And nobody is thinking about the disabled when looking at wheels. C'mon.
Why aren't you? When I form an opinion of something, I attempt to balance any immediate negative reactions with thoughts as to whom the product might actually appeal to.
That said, there's a very
very limited amount of people to whom this might appeal.
How much does this thing weigh? Their "Specifications" page is nothing of the sort, it's just a features list. I wish that manufacturers would understand the difference. Take your arms and hold them out in front of you for 10 minutes. Now do it for a 2 hour gaming session.
If it's sensitive enough to be of any actual use, how are you supposed to take one hand off and manipulate the dials and whatnot while keeping it balanced with your other hand and not swerving all over the road?
You're basically limited by the design to 270 degrees, so throw any slight realism when driving street cars out the window.
Add a stand with a shaft that'll mount this thing and a set of pedals, it looks a whole lot more interesting. As it stands, it's too complicated and pricey for casual Wii-type gamers. Most dedicated sim drivers will laugh at it. And the market of parapalegic dedicated sim drivers is likely awful limited.
Oh and I'm sure that Dario Franchitti, Dan Wheldon, David Greco and Bruno Marques would all happily endorse Microsoft's new Wireless Speed Wheel as well, if you paid them enough. Well, not Dan Wheldon. But the others, for sure.