Patch Release Notes and Discussion Thread

Discussion in 'Project CARS 1' started by DrJustice, May 13, 2015.

  1. dopedog

    dopedog (Banned)

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    OK, i put 'IMO',which it is, so explain why IYO you think he has done a good job? Still messing about with the Renault 3.5 tires dosen't help his cause.

    Very much yes.... thanks BTW.:cheers:

    I hate these subtle (but once you get them you see they are about as subtle as a V12), little posts towards MODS which are saying "oh this place isn't that good anymore as people are talking about stuff i disagree with, please threaten them with a ban"
    Its PCars patch thread, the patch 9 has started to get more WMD members coming out against SMS... its very relevant and of interest, not everyone goes onto official forum.
    If you ignored like the 1-2 posts about it then it would be on page 41 soon and all would be forgotten..you keep it alive by whining.
    I honestly having seen a TV programme about online grooming, what Jim Jones..sorry, Ian Bell has done is a kin IMO to grooming... groomed impressionable children to attack on his behalf.
     
    Last edited by a moderator: Feb 16, 2016
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  2. Telstar

    Telstar

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    The Ford Falcon V8 sound still isn't quite where it should be, IMO. It sounds different than before (maybe slightly better, maybe) but the engine noise still isn't the heavy, powerful, mean and thunderous V8 it is supposed to be.
     
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  3. bleeder

    bleeder

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    I oh really hope they haven't screwed that car. My tyres operate at what I would call the optimal temperature at the mo, and the handling is superb, my tune is sweet. I fear the worst. I bet they haven't stopped the game crashing on occasion when I drive that car though.
     
  4. skazz

    skazz

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    It's only on topic if it is talking about pCARS patches (current or future), which it wasn't. It was pure gossip.

    Looking through the release notes I see a few instances of the "AI cars hit curbs and launch up on two wheels" are effectively being fixed, but I'm missing some locations, particularly the first corner around Hockenheim. For me that is currently the most annoying bug because for some reason it breaks me out of actually enjoying the game due to being so totally unrealistic.

    It's such a minor thing, but I was hopeful when I saw the patch notes that they corrected the issue in general. I will still go and test to make sure on this though.

    EDIT: Seems to be mostly better, after some testing. Not perfect but not as bad as before.
     
    Last edited: Feb 12, 2016
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  5. mister dog

    mister dog (Banned)

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  6. Telstar

    Telstar

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    They only fixed the race line for the AI on one track, even though this "launching up on two wheels" happens at other location, too. Not sure if there is more to come in the upcoming patches but I'd welcome race line improvements all over the board, to enhance the performance and speed of the AI as well.
     
    bleeder likes this.
  7. McKiernan

    McKiernan Premium

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    There was nothing in my post that was subtly suggesting to mods to ban you at all. My point was exactly what I said, I'm not a fan of ignoring people or seeing people get banned as I enjoy discussions & discussions with differing viewpoints are usually much more interesting. For what it's worth I agree with many of the points you've made in previous posts. Having said that I still don't see the point in continued posting about some people's attitudes on the official forums. Every game has it's fanbois & it's detractors, if people are interested in extreme examples of them official forums are usually a good place to start looking.

    On Topic: Looking forward to hearing the updated Ford Falcon sounds
     
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  8. c172fccc

    c172fccc

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    Look, you have no idea what he has done for the game. Let's leave it at that as I have absolutely no interest in argumenting with you.
     
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  9. dopedog

    dopedog (Banned)

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    Fair enough, I respect that and i'm sorry.

    'Tiregate' patch 6-8
     
    Last edited by a moderator: Feb 16, 2016
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  10. lxmmy

    lxmmy

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    9.0 patch has just dropped for PS4.
     
  11. azidahaka

    azidahaka

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    3 odd giga....
     
  12. ukfan758

    ukfan758

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    I sense that a track or two is being added next month.
     
  13. Elitekilla29

    Elitekilla29

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    Please:D
     
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  14. OooAhh Cantona

    OooAhh Cantona

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    Hmm. Do you sense an o and a val? :odd::p
     
  15. HammyMansell

    HammyMansell

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    Maybe a Day In Dy Tona? :p
     
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  16. Donnced

    Donnced

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    Bug fix of Silverstone Classic online box issue don't work.. 3 months already that this bug is known and the fix don't fixed it...

    All the rest is the same changelog of the pc version with as ps4 exclusive fixes a bug fix for the Trusthmaster T500 that sometimes crashed and a fix for the buttons of the Fanatec wheels...

    All that with a 2,5 gb difference between the weight of the update from the PC version an PS4 version...

    What's really in to make that huge difference?? And that some "fixes" don't even works.

    I'm getting tired of Project B.U.G.S...
     
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  17. HammyMansell

    HammyMansell

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    The majority of the 2.5gb of the 9.0 patch is for the car files for this months DLC, that's what the "patches" are released for, more than anything else nowadays. Although, 2.5gb for the 6 cars we're getting seems very big, that's because almost for sure there are track files in the patch for next month.

    Ovals anyone! ;)
     
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  18. dopedog

    dopedog (Banned)

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    Great..... 63% of sales to PS4 and this is how they handle it... surely their model of "release it let the community test it and report back any bugs and we can fix in patch X" is going to bite them in the butt eventually? I don't really think they even care now as they have the cash and the audience for PCars 2 ready and waiting. Bugs are everywhere and each new patch and DLC theres more and more...

    MOD posted:
    [​IMG] Originally Posted by Remco Van Dijk [​IMG]
    Because there's only 2 or 3 devs with a PS4. So if it's due to the number of people, number of pit boxes or certain pitboxes assigned, they'll probably not see it.




    someone replied:

    Only 2-3 devs on PS4? Thats sounds not so smart if you look at sales per platform:

    PC : 6%
    XB1 : 31%
    PS4 : 63%

    http://www.nextpowerup.com/news/2092...counts-for-31/
     
    Last edited: Feb 16, 2016
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  19. Donnced

    Donnced

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    Well. I don't know hammy...

    The update on PC is only a 510MB in weight..
    That makes a difference of 2,5gb..
    For only a 2 fixes more concerning the Trusthmaster T500 wheel and Fanatec wheel..

    And the fix of Silverstone box bug that doesn't work in PS4...don't they try them out the updates before rolling them??
    That's 3 months already that i can't use a track that i paid for in the online..

    Phatetic really.. Now we have to be patient and wait for the update number 10 :banghead:

    The game is great.. But al the issue and bugs makes the experience :censored:
    10 months off fixing and the game still hugely bugged..
     
  20. dopedog

    dopedog (Banned)

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    Your not wrong.
     
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  21. DrJustice

    DrJustice

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  22. Elitekilla29

    Elitekilla29

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    Still not out in the US. I launch the game up this morning and went to online and it was only 4 lobbies. What the hell is sony doing? I can care less about this patch because it's nothing really being fixed but damn it's not even no lobbies up.
     
  23. catamount39

    catamount39

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    They only work on Tuesday's I guess. xD
     
  24. bleeder

    bleeder

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    Just fired the game up for the first time post-9.0 and seems like they've done exactly as they said in regards to Road America. The AI definitely avoids the curbs a lot more now, especially in turn 3 where in the past you were guaranteed to make up time on them, now they take a much tighter apex and pretty much avoid the curb/run off area completely, therefore making them generally faster round that track. A noticeable difference IMO and for the better.

    Also I've had to adjust pressures on the FR3.5 due to the new heat build-up but nothing drastic. Getting faster tyre wear though for sure. Feels a bit more grippy perhaps, but nothing major. Good improvements so far.

    Edit: ...although I will say I'm not sure what they've done to this car regarding curbs but it doesn't appear to handle them anywhere near as well as before.
     
    Last edited: Feb 16, 2016
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  25. handcuff

    handcuff

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    Uhh, actually that is EXACTLY what crowdsourced development means.
    It isn't like they are coy about it either, what exactly do you think they mean when they say "developed by YOU"?
    Did you think that was just supposed to be some catchy slogan?
     
  26. TheoSkullz12

    TheoSkullz12

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    When are they going to introduce a proper multiclass system or let us choose what car will be in the race also when are going to make the weather system more true to real time and location
    Ps. I love this game
     
  27. bleeder

    bleeder

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    I thought the weather was real time on PC already. As for the rest... It's called pCARS2. Hopefully.
     
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  28. damadmoneyman

    damadmoneyman (Banned)

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    thats in the second game per ian bell
     
  29. TheoSkullz12

    TheoSkullz12

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    Well I'm not afraid to rebuy on console again if everything they said on wmd is true about pcars2
     
  30. lxmmy

    lxmmy

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    Only returned to the game properly since mid-October, just wondering have they fixed the camber angle exploit?