Patch Release Notes and Discussion Thread

  • Thread starter DrJustice
  • 1,286 comments
  • 102,014 views
Well I'm not afraid to rebuy on console again if everything they said on wmd is true about pcars2

To be fair I'd buy the first one again if everything they said on WMD was true about PCars '1', as it would be better than the PCars 0.5 I got now........
 
Project CARS – Xbox One Patch 9.0 – Release Notes

Vehicles
• Aston Martin GTE - adjusted the AI suspension damper rates down to better handle curbs
• BMW 2002 SW - Adjusted default setup for better drivability. Adjusted optimum temperatures and heating to move the optimum running temp closer to 180F. Adjusted cockpit camera position.
• BMW 1M SW - Changed transmission to sequential, paddle shift to match the 3D model
• BMW 2002 Turbo - Speed adjustments for player and AI for better match in the Vintage racing class.
• Formula Renault 3.5 - Raised collision mesh and adjusted default setup for better curb behaviour. Adjusted various other setup items to make player drivability better. Upped tire temperature build-up to get the tires more in the optimum range to use more of the intended grip with the default tire pressures and setup.
• Ford Escort, Mercedes 300SEL - Balanced the speeds better against the new BMW Stance Works car for the same class. Slight improvements in available grip through moving them into better optimum heat/grip range. AI speeds changed to match.
• McLaren F1 GTR: Fixed an issue where parts of the car would clip through other parts when damaged.

Tracks
• Road America - New race line and corridor tweaking. The main goal was to keep the AI off the curbs so heavily, as with the massive alligator teeth here cause the stiffer car fits and lifting off the throttle.
• Silverstone Classic – Fixed an issue that caused the game to dramatically slow down and at times crash during pitting in a multiplayer race.

Tires
• Reworked some vintage tires to get a better average temperatures increase, resolve severe flat spotting, localized overheating and too-easy punctures which were being reported.

Audio
• Ford Falcon – Reworked the vehicle sounds to a closer match of the real car.
 
Nope, might take away sales of the FM Porsche expansion pack. Or that's what the conspiracy theorist in me thinks :P

How much are SMS DLCs? On average?....like 2-3 English pounds.... come on...:)... if anything some people will be annoyed with Turn 10 making them pay for the pack after they paid for it in Forza 4...
 
Nothing to do with patch,but!
Best Buy Canada has T300 wheels on sale for $349:99. Canadian.
If your American you get 26¢ on every Canadian dollar so you save another $70 bucks on top of that price.
Ends March 10th.
 

Project CARS – PC Patch 10.0 – Release Notes


Vehicles

• Aston Martin - DBR1-2, Vantage GTE, Vantage GT12: Tweaked cockpit exposure to better balance the world brightness when driving in cockpit view.
• Ford Falcon FG - Made the in-cockpit steering wheel static when disabled so that the digital display is still visible.
• Ford Fusion Stockcar - Fixed a damage issue, tweaks to setups so car is less likely to go on two wheels.
• Dallara DW12 Indycar - Tweaks to setups so car is less likely to go on two wheels.

Pitstops

• Fixed an issue where, if the player pits on the final lap and only closes the pit board after crossing the place in the pitlane where the finish line is (but before the post-race screen comes up), the race would fail to end.
 
Project CARS – Xbox One Patch 10.0 – Release Notes

Vehicles
• Aston Martin - DBR1-2, Vantage GTE, Vantage GT12: Tweaked cockpit exposure to better balance the world brightness when driving in cockpit view.
• Ford Falcon FG - Made the in-cockpit steering wheel static when disabled so that the digital display is still visible.
• Ford Fusion Stockcar - Fixed a damage issue, tweaks to setups so car is less likely to go on two wheels.
• Dallara DW12 Indycar - Tweaks to setups so car is less likely to go on two wheels.

Pitstops
• Fixed an issue where, if the player pits on the final lap and only closes the pit board after crossing the place in the pitlane where the finish line is (but before the post-race screen comes up), the race would fail to end.
 
Only took them 10 goes to realise they should submit patches to Microsoft earlier to avoid delays....well done.
Patch 1.10 is a bit of a let down.
 

Attachments

  • wp_ss_20160323_0001.png
    wp_ss_20160323_0001.png
    60.8 KB · Views: 39
Back