Patch Release Notes and Discussion Thread

Discussion in 'Project CARS 1' started by DrJustice, May 13, 2015.

  1. mr_serious

    mr_serious

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    I have just been having a go -
    • Brands Hatch,
    • McLaren 12c GT3,
    • GT3 - softs,
    • June 21, 13:00,
    • fixed weather (clear),
    • track temp: 39ºC (!!!)
    So I was actually trying really hard to heat my tyres. I did 5 laps, but I had turned off ABS & TC and was spinning & locking my tyres at every turn / break point and drifting around quite a few turns as well as a number of spins and many slides.

    My tyre temps only varied by 2-3ºc the entire time, there was wear but the temps stayed at 98-100ºC

    So I've just had steam veriify the game cache and 3 files have failed to validate, so maybe it is an issue with my installation. If not then I think it might be bugged. Although with SMS' rigorous development methods I find that hard to believe :sly:
     
  2. Ridox2JZGTE

    Ridox2JZGTE

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    Wow, different result than others have reported :( So PC and PS4 might be different for 6.0 ?
     
  3. mr_serious

    mr_serious

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    Right after re-downloading 748kb (across three files apparently, I don't know if there is any steam log file where I can see which files they were?) I tried again, identical free practice session as before (the track temp even came up identical, 39ºC).

    This time though I reduced the tyre pressures to the minimum (otherwise I was default setup with 30l of fuel both times)

    I had the telemetery view up so I could watch the tyre temps constantly. This time I drove very, very hard, but with less crashing - I was really overdriving so it wasn't fast. Too many slides & locks.

    After three laps I managed to get the inner shoulders of the left tyres lightish orange, by lap 5 I had managed to get the left front orange in the middle and dark orange on the inner shoulder, however this would cool down within a turn or two if I stopped over driving. On lap 6 I got distracted by the cat and hit the wall hard enough to lose my front left wheel 3 turns from the finish straight.

    After that I tried to make it back to the pits with the throttle flat. The rear right was spinning constantly, so after maybe 50 metres I had got that tyre completely red. My engine blew just before the last turn.

    I was going to try another car, but PCars didn't reset the wheel back to centre after I quite the session so it was locked hard at 90º - I quite the game to type this.

    I'll try some other cars and circuits, but in this instance I felt if anything they didn't heat as fast as they would under those conditions: 39ºC track temp and top gear style abuse!


    I'm going to make a cottage pie now. I'll try a different car/track later.
     
  4. azidahaka

    azidahaka

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    @Zakspeed_TV

    Casey stated that no leaderboards wipe is happening after the tire model has changed.


    also he stated:

     
  5. Zakspeed_TV

    Zakspeed_TV

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    No one will be doing the leaderboards then as they won't get near the times, I mean the long tail will be fooked round nords now :lol:

    [​IMG]
     
    Last edited: Nov 18, 2015
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  6. NLxAROSA

    NLxAROSA Premium

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    PC Patch 6.1 Release notes

    Online - Implemented a work-around that should fix the issue where at times only two peer-to-peer lobbies would appear in the browser.
    Online - Reworked the dynamic race-end timer feature. In public races, the timer is 75% of the slowest moving car's lap time. In private races, the timer is 150% of slowest moving car's lap time.
    Other - UDP integration (Tim will post further details in his dedicated thread covering this topic)

    http://forum.projectcarsgame.com/showthread.php?42188-Project-CARS-PC-Patch-6-1-Release-Notes
     
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  7. azidahaka

    azidahaka

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    UDP integration, yay!
     
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  8. diesel97

    diesel97

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    PC patch ONLY no 6.1 for concules

    Tom Curtis
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    [​IMG] Originally Posted by chig88 [​IMG]
    Hate to be the one to ask, but is this coming to consoles as well?
    We can't hotfix on consoles due to Certification. But this and the UDP changes will make it into the 7.0 console patch.
     
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  9. Ridox2JZGTE

    Ridox2JZGTE

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    Sent you an invite to a convo :) Hope you can try this one.
     
  10. OooAhh Cantona

    OooAhh Cantona

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    Then roll on DLC!
     
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  11. bleeder

    bleeder

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    You need to try, just to prove yourself wrong! Come on, man, smash a record with the new tires, it can be your new life's goal :lol: We all know you can do it :gtpflag:
     
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  12. Zakspeed_TV

    Zakspeed_TV

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    :lol: will give one a try at some point but there's no chance. On the rocket bunny challenge someone beat my time on sunday :lol: so i updated monday and got on it but after the first sector he pulls away now as the tyres are getting much hotter. We had a good battle before the update, now there's no point!
     
    Last edited: Nov 18, 2015
  13. bleeder

    bleeder

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    I don't quite get why they're not resetting the leaderboards again, perhaps for one final time. They should level it.
     
  14. diesel97

    diesel97

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    I'm not sure but they still have "camber fix" coming and that could change things up again
     
  15. bleeder

    bleeder

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    Forgot about that one. Well if they see that no one is beating the times currently put down I'd hope they'd agree to reset them again in the future.
     
  16. ozwheels

    ozwheels

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    Nice test, a few things though.

    All along we have been told maximum temperature should be 100C for optimal grip. You were at 105 to 115 on your 4 lap test of quick but not pushing. What were your lap times for those laps? At RA my tires were 98 to 112 when not pushing, and I was doing mid 2:05's or roughly 1 second off max pace with that fuel load. In both of our scenarios the tires are overheating. My point is you have to be way way off pace just to keep them under 100C, especially at high deg tracks. Yes the temp is more dynamic now, but don't you agree it's too sensitive to load? The tires jumped 22F through the carousel at RA while coasting 3/4ths of the turn.
     
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  17. JohnScoonsBeard

    JohnScoonsBeard

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    That might be explained by Nordschleife having plenty of long straightish sections for the tyres to cool down.

    Zak I know you sometimes like to have a very fast (max) steering ratio which duplicates the speed of steering with which DS4 users often turn. Could it be that you're being punished for using that as it is now potentially more damaging to tyres for overturning the wheel? Some controller users are having the same issue. Like with a controller any slight error in wheel angle is magnified and now being punished. Maybe using a ratio over to the centre/right of the scale would be worth testing? Maybe the old tyre model was rewarding with the extra speed but wasn't punishing enough.

    You can see how tyres heat up suddenly in one or two corners in F1 races. Soft tyres used in qualifying will regularly only be any good for 1 lap right at the ragged edge. Those tyres cannot be driven at the same ragged edge in the race for 10 laps especially with higher fuel loads than qualifying/time trial laps.

    If tyres have been well managed then races fastest laps can happen later in the race as fuel burns off. I've found that in the old tyre model and the new. Similarly some fastest laps in Grand Prix happen near the end when fuel is at it's lowest even on older rubber. Vettel in a championship winning Red Bull used to love slamming in the fastest lap of a race right near the end once the race was sewn up.

    Sakitto/Suzuka has a lot of long corners. Maybe the tyres are under a high lateral load for a longer proportion of the lap compared to the Nordschleife? Nords has many fairly short corners where the tyres aren't under so much lateral load for as long compared to the rest of the lap?
     
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  18. bleeder

    bleeder

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    @JohnScoonsBeard that's exactly what I was thinking earlier. His setups are very fast but I personally can't get on with them 100% as is, you might be onto something there.

    On a side note, I wish we had the option to force pit stops in QRW. They added it to MP so why not everything?
     
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  19. Ridox2JZGTE

    Ridox2JZGTE

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    Quicker lock to lock = lower steering ratio, and this is usually very dependent on the driver, although caster should also affect the steering.
     
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  20. Zakspeed_TV

    Zakspeed_TV

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  21. Mike_grpA

    Mike_grpA

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    I can't remember the times now sorry, but the tyres are nowhere near out of their range at 105. It takes until around 115 before the green colour starts to get some yellow in it, but even then the grip still feels good. Maybe another 5 degrees above that you feel the tyres letting go earlier. You say looking after the tyres was a second per lap slower than leaning on them, that's pretty much the same as I found. My laps that were 8 tenths to 1 second slower than when I really leaned on the tyres trying to get a fast time, and during those laps I was able to cool the tyres by 10 degrees.

    To keep temps stable, you could put in quite quick laps as far as I can tell, but you have to really be careful where to lean on the tyres.

    If you're not scrubbing the fronts or wagging the tail, your biggest contribution to increased tyre temp will be sustained peak loads. Taking long sweepers right on the edge of grip will do that, so you just have to carefully choose where to lean on the tyres and where to give them a little room to breathe so to speak.

    I'll try more tracks though, as I'm seeing a few people talking about unusual track temps, and it's making me think perhaps some tracks temps are bugged, and that's what's playing havoc with the tyre temps. Sounds plausible to me, especially after having no trouble at the two tracks I tested.

    Btw, I like your username mate, I desperately want a set of Oz rally wheels for the Group A :D
     
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  22. mr_serious

    mr_serious

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    That was me noticing the track temps, but my experience of really trying to get the tyres hot, by sliding, locking & drifiting around Brands for 5-6 laps didn't produce anything I felt to be out of order as I posted here
     
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  23. Zakspeed_TV

    Zakspeed_TV

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    Yes i still run smooth with a fast lock that not the problem :D
     
  24. bleeder

    bleeder

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    I ran a 10 lap race round Dubai International, first with Mediums and then again with Softs, and was only about 1 sec down with the Meds, so if all else fails, I'll be putting Meds on all my cars to compensate. I can handle that.
     
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  25. Zakspeed_TV

    Zakspeed_TV

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    So did your mediums not heat as fast as softs? had a few people say they heat up just as quick.
     
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  26. Elitekilla29

    Elitekilla29

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    It's nice to see the aliens struggling:lol: jk
     
  27. Zakspeed_TV

    Zakspeed_TV

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    Not sure any so called aliens are struggling, fast people are still fast from what iv seen, its just the tyres are heating a little to fast and a little to much.
     
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  28. bleeder

    bleeder

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    No, they definitely let me run more laps than the softs before they went red. I even lowered the pressures slightly when I changed compound.
     
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  29. ozwheels

    ozwheels

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    Definitely need more testing.

    Oh and I hope you have a lot of $$$. :)
     
  30. Mike_grpA

    Mike_grpA

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    I don't, that's why I'm talking about it. Dreaming really lol.
     
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