PD are you for real..???

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:idea:I have a suggestion to end these DLC complaint threads. Make GTPlanet a pay site with age verification, 18 and over only, problem solved. :cheers:

👍 You could charge $.25 annually and I'd be willing to bet that most people would stop using the site just out of principle.
 
Its really not that bad, I'm 17 and work at $8 an hour, and shelling out $7-12 isn't bad every two or so months. And also $60 a year in DLC isn't bad when people buy each year of the Madden or NBA games or whatever games that come out yearly like that, so in the long run its not that bad
 
Wow that exactly what I wanted to say I applaud you for writing your opinion cause there are people that agree you like me for instance and some people wait for someone to type exactly what they was thinking but don't cause other people would try to say don't buy it you not missing out on nothing

Thanks buddy

Test course was never advertised for GT5 so PD had no obligation to put it in there, there's already 2 oval courses in the game and they probably omitted the test course in order to fit one of the other tracks into the game on schedule, so if they included test course you might not have got Madrid or Cape Ring or one of the others

The DLC isn't filling any holes, there was already over 1000 cars in the game at launch so the car packs are certainly not plugging holes and with 20+ tracks and 70+ variations the track packs aren't plugging gaps either, they're simply adding extra content to the game that's optional to purchase. Now if they released A-Spec, B-Spec and Special Events paid for DLC packs that could be considered plugging the holes because in terms of events GT5 is very thin on the ground and that would be a cause for complaint.




I was playing devils advocate with my post to a degree. Though with GT series as a whole, PD set up the president from the start, with each game offering more then the one it precedes, and because of that, and as history had always rang true, we all expected everything or at least most of what we had in GT4 plus new content added for GT5. That is the normal formula for allot of racing games and especially with GT5. Of course tracks and cars have been dropped never to be seen again in previous GTs and many other games but if comparing to GT4, GT5 lacked in content but was content rich compared to most other games. So I guess it depends how you look at it.

Looking at many of the current tracks in GT5, many of which are just touched up GT4 tracks in HD resolution. No reason why we could not have had the rest of them from the startseeing as they are only touched up and not full revamps give and take a couple. I guess we will see them appear as DLC.

As soon as we entered the dawn of on-line gaming, all of a sudden the opportunity to patch and acquire new revenue streams has got PD at it as well. Maybe it was never the intention, and PD wanted a complete game with all of the content of GT4 ready for release. When the game was not completed to the standard of KY, the disaster that it was has been turned into a way to make more money. Release a half baked game full of glitches and charge normal price, then sell the rest of the game in patches, feed them (us) some free stuff in between to keep us from complaining too much and everything will be OK.

Lets be realistic here. Money is the name of the game. it only makes sense for PD to do it, seeing as all of the competitors are doing so. And it also makes sense considering the position Sony are in financially after still not recovering from the first crash of 2008.
 
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My God, some people still argue with the $1 per car. Ok, let me think about something:

That would make the game worth at least $200+ because that's the ammount of premiums. Oh wait, it comes with some tracks too... @ around 2-3 bucks per track... damn, GT5 is worth like 300+ dollars. And PD sold it for only $60 and I still play it everyday? It's a bargain. No worries paying for some EXTRA content. Yeah, DLC = extra content. Like some stated, even if the Test Track was part of every GT game, it wasn't advertised in the case of GT5. And we're getting one hell of a nice place to test our cars for the price of a sandwich! Another bargain!

But, you guys that are unhappy have the right to express your opinions. Don't buy the DLC. It won't work because while some of you don't buy, some of us will, and they'll get their money anyway. But, like I said, you have the rights to do what you want. Just don't make our lives here at GTP a complete hell. Know how to argue and ask for your rights and share your opinions.

I will be enjoying my Beetle and Aventador on the awesome new track. Supporting PD because their big support the last year, and because I like extra content and DLC. And look, I'm 29 y/o. I'm from a time where my dad used to buy a cartdridge for me with a simple game. No fixes, no DLC... that was good? Yea, it was...

But now. It's better!
 
I just don't see that the intention could've been to release an incomplete game and then kill us for more money after release. Had that been the case I think we 1) would have had the game in hand at least a couple years sooner than we did 2) would see less free updates and 3) would've seen paid DLC much sooner than almost a year later. You don't try to get people after the fact a year down the line, you do that a month after release tops.
I really do think that the game was released incomplete due to 1) Sony wanted the released no matter what stage it was at and 2) we wanted it released as well. If left up to PD/Kaz it still may not be released today, tomorrow, next year or even for PS3. If it was left up to them it would've been released when it was completed and who knows when that would be. If that did happen I'm not even sure it would've meant many more cars and tracks, though I'm sure it would've meant some. I think it would've meant essentially what we got, with a better standard to premium ratio at least, a couple more cars and tracks, but mainly less bugs/errors and it would've been optimized for the hardware more (which a good portion of us probably wouldn't even notice except for shorter load times).

I just find it hard to believe that PD had Spa, Kart Spaces, and the cars that were DLC even close to finished by release. If that was the case they would've started putting the DLC out in 2010 or early 2011, not in a year after the games release. Which like others have stated, means that a good portion of players would've moved onto a different game by then. In this world, especially regarding video games, a month is a long time, a year is ages. A year after purchase I forget I even own most games.



Agree with you diegorborges.

My main problem with the whole anti paid DLC thing isn't so much the argument it's the plethora of threads that come with every announcement of paid DLC. (that and the people who say PD intended to hold these things back.)
 
I don't care about the price, I am bound and bent to get every DLC they have to offer, I respect Polyphony Digital, Even though the game was some what half done when they released it. with the amount of time they had most of the stuff we are buying should have been included in the game.. He said he wanted another 2 years to produce. He has had 1 of those 2 so far, so I'd say we are at full tilt about now

*Praying for livery editor still*
 
I don't mind kicking down a few bucks here & there throughout the year. But I do believe there should have been an option to pay like $100 bucks up front for the game with no charges for future DLC. I probably would have went that route.
 
I don't mind kicking down a few bucks here & there throughout the year. But I do believe there should have been an option to pay like $100 bucks up front for the game with no charges for future DLC. I probably would have went that route.

As much as I'd have liked that route as well I don't think that'll ever happen with any game really. It's too difficult for the company because if the eventual DLC doesn't sell well then they'll still be forced to develop more just to satisfy the "lifetime free DLC" members or alienate them completely.
 
:idea:I have a suggestion to end these DLC complaint threads. Make GTPlanet a pay site with age verification, 18 and over only, problem solved. :cheers:

Parabulla strikes again! lol, great post man, I couldn't agree more...c ya online! Peace! 👍
 
I have no problem with $1 per car. But I have to admit it is a bit disappointing after the amazing value of the first DLC pack. That one was 12 cars (or was it 16?), 2 tracks with multiple layouts, 100 nice paints and a bunch of other goodies for $13.

Like I said, I don't mind $1 a car or $4 for a track. But why not have all the DLC packs be of a similar content to dollar value?

I do think the 1st DLC bundle sold SO well they decided they could bump up the price a bit/removed the whole original bundle.
 
I have no problem with $1 per car. But I have to admit it is a bit disappointing after the amazing value of the first DLC pack. That one was 12 cars (or was it 16?), 2 tracks with multiple layouts, 100 nice paints and a bunch of other goodies for $13.

Like I said, I don't mind $1 a car or $4 for a track. But why not have all the DLC packs be of a similar content to dollar value?

I do think the 1st DLC bundle sold SO well they decided they could bump up the price a bit/removed the whole original bundle.

+1 my thoughts have been matched.
 
That's one way to look at it, another is that they've given us one real track, one kart track (much smaller and less work) and are going to give us a test track (much less work, copy and paste) in the space of 13 months.

Copy and paste?? They completely remodeled the new test course/Route X. Who knows how long it could've taken them. Need I remind you that in the Spec II intro it showed the new Route X in it's "unfinished" state. And that was awhile ago.
 
I just don't see that the intention could've been to release an incomplete game and then kill us for more money after release. Had that been the case I think we 1) would have had the game in hand at least a couple years sooner than we did 2) would see less free updates and 3) would've seen paid DLC much sooner than almost a year later. You don't try to get people after the fact a year down the line, you do that a month after release tops.
I really do think that the game was released incomplete due to 1) Sony wanted the released no matter what stage it was at and 2) we wanted it released as well. If left up to PD/Kaz it still may not be released today, tomorrow, next year or even for PS3. If it was left up to them it would've been released when it was completed and who knows when that would be. If that did happen I'm not even sure it would've meant many more cars and tracks, though I'm sure it would've meant some. I think it would've meant essentially what we got, with a better standard to premium ratio at least, a couple more cars and tracks, but mainly less bugs/errors and it would've been optimized for the hardware more (which a good portion of us probably wouldn't even notice except for shorter load times).

I just find it hard to believe that PD had Spa, Kart Spaces, and the cars that were DLC even close to finished by release. If that was the case they would've started putting the DLC out in 2010 or early 2011, not in a year after the games release. Which like others have stated, means that a good portion of players would've moved onto a different game by then. In this world, especially regarding video games, a month is a long time, a year is ages. A year after purchase I forget I even own most games.



Agree with you diegorborges.

My main problem with the whole anti paid DLC thing isn't so much the argument it's the plethora of threads that come with every announcement of paid DLC. (that and the people who say PD intended to hold these things back.)



I was not saying that the game was intentially released unfinished just to make money, just that something bad was turned into something good. Sony forced PD's hand and told them to release an un finished game, and then said, " Hey look on the bright side, we can sell the rest of the game as DLC". PD still get to work on the game but at the saem time make some extra backsheesh! lol
 
I was playing devils advocate with my post to a degree. Though with GT series as a whole, PD set up the president from the start, with each game offering more then the one it precedes, and because of that, and as history had always rang true, we all expected everything or at least most of what we had in GT4 plus new content added for GT5. That is the normal formula for allot of racing games and especially with GT5. Of course tracks and cars have been dropped never to be seen again in previous GTs and many other games but if comparing to GT4, GT5 lacked in content but was content rich compared to most other games. So I guess it depends how you look at it.

Looking at many of the current tracks in GT5, many of which are just touched up GT4 tracks in HD resolution. No reason why we could not have had the rest of them from the startseeing as they are only touched up and not full revamps give and take a couple. I guess we will see them appear as DLC.

As soon as we entered the dawn of on-line gaming, all of a sudden the opportunity to patch and acquire new revenue streams has got PD at it as well. Maybe it was never the intention, and PD wanted a complete game with all of the content of GT4 ready for release. When the game was not completed to the standard of KY, the disaster that it was has been turned into a way to make more money. Release a half baked game full of glitches and charge normal price, then sell the rest of the game in patches, feed them (us) some free stuff in between to keep us from complaining too much and everything will be OK.

Lets be realistic here. Money is the name of the game. it only makes sense for PD to do it, seeing as all of the competitors are doing so. And it also makes sense considering the position Sony are in financially after still not recovering from the first crash of 2008.

GT3 had less content than GT2 (almost 400 cars less) so you could say that GT5 has followed the trend when a jump to a newer console is involved but instead of cars it's events and tracks that have been cut in number.

As for the old tracks in GT5 well I've no idea how long it takes to touch up an old track for the people involved, due to the lack of them in GT5 I guess it takes a lot longer than people assume and couple that with making new tracks from scratch I'd guess they just ran out of time.

Yes the game at launch was unfinished, no doubt about it. I wouldn't say full of glitches, I've seen games 100 times worse and they don't get fixed at all (try to play a few hours on Fallout 3 or Fallout New Vegas and see how many times the game hard crashes) GT5 had and probably still has some minor glitches but hardly game breaking ones. The major problem GT5 had at launch was advertised features completely absent from the game, these have been drip fed into the game over months at no extra cost so any complaints now about GT5 being unfinished have lost all credibility. The DLC is simply optional extra content on top of the game which now has all it's features as advertised pre-launch.

Of course money is the name of the game, what games company gives all it's DLC for free? Why should PD and Sony be any different from Activision and Infinity Ward or EA and DICE? Because there's a few people on internet forums who think that they're owed everything because the game they bought over a year ago was unfinished even though now it's not? Fact is that PD have probably given away more free DLC than most, the 2011 NASCAR cars, guaranteed if that was NFS Shift or any other racing game it would have been a paid DLC pack.
 
so if the DLC is coming every 2 month this will mean that i will spend...

You should have known that since the day the announced that there will be DLC every 2 months, DLC for FREE? come on, PD, SCE, Sony =/= gaming charity ... so, deal with it :sly:
 
When I bought Battlefield 3 I didn't expect to see any maps included from Battlefield 1 or 2, when I bought MW3 I didn't expect maps from MW 1 or 2 and guess what? they weren't in either game, so why do some people seem to think it's a completely different set of rules for Gran Turismo? It's stupid.

Exactly 👍
How do you know it was unfinished? You've got proof, right?

Watch the Spec II intro.

Edit: I also think this was talked about in another thread too.
 
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GT3 had less content than GT2 (almost 400 cars less) so you could say that GT5 has followed the trend when a jump to a newer console is involved but instead of cars it's events and tracks that have been cut in number.

As for the old tracks in GT5 well I've no idea how long it takes to touch up an old track for the people involved, due to the lack of them in GT5 I guess it takes a lot longer than people assume and couple that with making new tracks from scratch I'd guess they just ran out of time.

Yes the game at launch was unfinished, no doubt about it. I wouldn't say full of glitches, I've seen games 100 times worse and they don't get fixed at all (try to play a few hours on Fallout 3 or Fallout New Vegas and see how many times the game hard crashes) GT5 had and probably still has some minor glitches but hardly game breaking ones. The major problem GT5 had at launch was advertised features completely absent from the game, these have been drip fed into the game over months at no extra cost so any complaints now about GT5 being unfinished have lost all credibility. The DLC is simply optional extra content on top of the game which now has all it's features as advertised pre-launch.

Of course money is the name of the game, what games company gives all it's DLC for free? Why should PD and Sony be any different from Activision and Infinity Ward or EA and DICE? Because there's a few people on internet forums who think that they're owed everything because the game they bought over a year ago was unfinished even though now it's not? Fact is that PD have probably given away more free DLC than most, the 2011 NASCAR cars, guaranteed if that was NFS Shift or any other racing game it would have been a paid DLC pack.




👍👍👍
Need for Speed Hot Pursuit had time 2 saver packs that were cars in game but for a few bucks you can unlock them early. That to me is a ripoff on the companies part as well as laziness on the part of the gamer. I'm not sure if the other NFS games have also had this since i haven't played them but I wouldn't be surprised. And NFS: HP had a paid car pack available 2 weeks after the games release. Then there were new race types that were paid DLC. While i don't even blame EA/Criterion for doing this, it does make it hard to complain about DLC considering every additional feature added to the game has been free, and regularly updated free seasonal events. Kind of hard to complain about paying for cars and tracks when everyone else is charging for those things plus additional races.


Aside from which a huge portion of the community was disappointed at the possibility of not having paid DLC to the point of almost begging PD to make it available.
 
I know what OP is talking about, so what should be the best option for us? Just buy what we need/want. I like the Aventador but I couldn't care less about the Beatle. What if DLC cars are purchaseable one by one instead of "packs"? Users should be allowed to buy only what they want, without wasting money on what they think is unecessary. Ok I know we are talking about just few euros but when you go in a Supermarket if you want only a Sprite you buy only a Sprite, you are not forced to buy a Sprite + garlic fries.

Another point is, standard to premium convertion is great but I expect the Jaguar XJ R-9 LM to have that typical whine noise like every other race car, and I'm not exactly enthusiastic to have an insane amount of race cars that sounds "not good enough".

That said and considering the fact I have 1000+ cars already with lot of undriven ones, new cars are not exactly a priority for me, so I'm kind of considering to buy only tracks from now on.
 
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I don't need dlc, all I need it my merc 190 evo 2 and my silvia s15 (both to drift obviously)
 
GfxJG
I large amount of people who play GT5 are in fact under 18, so probably don't have jobs.

Dont have official figures on this one but i know most gt fans started with the game years ago like myself. I am over thirty now and i know friends of a similar age who only have playstations just for gt. So...mmmm im not convinced your deduction is accurate. And to repeat what has already been said. DLC is optional.
 
GT3 had less content than GT2 (almost 400 cars less) so you could say that GT5 has followed the trend when a jump to a newer console is involved but instead of cars it's events and tracks that have been cut in number.

As for the old tracks in GT5 well I've no idea how long it takes to touch up an old track for the people involved, due to the lack of them in GT5 I guess it takes a lot longer than people assume and couple that with making new tracks from scratch I'd guess they just ran out of time.

Yes the game at launch was unfinished, no doubt about it. I wouldn't say full of glitches, I've seen games 100 times worse and they don't get fixed at all (try to play a few hours on Fallout 3 or Fallout New Vegas and see how many times the game hard crashes) GT5 had and probably still has some minor glitches but hardly game breaking ones. The major problem GT5 had at launch was advertised features completely absent from the game, these have been drip fed into the game over months at no extra cost so any complaints now about GT5 being unfinished have lost all credibility. The DLC is simply optional extra content on top of the game which now has all it's features as advertised pre-launch.

Of course money is the name of the game, what games company gives all it's DLC for free? Why should PD and Sony be any different from Activision and Infinity Ward or EA and DICE? Because there's a few people on internet forums who think that they're owed everything because the game they bought over a year ago was unfinished even though now it's not? Fact is that PD have probably given away more free DLC than most, the 2011 NASCAR cars, guaranteed if that was NFS Shift or any other racing game it would have been a paid DLC pack.

Agree with this - for about a year, a number of free updates, which continually corrected issues and improved the experience.

We've also had lots of extra content in seasonals, had a the odd free car (for completing in an online event, completing a facebook game for us lucky European customers, for buying DLC and for updating to spec 2)

I've bought all the DLC so far, more out of thanks for continually supporting GT5 and in hope that future DLC will be more to my liking (Car Pack 3 looks fantastic to me)!

As for the prices, am I the only one that buys PSN cards cheaply - the last one was ÂŁ25 for a ÂŁ35 card from a highstreet store, which admittedly was a fantastic price. It is quite common for a ÂŁ25 card to cost ÂŁ20 - isn't that the same elsewhere.
 
deep_sky
How do you know it was unfinished? You've got proof, right?

Since Kaz said he wanted another year or two. Also since day one the package said you could race in the GT Academy but it needed an update or two. If it was finished then there would have been no need for updates. There were no seasonal races in the beginning. Hence unfinished game.
 
I know what OP is talking about, so what should be the best option for us? Just buy what we need/want. I like the Aventador but I couldn't care less about the Beatle. What if DLC cars are purchaseable one by one instead of "packs"? Users should be allowed to buy only what they want, without wasting money on what they think is unecessary. Ok I know we are talking about just few euros but when you go in a Supermarket if you want only a Sprite you buy only a Sprite, you are not forced to buy a Sprite + garlic fries.
.

Finnaly a understanding post..👍

So far i will spend 30 euros and on what..???' some shift drift colours, some cars i didnt use not once and only thing i used from these dlc is the spa..

They are selling me a test track..???🤬 you pd..
 
Toronado
Beer/Corvette: Tangible Goods.
DLC: Intangible Good.

Value for money cannot really be compared between the two in such a way.

Beer: enjoyed for a day or two and then gone.
Corvette: oodles of money up front plus more money for gas/insurance/maintenance.

DLC: one small price up front, can be used every day for months or years and never requires more money.
 
I'll gladly pay this amount for this content. Good value 👍
 
Since Kaz said he wanted another year or two. Also since day one the package said you could race in the GT Academy but it needed an update or two. If it was finished then there would have been no need for updates. There were no seasonal races in the beginning. Hence unfinished game.
They were talking about the new Route X track.


I think they'll be saving that feature for GT6.
Good reason would be to have it fully implemented. If it comes in an update, I don't think they can include everything we have in mind for it. Also, the amount of space it'll take up is unknown. Or, does someone know?


I know what OP is talking about, so what should be the best option for us? Just buy what we need/want. I like the Aventador but I couldn't care less about the Beatle. What if DLC cars are purchaseable one by one instead of "packs"? Users should be allowed to buy only what they want, without wasting money on what they think is unecessary. Ok I know we are talking about just few euros but when you go in a Supermarket if you want *only a Sprite you buy only a Sprite, you are not forced to buy a Sprite + garlic fries.
Another point is, standard to premium convertion is great but I expect the Jaguar XJ R-9 LM to have that typical whine noise like every other race car, and I'm not exactly enthusiastic to have an insane amount of race cars that sounds "not good enough".

That said and considering the fact I have 1000+ cars already with lot of undriven ones, new cars are not exactly a priority for me, so I'm kind of considering to buy only tracks from now on.

Beer: enjoyed for a day or two and then gone.
Corvette: oodles of money up front plus more money for gas/insurance/maintenance.

DLC: one small price up front, can be used every day for months or years and never requires more money.
Your response to Toronado is a pretty damn good response to HKS racer's comment, too.

Are people really saying they don't want to drive a Beetle? They must be crazy. A lot of us would like to, so I think the people looking forward to this upcoming DLC are in the majority. I'm not all that excited for the Beetle, but it's not like I won't use it. It'll be USEFUL.


By the way, a few people on this page brought up some new points that I never really thought about, until now.
 
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