- 3,660
- Bristol
- priesty_lfc
PS4 - Bought a T300, T3PA pedals, Gt Omega Racing Cockpit purely for the release of PCars
Would be good for all wheel users to add each other on here.
What's your PSN?
Had a quick search but couldn't find you.
PS4 - Bought a T300, T3PA pedals, Gt Omega Racing Cockpit purely for the release of PCars
Would be good for all wheel users to add each other on here.
Can we make sure and get that into a separate thread so it doesn't get lost in the shuffle?It's just a draft for now, it will be ready (i would think) for release and no doubtly will be posted here many times.
So if for example you hate the rain, but love a track in a particular car, you are basically screwed forever during career. That's a shame.As far as I've encountered, it's scripted weather, so each time you go through the championship, you will get the same weather events as you did before.
So if for example you hate the rain, but love a track in a particular car, you are basically screwed forever during career. That's a shame.
As far as I've encountered, it's scripted weather, so each time you go through the championship, you will get the same weather events as you did before.
Racing in the rain isn't as bad as people think. With wets on the grips there and the tracks not normally an ice rink. On historics a little more care is needed but it's just as enjoyable.So if for example you hate the rain, but love a track in a particular car, you are basically screwed forever during career. That's a shame.
This. SMS made all that effort to create these beautiful dynamic weather/ different times of day transitions, so why restrict the career mode with scripted weather. Make use of what you created, it will only benefit the sense of realism.Is there hope that they add dynamic patterns with a patch? If it is a design choice, I'd be surprised if there wasn't heavy protest in the backers community...
If you run a series for the second time and you know exactly when the rain will come, that's not fun at all...
Can we make sure and get that into a separate thread so it doesn't get lost in the shuffle?
PS4 - Bought a T300, T3PA pedals, Gt Omega Racing Cockpit purely for the release of PCars
Would be good for all wheel users to add each other on here.
Oh boy... Solid 60fps! ^^digital foundry take a near-final build for a test. some very interesting, if not unsurprising results, particularly regarding framerates on consoles:
http://www.eurogamer.net/articles/digitalfoundry-2015-project-cars-performance-analysis
Oh boy... Solid 60fps! ^^
edit: is it possbile (from a technical stand point) that turning of some graphical options on ps4 will result in a better framerate!? if not, this really 🤬 me off right now! give 60fps or give me death, as a fellow from another board said! really! this is (most) important to me!!
Because PD- Oh wait....Since the latest public console builds were from February "near-final" is probably a bit of an exaggeration. Wonder why they choose to do this now and not after release with the version gamers will actually play..?![]()
Since the latest public console builds were from February "near-final" is probably a bit of an exaggeration. Wonder why they choose to do this now and not after release with the version gamers will actually play..?[/Q
Because they are:
![]()
... we're still shy of a last word on whether this is what we can expect on launch...
I guess because (stated in the article) Bandai-Namco gave it to them and told them it was 'submission quality'.Since the latest public console builds were from February "near-final" is probably a bit of an exaggeration. Wonder why they choose to do this now and not after release with the version gamers will actually play..?![]()
Well, we're pretty much all set. Project CARS has officially gone GOLD (and what I mean, in terms of program development, is that it's ready for production to the general public; https://en.wikipedia.org/wiki/Software_release_life_cycle#Release_to_manufacturing_.28RTM.29).
http://www.projectcarsgame.com/home/project-cars-goes-gold
Project CARS OFFICIAL Release Dates
PS4/Xbox One boxed and digital; PC boxed
Steam (PC digital) - 7 May, midnight worldwide release
- 7 May - Europe (excluding UK), Australasia
- 8 May - United Kingdom
- 12 May - United States, Canada
1. I think it doesSorry if this has been asked before.
Does this game track your statistics? like number of races, number of wins, KMs...etc?
Does each vehicle have an odometer?
Also does PCars have wet/intermediate tyres for when the track is wet?
the plot thickens...If this DF article proves to be the case for the release version, to say I'll be pissed off is an understatment! Dips to BELOW 30fps WTF?!?
EDIT: was just sent this quote from one of the devs regarding the DF article:
"It's an old build. I'm disappointed (and that's putting it very mildly) that this has happened, not so much with Eurogamer (although once again it appears they have something of an agenda where we're concerned), but more that they were allowed to do this "analysis" at this stage with an old build."