welllllll, I agree with having both.

On MCLA, I had a Corvette Z06 acting like a ZR1 with epic handling, and an Audi R8 that was like glue on the road. It came down to the brand name parts you installed and the dimensions you had on the car.

Yeah that's true.
 
Yeah I've been calling it that...I can't help it it's literally just like it. I honestly think if it was dubbed SA II it would sell even better.
 
"HUD includes bars for health, armor, and special skills. Radar is similar to a 3D GPS display. There is also a "sound cone" showing how much noise you make, which attracts enemy attention"


Kotaku also has said triathlons are returning. The Official PS UK Magazine has also said that when they jumped from the plane with Franklin they were exactly 1km above the Alamo sea.

Here on the western side of GTA 5’s gargantuan map – all of which is opened up from the beginning, so there’s no more island-unlocking – one tempting drop-in spot is a military base around 100m to Franklin’s right – although our rep is having none of that. Closer, I note a road winding precariously around one particularly menacing peak; our host explains that it’s an ATV racetrack. Animals scurrying below are just too far away to make out, but it’s clear that, like Red Dead, we’re about to drop in on a living, breathing wilderness complete with its own ecosystem. And a really pretty one, in its own barren way.


Fret not, radio stations featuring hilarious skits and massive hits – a staple of the series – are back too, confirmed later on when co-protagonist Michael takes to the freeway with Fergie’s Glamorous blaring through the windows. More on that later.


Even in this remote outpost of the map, there’s evidently plenty to do: races on the aforementioned ATV track, animal hunting, picking up hitchhikers to take back to more populated territory (or bump off in a lay-by).


Character switching is handled by an onscreen weapon wheel which sits on the lower right of the screen. You hit up on the right stick to control Franklin, right to switch to Trevor, and left to become Michael. (Down triggers multiplayer, but there are no details on that element yet. Sorry.)

For aiming, the default is ‘soft lock’ – giving you freedom of movement, but enablingyou to switch between multiple targets. ‘Free aim’ and ‘hard lock’ also feature as options, and are self-explanatory.

Also the sea underwater is the size of 2 Red Dead Redemptions.

You'll recognise the vehicles from GTA 4, too. Many of the same models return, joined by new helicopters, trucks and sports cars. The handling doesn't seem all that different, from a casual glance - a quick trip in a high-end convertible, returning a movie star to her home while paparazzi give chase, suggests there's still a weight and heft to vehicles that makes driving them a bit more of a challenge and thus more satisfying than other open-world roller-skates.

ou'll be able to buy not only houses for characters, but also garages for your cars, marinas and even businesses.

Some of GTA 5's peripheral distractions have been covered already, but there are tonnes that have yet to be discussed. The more detailed minigames include base jumping, big game hunting and off-road racing; add those to sporting events such as yoga, golf, tennis, bike races and triathlons, and challenges such as stunt jumps and aerial time trials. There are also new kinds of by-the-by criminal activity - ATMs to rob, security vans to hijack, and hitchhikers to whisk off to a high-velocity collision with the nearest tractor.
 
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Also the sea underwater is the size of 2 Red Dead Redemptions.

What I think'd be cool is, when you scuba dive, you go into first-person mode with a screen overlay that makes it seem like you're wearing an oxygen mask/suit. I'd enjoy the scenery more. 👍
"Special skills"? I wonder what that could be about :odd:.

I'm thinking things like Muscle, Fat, etc, like in GTA SA.
 
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