Next Forza Motorsport Game Revealed, Apparently Isn't Called Forza Motorsport 8

Discussion in 'Forza Motorsport 8' started by GTPNewsWire, Jul 23, 2020.

  1. TomBrady

    TomBrady

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    So did forza 7 yet when gt sport finally released it blew forza 7 out of the water. Polyphony seemingly does graphics later in development. Gt sport didn't look great for a long time until the beta pretty much. Yet now it looks better than even driveclub, but with half the render time (not in the rain though )
     
  2. Vspectra

    Vspectra

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    Polyphony also uses photogrammetry for quality, which is why they'll continue to be lagging behind in either content or consistent quality if they don't want to have any outsource help and try to do everything themselves.
     
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  3. beyond72

    beyond72

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  4. SimTourist

    SimTourist

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    I'm sceptical that they will rebuild all 32 tracks with this level of quality. Also Laguna Seca was always one of the better looking circuits in Forza due to it's short length and naturally sparse environment. Wonder what happens with Nurburgring or Spa for example, where trees are everywhere. I don't think it's the last we've seen of 2D trees.
     
  5. rhalgr

    rhalgr

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    True, but it looked better than GT7 and RT was better, too.
     
  6. SimTourist

    SimTourist

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    It's way too early to say anything when both games are more than a year away, if not several years. Although it shouldn't be a surprise if Forza ends up looking better, remember that T10 has 2 TFlops more to work with, and both are likely targeting the same resolution/framerate. So this time they have an advantage, just like PD had the advantage of PS3/4 being more powerful than the Xbox consoles.
     
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  7. RolexGTP

    RolexGTP

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    I hope they plan on dropping some info on us at the very least a couple of new features, info on whether we getting more tracks, ball park car count on release day and a projected release date.
     
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  8. PJTierney

    PJTierney

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    Bill Giese, apparently he's still at Turn 10 but I haven't seen a public appearance from him since 2017.

    Maybe like Dan Greenawalt he's more top-line "Forza brand" person now rather than a specific game, looking at the far future vision of the next 3-4 titles.

    I highly suspect the corkscrew section was the only part of the track optimised/polished well enough for a presentation like this, a vertical slice of target visual quality across the board. That doesn't mean the rest of the track doesn't exist, but the decision to use that turn multiple times in the teaser seemed very deliberate.

    Don't get your hopes up, anything concrete would have been mentioned in the Xbox showcase.

    At best you'll likely get some things along the lines of:

    • This is in early development.
    • The team is working really hard to make the best game possible.
    • They're really excited to share more in the coming months.

    If you want the short version, here:

     
  9. Ramosis

    Ramosis

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    Watching the video, my impression is that the game is very a long way to be launched, more an concept video. I will look further in the future, since I want to play it on PC.
     
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  10. TokoTurismo

    TokoTurismo

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    Do you mean the ones featured in GT Sport? If so, I agree. I've always preferred PD's original tracks back in GT1 to GT4, as they had such a nice flow and scenery to them. However, the ones in GTS, although beautiful scenery, don't have good track designs imo except for tracks like Dragon Trail and some others like Colorado Springs.

    I've always liked T10's original tracks such as Rio for road/rally and Prague, and Dubai has a gorgeous landscape! Maple Valley and Camino Viejo de Montserrat are both my all time favorite tracks in the Forza franchise though. :O

    I hope both companies can bring back ALL of their original tracks from their previous games to confiscate track count (if getting real ones is taking time). :)
     
  11. SimTourist

    SimTourist

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    There's no difference in time and effort between real and original tracks, in fact real ones are a bit faster to make because you get the general layout and topography from the laserscans and photogrammetry scans. Plus if they're to rebuild long tracks like Nurburgring and Le Mans with this level of quality it's gonna take a long time. Remember that Forza 5 version of Nurburgring took nearly 2 years to make and even then that version is subpar to the quality found in other sim racers now, both in road surface accuracy and surrounding scenery. Of course they might be planning to release a barebones version to start with and then update it similar to GTSport. But the base package needs to be sizable enough, the can't have a repeat of Forza 5.
     
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  12. turk1993

    turk1993

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    GTS is a great looking game but it lacks in alot of areas where Forza simply looks much much better. The only thing that GTS blow Forza 7 out of water is lighting, HDR, trees (some of them) and shaders. Things like iq, textures, shadows, reflections, in game car model, smoke effects, draw distance, track details, grass, sky and rain effects (outside the rain on the windshield looks better on GT) are better in Forza 7. GTS destroys Forza in replays and photomode thats also something PD is better in, but pure in game quality it destroys nothing.

    Oh i know but now they can use a higher quality capture with al the extra power. The dubai track in Forza 7 was one of the best looking track. It looked way better than the other tracks and it looked real like because it was a capture of the real thing instead of hand made look a like.
     
  13. queleuleu

    queleuleu

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    I'd like to know why Poly can't make nice looking track anymore today? IMO, the tracks look pretty poor in terms of details in GTSport compared to Rio or Prague in Forza. Even tracks in Grid or Project Cars seem to have richer sceneries.

    For me, GT is the only racing game where cars look real. And that's something I'd like to see in the next Forza.
     
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  14. dirtydog

    dirtydog

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    +1

    And let's remind ourselves that this is something that they could do on current hardware. Because it's not that the existing hardware can't do it, and you don't need ray tracing to do it. GT Sport proves that conclusively. I can't put my finger on what the difference is exactly, or what the right words are to describe it. But it's that the cars in Forza, for all their detail, look slightly fake or cartoony and not quite there in terms of looking real. This is an art design choice, whether it's colours, lighting, contrast, saturation, whatever it is, it's something that Polyphony know how to do, and Turn 10 don't (or they choose not to, in preference to the slightly fake look).

    Unless they change tack, you could have all the power in the world, the cars still won't look real. It's nothing to do with resolution either. Something can look perfectly real at 720p, or look cartoony at 4K, or 8K.

    If they've got all new people in to do this, then maybe they will do it. If they've got the same people directing this part of the project, I expect nothing will change.
     
    Last edited: Jul 25, 2020
  15. turk1993

    turk1993

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    Its that incredible lighting engine and the superb shaders, even if they have low detail or low iq the lighting make up for it. With HDR its even more amazing how real it can look.
    [​IMG]

    Same goes for Forza Horizon 4, the lighting is soo much better than 7 that even with the same car model the car looks more real and fit in the world.
    [​IMG]

    While in Forza 7 outside the Dubai track and Yas Marina in day time the lighting of the tracks are not on the level of GTS or FH4.
     
  16. GregDrou

    GregDrou

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    We will learn Forza Motorsport news this monday confirmed
     

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  17. TokoTurismo

    TokoTurismo

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    Sweet! Thanks for posting this! :tup: At least we have something to look forward to for both FH4 AND Forza Motorsport this Monday coming for sure! :)

    However, we shouldn't expect gameplay.
     
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  18. GT7mebe

    GT7mebe (Banned)

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    In house? Wow thats pretty ambitious.

    GT7 showed RT much better than Forza did. Its hard to see clear examples of RT in Forza and the lack of gameplay didn't help either.
     
  19. ShawnPhillips

    ShawnPhillips

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    Something that just crossed my mind seeing al those Apollo's with different liveries on them. Are they going to forgo having duplicates of racecars that are essentially identical apart from the livery and just have 1 of each car with a bunch of default liveries selectable from the paint menu?
     
  20. davygravy

    davygravy

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    I suspect the core of the game will be same as before, I.e high car count of all ages and ability, with plenty of scope for modification.

    The big change they mention could be creating your own racing team/driver and going through a career that way. The different liveries on the cars and the crew in the garage could imply that.
     
  21. rhalgr

    rhalgr

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    GT7 showed RT of more. The glimpse FM showed of RT reflections was better and that's not just my opinion. Watch the one hour Digital Foundry talk of the event.
     
  22. GT7mebe

    GT7mebe (Banned)

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    You should listen to the rest of the DF analysis then.
    Forza in engine =/ GT7 in engine
    We have no idea of what either of these in engine renderers have or capable off, and to what extent either pre render or use real time graphics.

    The only comparison that is valid is between gameplay.
     
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  23. Morbid65

    Morbid65

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    Depends on tire quality and vehicle.

    Stock through Sport tires will easily last over 45mins, but yeah some cars on Race compound will struggle to last that long, depending on track.

    On the fuel side of things, it is dependent on vehicle... most vehicles in the game can run well over 40mins on a tank though. There are some outliers of course, like the Shelby GT350 is closer to 30mins on a tank, where as a few small displacement vintage cars can run nearly 2 hours.

    He's right though that it has never really been much of a factor. Most vehicles burn up their fuel faster than tires, so it's quite rare that tire wear actually plays into things, and with most cars being able to make it 40+ mins on a tank, you have to run special tailored race lengths to each car for fuel to be anything that needs much consideration. I help run an organized group that does 1 hour races and has been doing them since FM1, and other than a few exceptions with really powerful cars burning up extra fuel or high power FWD cars tearing up their front tires, pit strategy has almost always been very straightforward.

    What they need to do is give us multipliers for fuel and tire wear so we can dial it in to our own preference.

    Also for some dumbass reason fuel and tire wear are locked together, so you can't even turn off fuel burn to try to turn things into a tire race... that needs to go too, let us turn each one off individually.
     
  24. Castrol96

    Castrol96

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    Will get ps5 if GT7 comes this year, if not I might build a PC priced around PS5 and play Forza 8 if that release this year.
     
  25. GregDrou

    GregDrou

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    Forza 8 will come out in 2021 obviously
     
  26. Dave A

    Dave A Premium

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    I think the odds are we will get neither this year.

    We might get one or both next year.
     
  27. AudiMan2011

    AudiMan2011 Contributing Writer

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    Forza is highly unlikely to come this year. It's more likely to release late 2021 or even early 2022.
     
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  28. GT7mebe

    GT7mebe (Banned)

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    Forza is in early dev. Its 2022.
     
  29. TokoTurismo

    TokoTurismo

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    That doesn't mean anything.

    Forza Motorsport being a reboot could launch in late 2021 at the earliest. Plus, I imagine T10 must have started work on it somewhere in late 2019 or early 2020 after scrapping the whole project of FM8 I presume. If it's a GaaS title, than 2021 would make a lot of sense. If it's huge, than it would be 2022 but it won't be.

    Therefore, 2021 would have to be the target date T10 will plan to hit.
     
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  30. HAL20XX

    HAL20XX

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    No, it's complete speculation on my part. Some of the wording they've been using makes it sound like they're trying something new.