* NEW VIDEO * - Datalogger

  • Thread starter Thread starter [UK] ANDYW
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Hah, hear the endless gt5p tire squeel sound during the final hairpins. Doubt you'd hear that in the 'real' video.
 
Nice vid... though it had me excited that there would be a data logger of some description yet I saw no data logging or visualisation of logged data. :p
 
Damn you for making me watch another vid!! :lol:

That tech is REALLY impressive though, I mean wow! Also, that Fuji model is just perfect!!! Its insane
 
Reallife looks better :D Not graphic wise nothing can beat reallife haha...

But you see reallife cam is much more shaky even on the mainstraight while GT5 is just static.... PD fix that ! :p
 
Hmmm. Was it a good lap from the GT driver though? Not sure about the ISF, but I can get the RX7 to do 1.55s - and this has more power. Are the weight and dynamic shortfalls enough to equate around 10 seconds?

I doubt it was a first try - I think recording heaps of laps and seeing which one fitted would be more likely, but it is still a great video.

👍
 
Nice vid... though it had me excited that there would be a data logger of some description yet I saw no data logging or visualisation of logged data. :p

Damn, you're right, I should have made the title 'GPS logger' or something...

My bad...

Interesting tech, but like most people say, how many GT5 users will actually get to use this? maybe 0.01% (I.E. KY on his globe-trotting travels!)


(UPDATE: Hmmm just did the math, 0.01% of 6 million is 6000 users, and thats probably optimistic... better make that 0.001%)
 
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Nice video!! but i never understand why they do that, so useless for the regular people!!! (like me)
 
great video 👍 gonna take the ISF now for a spin to Fuji and see how the 2.04.42 go :D (can anyone tell me which tires would equal from Real Life to GT? N3?S1?)

Thanks for posting :cheers:

Chris

Keep in mind the start/finish line is set further back in Prologue. it's the very last bridge/over head thing in that video. I just done a 2:00.149 in pro physics with S1's and by the time i got the the last bridge thing it was about 4 secs.
 
Keep in mind the start/finish line is set further back in Prologue. it's the very last bridge/over head thing in that video. I

but a lap is a lap, the start/finish might be further up or back of the track but you're still travelling the same distance and being just moved a little on the straight the lap time wont differ much if at all.


I just done a 2:00.149 in pro physics with S1's and by the time i got the the last bridge thing it was about 4 secs.

Look at the G meter, I bet it consistantly sits over 1G in the corners with the S1's, something a stock ISF can't do with stock tyres except for the odd 1G+ spike on transition with stock tyres. N3's will knock it down to 1G or less.
 
Hmmm. Was it a good lap from the GT driver though? Not sure about the ISF, but I can get the RX7 to do 1.55s - and this has more power. Are the weight and dynamic shortfalls enough to equate around 10 seconds?

I doubt it was a first try - I think recording heaps of laps and seeing which one fitted would be more likely, but it is still a great video.

👍

The IS-F (in the GT window) isn't actually driven in the game. It's reproducing the actual drive (by driver Juichi Wakisaka) on the real Fuji track. Basically the video is showcasing how the data logging is being reproduced by the game.

Here's quick translation from the page:

CAN (Controller Area Network) exports to USB memory card and that information is loaded into a simulation engine of "Gran Turismo" and shown as a video replay. You can also play as a ghost and can also help you analyze your driving.

CAN (Controller Area Network) logs information about G Force handling, brake and accelerator operations, and includes rotational speed of each wheel and engine speed allowing a highly accurate reproduction of both the vehicle and location information.


Jay
but a lap is a lap, the start/finish might be further up or back of the track but you're still travelling the same distance and being just moved a little on the straight the lap time wont differ much if at all.

Look at the G meter, I bet it consistantly sits over 1G in the corners with the S1's, something a stock ISF can't do with stock tyres except for the odd 1G+ spike on transition with stock tyres. N3's will knock it down to 1G or less.

Other the the N3 instead of S1, the physics and car handling in Prologue is quite different than the one in GT5 (proper) as the TT has shown. I can imagine the second half of Fuji where all the corners are will take a bit more effort in GT5 than they do in Prologue.
 
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Extremely impressive video.
Even the steering animation fits. :lol:

EDIT:
2nq8imf.jpg

Sick.
 
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Although to me it looks very straight forward, GPS and presumably steering wheel angle recorded and made into a replay doesn't sound like anything technically noteworthy, the fact it's in the game is kind of cool..

I can't see it being of real use though, since the GPS data is representative of the real car in the real world, apart from replaying it in game, it's got limited use if you then wanted to race against it..

I was a bit hyped by the thread title.. Datalogging is something you really need for hotlapping etc, and I was expecting some nice surprise..
 
Although to me it looks very straight forward, GPS and presumably steering wheel angle recorded and made into a replay doesn't sound like anything technically noteworthy, the fact it's in the game is kind of cool..

Also a intertial reference system would need to be used, GPS isn't this accurate and doesn't refresh that quickly.
 
The IS-F (in the GT window) isn't actually driven in the game. It's reproducing the actual drive (by driver Juichi Wakisaka) on the real Fuji track. Basically the video is showcasing how the data logging is being reproduced by the game.

Here's quick translation from the page:

CAN (Controller Area Network) exports to USB memory card and that information is loaded into a simulation engine of "Gran Turismo" and shown as a video replay. You can also play as a ghost and can also help you analyze your driving.

CAN (Controller Area Network) logs information about G Force handling, brake and accelerator operations, and includes rotational speed of each wheel and engine speed allowing a highly accurate reproduction of both the vehicle and location information.




Other the the N3 instead of S1, the physics and car handling in Prologue is quite different than the one in GT5 (proper) as the TT has shown. I can imagine the second half of Fuji where all the corners are will take a bit more effort in GT5 than they do in Prologue.

My bad! :dunce:

I will whole heartedly admit I am a grade A twazzock for missing that. :lol:
 
Other the the N3 instead of S1, the physics and car handling in Prologue is quite different than the one in GT5 (proper) as the TT has shown. I can imagine the second half of Fuji where all the corners are will take a bit more effort in GT5 than they do in Prologue.

Definitely.
Imagine the first two corners of Indianapolis plus quite a big hill and you almost have one of the later sections of Fuji.
 
Installing that equipment must be quite hard to older cars or enev new if they do not support it out of the box.
 
Thats really impresive. I guess this means the time trial portion of the game will include laps made in the real cars. I think that is what this is about.

I mean fancy that, renting a car for a track day and uploading your results on Granturismo.

Well something like that.
 
Nice video!! but i never understand why they do that, so useless for the regular people!!! (like me)

Sure people like us will never use this features. But I bet PD will have special GHOSTS DLC from around the world and top drivers. Not to mention is showing just how much GT5 is a SIM, and maybe even better then any PC sim racers out there.

Altho I would love to see a DRIFT Pro guy trying the Lexus in real life, then GPS it to the game.. I wonder if the physics will hold up to the game.

By the way, here is the Translated website by google.


Toyota and "Gran Turismo" of the CG from the vehicle's driving data reproduction technology

Update: January 18, 2010

Yamauchi appeared on stage at the Toyota booth. Toyota and "Gran Turismo" has been announced collaboration

Toyota Motor Corporation and "Gran Turismo" on January 15, was held at the Makuhari Messe in Chiba Prefecture, "Tokyo Auto Salon 2010 with NAPAC" vehicle information and announced a collaboration on a new site using GPS coordinates.
This collaboration is used to control the real world automotive vehicle CAN (Controller Area Network) using the GPS information and location information, "Gran Turismo" in real time to visualize what that is driving the vehicle.

CAN export to USB memory location information and that information, "Gran Turismo" and loaded into a simulation engine, "Gran Turismo" was visualizes as a video replay, you can also play as a ghost, help you analyze your driving or you can.
CAN has the right to information about G Force and handle and brake, accelerator operations, and includes rotational speed of each wheel and engine speed, allowing a highly accurate reproduction of the combination of vehicle and location information .
Venue with the Toyota booth at the stage of the vehicle to the 2009 Super GT Fuji Speedway was the American champion Juichi Wakisaka IS F data actually ran in "Gran Turismo" on reproduction. And the actual practice of "Gran Turismo" By comparison with on-screen video reproduction has demonstrated the high accuracy.

。 Please expect us in the new efforts of both companies.
 
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Is it just me...or is the in-game sound of the IS F in that video differ than what we have in GT5p?? Sounds like it has more life or V8 deepness to it...unless they overdubbed it but to me it sounded like it was in game. And I'm not talking about when they had both cars on screen because that is when the real IS F engine was being played...but mainly in the replay shots, especially at the end. Thoughts??

Cool technology though for sure. But yeah as others have said, it's not something likely to be used by very many people. Indianapolis is kind of close to me....but that would require me buying a brand new Toyota or Lexus...and then driving down there...hoping that the GP layout would be present to drive on...yeah....probably never going to happen :(
 
It's impressive. It's fun. As said before, I just don't see any kind of market for this. I believe this is more like when you get Scientists saying, "We've just stuck a dorsal fin on this fox." It's a "because we can" feature imo.
 
Hmmmm, very nice indeed. A good degree of accuracy there apart from near the end when the car was at higher speeds. The side-by-side footage certainly shows how good GT5 really looks and plays. I can see downloadable replays of actual racers on actual tracks being a really fun element of the game (yes, I am looking at you Stiggy, on the Top Gear Test Track!).

Having said that, I do agree somewhat with Sureboss - it's a feature that's there because they can, not because people will really use it for how it was really intended.
 
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