Has GT6 been abandoned by PD?

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Do you think GT6 has been Abandoned?


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Call me an idiot but I'm genuinely hopeful about this Senna content. At least one new car (hopefully F1), a time trial, perhaps a tournament, hopefully another chance to make a near eight figure sum, and I'd be very happy indeed.
 
Call me an idiot but I'm genuinely hopeful about this Senna content. At least one new car (hopefully F1), a time trial, perhaps a tournament, hopefully another chance to make a near eight figure sum, and I'd be very happy indeed.


Idiot :yuck:

I think people should keep their expectations low. Just two months ago they said we'd be getting a track in February and it's nowhere to be seen. And that was their most recent promise. If they can't even hold to recent promises, while still not following through on older ones, what makes anyone think that Senna content is coming anytime soon or if at all?

I'll believe it when I actually see it. Until then it's just more pretty empty talk from a developer who evidently likes empty talk.
 
Idiot :yuck:

I think people should keep their expectations low. Just two months ago they said we'd be getting a track in February and it's nowhere to be seen. And that was their most recent promise. If they can't even hold to recent promises, while still not following through on older ones, what makes anyone think that Senna content is coming anytime soon or if at all?

I'll believe it when I actually see it. Until then it's just more pretty empty talk from a developer who evidently likes empty talk.

You make good points, but they have made a big fuss about this Senna stuff, I don't think it's something they will pass up. Obviously it wont be here until some time in May since that's the month of the anniversary.
 
Either PD are devoting all available resource to the Senna project or maybe they are just peeved that everyone did the credit glitch at launch and aren't buying any psn credits. Or maybe they just up sticks and moved their teams on to GT7 after poor GT6 sales.
 
@occasionalracer, You get my point even you didn't notice that :)
I'm hardcore driving game fan, fps or similar genre games are totally out for me, but when game from that genre (or close to it) gets me and puts driving game to shelf, then there has to be some big problem, either on driving game or my head, head is feeling well, so...
 
Keep trying to explain, place some more bets either way. Then when it's all done and dusted, you can tell everyone you predicted it all along.

I'm not predicting anything, I'm merely saying I'll be happy with whatever happens.

Why are you determined to put words in my mouth that I haven't said?

They do it just in advance, Senna race Suit, You can pretend to be Senna when wearing it and driving around track in Kart, THere is no promises of any content, only "enabling players to trace the roots of Ayrton Senna's racing career." and that can be done with current Senna Suit :)
So no need to reach for the moon..

This is possibly the least optimistic I've ever seen someone be.

By that logic, you don't even need the suit. You can't see it while you're driving, and his gloves could be any colour. Just believe that you're Senna in your mind, and *poof*! New content! Wow!

They promised to deliver something by online update, probably in May. The Senna suit is not it.
 
Either PD are devoting all available resource to the Senna project or maybe they are just peeved that everyone did the credit glitch at launch and aren't buying any psn credits. Or maybe they just up sticks and moved their teams on to GT7 after poor GT6 sales.
They know perfectly who glitched and who didn't... I guess its not that a big a deal... Only a few hundred...
The buying psn credits I hope will be a failure never to be seen again... It could if continued very well kill GT totally... People hate this idea I guess...
We just have to wait... Again... *Sigh*
 
I don't see how it was more strongly supported. It has been only been about two more weeks extra to get same number of patches in terms of quantity for GT6 compared to GT5 but GT6 also has had smaller updates too.

GT6 is looking like it will get DLC support quicker than GT5 did too. I was wondering why you find it disturbing if you think GT5 was supported and with a relatively quick response but if GT6 is even quicker and more supported in its first year potentially then you find that disturbing.

Let's take a look at what was received in those early patches and compare then, shall we?

GT5

1.02 - 27 November

Online – Weight and Power Limits added.

1.03 - 6 December

Mechanical damage added to all modes

1.04 and 1.05 - 20 December

Seasonal Events
Online Collector's Dealership
Online – Rewards and Experience added.
Online stat tracking added.
GT Mode rewards tweaked.
Race Information Display options added.
Save Data Backup added.
User BGM (Menu) added.
Website Integration added – community features now available through granturismo.com

1.06 - 11 February

Remote Racing added.
Can use Course Maker tracks online.
Performance points added for online.
Rewards and Experience for online tweaked.
Tyre/fuel depletion and auto start added to online options.
Special Event penalties tweaked.
Rewards and Experience for GT Life tweaked (again).
Car Loans added.
Additional car settings made available (power limiter/ballast).
Multi-monitor support added.
Various settings changes.
AI upgrades.

1.07 - 24 February

Friend rankings in drift and time trials.
Million credit limit on trades.

1.08 - 9 March

SSR7 hack patch.

Continued with minor hack patches until 1.10 on 7 June.


GT6

1.01 - 6 December

Vision GT has been added to the home screen.
Mercedes-Benz AMG Vision Gran Turismo is available as a gift car.
Car tuning menus has been updater to expand/collapse function.
Freshman Cup added to National B mode.
Status screen has an updated layout.
Tyre type fitted to car is now displayed in lower left corner of race display when driving.

1.02 - 18 December

Red Bull X Challenge Part 1 added.
BMW M4 added.
Login Bonus added.
Credits in Career mode tweaked.
Entry requirements for seasonals tweaked.

1.03 - 14 January

Toyota FT-1 Added.
BMW M4 interior added.

1.04 - 28 January

Red Bull X Challenge Part 2 added.
Mercedes-Benz Vision GT Racing added.
Corvette Stingray GT Concept added.
Birthday bonus added.
Remove Ghost Replay button added.
Prize info added to seasonal events.

1.05 - 10 March

New race types added to Open Lobby (TT, Drift, Free Run).
Multiple filters can be used to search.
Karts usable on tracks with weather.
Can see regulations before entering a room.
Multi-monitor support added.
Car Search added.
Racing Gear can be purchased in individual colours.
Tuning for karts expanded.


GT6 has received some content in the new cars and extra Red Bull events, but little in the way of updated features.
GT5 received no new content, but added a lot of useful features.

I wouldn't describe either game as lacking in content. What they both needed at release was features. One got them, the other so far hasn't.
 
You make good points, but they have made a big fuss about this Senna stuff, I don't think it's something they will pass up. Obviously it wont be here until some time in May since that's the month of the anniversary.

True enough. But I'd have never believed all the missing features and monthly DLC tracks wouldn't be followed through with either. At this point, I'm not so sure the Senna thing is going to be much, if anything at all. As always, I hope they prove me terribly wrong.
 
What about the course maker? Did I miss something or wasn't that supposed to be released in an update 2 months ago? Also last time I checked the Vettel Redbull challenge was still locked

They unlocked that in late January. Fat lot of good it was mind you, they made it very easy compared to GT5 and lazily used two of the same three tracks as GT5. So even that wasn't a new, challenging experience. It was just 66% a repeat of GT5, but made easier.
 
I don't "act like" anything regarding Sony and PD, that's in your head. I only challenge the assertion that PD is completely under Sony's thumb which is how you portray it consistently in your posts. You have yet to show this is the case with any credibility and yet you often throw it out every time an excuse is needed for why something is not done or is screwed up. Of course Sony has some influence but Kaz also has a great deal of influence and power as well. You or I can't possibly define that relationship without actually being there.
Now who's making things up? ;)

When PD implemented that horrible XP system, did I blame SONY or PD?

When GT5 had a paint shop that had no paint in it, did I blame SONY or PD?

When GT5 had awful looking shadows and particle effect jaggies, did I blame SONY or PD?

When GT5 had a Race Mod that was barely there, with almost nothing of a livery system at all, did I blame SONY or PD?

When PD produced a damage system that made everyone choke, did I blame SONY or PD?

Shall I go on, or do you geddit yet?

Do you have any examples of a single person playing both sides of the fence on this? You know, ones who aren't being enormously sarcastic?
I most certainly do.

GT6's sales numbers are apparently quite a bit behind where GT5 was at the same point in time. "Proof that the fans are disenchanted and running away from Gran Turismo."

GT5's sales numbers reach 10 million faster than GT4 did, and sell one million copies in 2010. "Sales numbers don't mean squat."

That's something else that gets under my craw.

So which is it, then? That was @Hyland 's point; you can't have it both ways (something you accuse others of having, probably [unintentionally] ironically). Either the choice to go on PS3 was made because of the install base versus massively smaller one PS4 would provide, or PS4 is the big main influence that's cut into GT6's sales; you know, assuming every PS4 buyer immediately dropped their PS3's and won't buy a single PS3 game anymore.

Oh wait, it wasn't a choice PD made, Sony made them develop a PS4 game only to then tell them to turn it into a PS3 game. That was your argument, right?
I never said that SONY mad PD make a PS4 game first. But I did assume they made some preliminary work on a PS4 GT, seeing as reports indicated that first party studios got their hands on PS4 development kits early on.

However, some of us have indeed speculated that Kaz built a GT engine on PS4 dev kits and then ported it to PS3 kits successfully. Or have you forgotten already that tesselation is a hardware feature of the PS4? And just so happens to be in GT6 on PS3, which doesn't have this technology? Or maybe it's pure coincidence. ;)
 
I most certainly do.

GT6's sales numbers are apparently quite a bit behind where GT5 was at the same point in time. "Proof that the fans are disenchanted and running away from Gran Turismo."

GT5's sales numbers reach 10 million faster than GT4 did, and sell one million copies in 2010. "Sales numbers don't mean squat."

That's something else that gets under my craw.

And who said that, then? If you can quote it word for word, you can direct me to it.
 
What about the course maker? Did I miss something or wasn't that supposed to be released in an update 2 months ago? Also last time I checked the Vettel Redbull challenge was still locked

Technically the course maker is an update, not part of the core game. Also the Vettel challenge should be there cause I have it.
 
GT6's sales numbers are apparently quite a bit behind where GT5 was at the same point in time. "Proof that the fans are disenchanted and running away from Gran Turismo."

GT5's sales numbers reach 10 million faster than GT4 did, and sell one million copies in 2010. "Sales numbers don't mean squat."

So let's look at sales holistically as you want to - historically, people rush out to buy the first Gran Turismo on a given console, but never seem to be in quite the same hurry for it's sequel. This has happened without fail, on every single console, PS1, PS2 & PS3.

For comparision, GTAV sold better than IV, San Andreas better than Vice City, Vice City more than III.

Another point of difference is that V actually sold more than San Andreas, even though it had to do so with a much smaller PS3 install base. For Gran Turismo however, the console change led to a (it has to be said, expected) drop in overall sales.

Add to that how closely each series released a game to the PS3-PS4 generation jump and I think it makes for a very interesting and surprisingly relevant comparison.
 
Technically the course maker is an update, not part of the core game. Also the Vettel challenge should be there cause I have it.

I realise it was due to be released as an update but it was a core feature of GT5 so seems a bit ridiculous that it's not yet available in GT6
 
Can it be that around 1june after support for gt5 is dropped PD can have resources to put out something new? E3 is 10th june.
Coincidence?
 
Let's take a look at what was received in those early patches and compare then, shall we?

GT5

1.02 - 27 November

Online – Weight and Power Limits added.

1.03 - 6 December

Mechanical damage added to all modes

1.04 and 1.05 - 20 December

Seasonal Events
Online Collector's Dealership
Online – Rewards and Experience added.
Online stat tracking added.
GT Mode rewards tweaked.
Race Information Display options added.
Save Data Backup added.
User BGM (Menu) added.
Website Integration added – community features now available through granturismo.com

1.06 - 11 February

Remote Racing added.
Can use Course Maker tracks online.
Performance points added for online.
Rewards and Experience for online tweaked.
Tyre/fuel depletion and auto start added to online options.
Special Event penalties tweaked.
Rewards and Experience for GT Life tweaked (again).
Car Loans added.
Additional car settings made available (power limiter/ballast).
Multi-monitor support added.
Various settings changes.
AI upgrades.

1.07 - 24 February

Friend rankings in drift and time trials.
Million credit limit on trades.

1.08 - 9 March

SSR7 hack patch.

Continued with minor hack patches until 1.10 on 7 June.


GT6

1.01 - 6 December

Vision GT has been added to the home screen.
Mercedes-Benz AMG Vision Gran Turismo is available as a gift car.
Car tuning menus has been updater to expand/collapse function.
Freshman Cup added to National B mode.
Status screen has an updated layout.
Tyre type fitted to car is now displayed in lower left corner of race display when driving.

1.02 - 18 December

Red Bull X Challenge Part 1 added.
BMW M4 added.
Login Bonus added.
Credits in Career mode tweaked.
Entry requirements for seasonals tweaked.

1.03 - 14 January

Toyota FT-1 Added.
BMW M4 interior added.

1.04 - 28 January

Red Bull X Challenge Part 2 added.
Mercedes-Benz Vision GT Racing added.
Corvette Stingray GT Concept added.
Birthday bonus added.
Remove Ghost Replay button added.
Prize info added to seasonal events.

1.05 - 10 March

New race types added to Open Lobby (TT, Drift, Free Run).
Multiple filters can be used to search.
Karts usable on tracks with weather.
Can see regulations before entering a room.
Multi-monitor support added.
Car Search added.
Racing Gear can be purchased in individual colours.
Tuning for karts expanded.


GT6 has received some content in the new cars and extra Red Bull events, but little in the way of updated features.
GT5 received no new content, but added a lot of useful features.

I wouldn't describe either game as lacking in content. What they both needed at release was features. One got them, the other so far hasn't.

I just love your " facts over fiction " approach 👍

Can it be that around 1june after support for gt5 is dropped PD can have resources to put out something new? E3 is 10th june.
Coincidence?
Maybe they directly move on to GT7 you mean :D
 
And who said that, then? If you can quote it word for word, you can direct me to it.
:indiff:

You have to be kidding. All I do is get challenged around here, and unless I'm mistaken, you've been a part of these discussions. Tell me if this doesn't sound familiar, because I have to run to work.

"Numbers don't mean a game is any good."

"Sales numbers don't mean fans LIKE GT5/6."

"If gamers want a Gran Turismo, they don't have much choice."

So let's look at sales holistically as you want to - historically, people rush out to buy the first Gran Turismo on a given console, but never seem to be in quite the same hurry for it's sequel. This has happened without fail, on every single console, PS1, PS2 & PS3.
Actually, GT4 was the hottest selling PS2 game after its release for months. I think the only conclusion you can draw from GTA is that give people a game in which gamers can be evil, they'll flock to it. I despise GTA with a passion, with its glorification of the gangsta world. If I could be a cop in it, I might play it.
 
:indiff:

You have to be kidding. All I do is get challenged around here, and unless I'm mistaken, you've been a part of these discussions. Tell me if this doesn't sound familiar, because I have to run to work.

"Numbers don't mean a game is any good."

"Sales numbers don't mean fans LIKE GT5/6."

"If gamers want a Gran Turismo, they don't have much choice."

No, I'm not kidding. Yeah, you get challenged, because you come up with some wacky stuff sometimes.

You claimed that people were playing both sides of the fence with regards to Sony and PD. Let's refresh our memories as to what you said.

You act like PD is SO intertwined with SONY that their offices are right next door to the boardroom, and a money chute feeds into it dropping hundreds of thousands of yen a day. But then when it suits you, Polyphony resides in a clandestine bunker, and SONY suits can't even buy a clue to their secret handshake to see if they're even working on a game from year to year.

You can't have it both ways. And that's not how things work on the planet Earth I live on.

I've heard all those things that you "quote" above, but not from one person, and they're only tangetially related to the whole PD/Sony relationship thing anyway.

You've claimed that people are claiming that Sony is both intimately entwined with Sony AND completely shut out of their operation. You point me to where one person says that anything remotely approaching that, without sarcasm being involved.


Besides, I'm not seeing the contradiction involved even in the three quotes you posted there. I don't see it as being illogical in any way for someone to believe that there are few choices for Gran Turismo-type games on PS, and to believe that sales numbers are not necessarily an accurate indicator of how good a game is.

Maybe that's not your opinion, and you're entitled to that, but I think that those quotes you've presented are an entirely defensible position if someone wanted to take that stance.
 
Well if there already making gt7 I wouldn't hold out for anything regarding gt6 it is what it is it won't get better it won't be improved play it or ditch it i know what I'm doing.
 
Technically the course maker is an update, not part of the core game. Also the Vettel challenge should be there cause I have it.
Technically, the massive 100 x 100, 50 x 50, 25 x25 ? ever shrinking course maker was trotted out as a major feature well before release. It's on the site, it's on the box, it's on the ads and GT5 had one. Even though it was known to be released after the game I think most people would consider it a core feature.
 
Call me an idiot but I'm genuinely hopeful about this Senna content. At least one new car (hopefully F1), a time trial, perhaps a tournament, hopefully another chance to make a near eight figure sum, and I'd be very happy indeed.

I won't call you an Idiot and appreciate being positive about the future of the game. With respect to Senna, I honestly couldn't care less at this point about a Senna specific update. I would like the game to be further developed and more enjoyable. I've been playing a bit more and have to be honest, it's not as good as GT5. GT5 was more playable, the cars felt more alive and reactive. There is something incredibly artificial about the game now. I understand this is a game so I know feeling organic isn't necessary a reality but the previous GT's did a better job of it. They were more fun, more challenging and more in depth. GT6 is half assed at best at this point. There is no joy in a game that is all business and even being all business, it's not all good business. If it was at least hard and I had to upgrade cars to win races then I would be able to repeat races in different vehicles. I find myself beating races just to beat them so I can move on to the next unexciting series.
Dont get me wrong, I voluntarily play this game so it's partially my fault it's a bit frustrating but I don't ever recall a previous GT game putting me to sleep while playing. I literally almost always get drowsy playing this game for anything approaching an hour into it. That just aint right.

Senna was a great racer, but even an update for him needs to be put into a better game so he can be portrayed in the approriate light.
 
Technically, the massive 100 x 100, 50 x 50, 25 x25 ? ever shrinking course maker was trotted out as a major feature well before release. It's on the site, it's on the box, it's on the ads and GT5 had one. Even though it was known to be released after the game I think most people would consider it a core feature.

I haven't seen any ads for GT6, but the site mentions it as an update, the box mentions nothing, and not all features from GT5 have to be in 6.

Either way, that does not mean PD can ignore it, since this and B-spec are promised updates.
 
I haven't seen any ads for GT6, but the site mentions it as an update, the box mentions nothing, and not all features from GT5 have to be in 6.

Either way, that does not mean PD can ignore it, since this and B-spec are promised updates.
Then you were not paying attention before the release, there were numerous interviews with PD/Sony personnel talking about the course maker, one with Kaz himself. No, all features from the previous title do not have to be in the next, but generally speaking I think most of us expect more, not less, with each title.
 
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