There are a few extra comments from the overtake people in the youtube comments about the damage model. There is a more basic version in this preview build but it doesn't sound like the full one discussed on the discord.The damage model comments are interesting and seem to be different to what has been said in the Discord server. The damage model has been discussed and detailed there with zero indication it's missing launch.
There is a damage model, both mechanically and visually, so you can have a bend steering wheel etc. but it feels pretty mild
Sounds like another situation where they've let people play & make content on a preview build that doesn't reflect well on the actual current state of the game, to go along with the poorly set-up rigs at events that made people think the force feedback was terrible or non-existent. It's pretty poor marketing, far more people are going to watch these previews than are members of the discord.There is damage, you can break a few things, but it's very mild
From austin on the discordThere are a few extra comments from the overtake people in the youtube comments about the damage model. There is a more basic version in this preview build but it doesn't sound like the full one discussed on the discord.
Sounds like another situation where they've let people play & make content on a preview build that doesn't reflect well on the actual current state of the game, to go along with the poorly set-up rigs at events that made people think the force feedback was terrible or non-existent. It's pretty poor marketing, far more people are going to watch these previews than are members of the discord.
If they really have fixed these issues they need to make some content of that build, because at the moment the impression is a standard unfinished racing game masquerading as a 1.0 release.
Just read the criticism of those who spoke out against developer pro-Fascist remarks, especially those who tolerate it, going 'It's just a silly game, what does it have to do with us?' (to paraphrase). Let me remind you, fascism is pro-business. Should PMR find itself needing, let's be generous and call it expensive game changing bug-fixes (those were NEVER desperately needed for PC2, right?🙄) and the company decides to not bother because it might cut into profits, remember the day you excused their fascism with 'What's it got to do with us?'
The definition of fascism is ultranationalist beliefs bolstered by big business, and consumers don't do well whether they are the right color/religion/political party or not.
Bell's record for not fixing game destroying bugs is well known to those who have played his games since NFS Shift. There are people who will go out of their way to make things good, and there are people who think we're just sheep who will always pre-order their next game no matter WHAT condition they abandon the last one in.
And most of the latter seem to have either jumped on the far right bandwagon or are willing to tolerate those who have fully embraced fascism (neo or otherwise). Character DOES matter, in ALL walks of life.
Ian Bell is showing his.
Oh please, do we need a tiny violin? Glad you've decided not to get PMR and won't be bothering this thread anymore.Just read the criticism of those who spoke out against developer pro-Fascist remarks, especially those who tolerate it, going 'It's just a silly game, what does it have to do with us?' (to paraphrase). Let me remind you, fascism is pro-business. Should PMR find itself needing, let's be generous and call it expensive game changing bug-fixes (those were NEVER desperately needed for PC2, right?🙄) and the company decides to not bother because it might cut into profits, remember the day you excused their fascism with 'What's it got to do with us?'
The definition of fascism is ultranationalist beliefs bolstered by big business, and consumers don't do well whether they are the right color/religion/political party or not.
Bell's record for not fixing game destroying bugs is well known to those who have played his games since NFS Shift. There are people who will go out of their way to make things good, and there are people who think we're just sheep who will always pre-order their next game no matter WHAT condition they abandon the last one in.
And most of the latter seem to have either jumped on the far right bandwagon or are willing to tolerate those who have fully embraced fascism (neo or otherwise). Character DOES matter, in ALL walks of life.
Ian Bell is showing his.
Far right band wagon 🤦🏻♂Just read the criticism of those who spoke out against developer pro-Fascist remarks, especially those who tolerate it, going 'It's just a silly game, what does it have to do with us?' (to paraphrase). Let me remind you, fascism is pro-business. Should PMR find itself needing, let's be generous and call it expensive game changing bug-fixes (those were NEVER desperately needed for PC2, right?🙄) and the company decides to not bother because it might cut into profits, remember the day you excused their fascism with 'What's it got to do with us?'
The definition of fascism is ultranationalist beliefs bolstered by big business, and consumers don't do well whether they are the right color/religion/political party or not.
Bell's record for not fixing game destroying bugs is well known to those who have played his games since NFS Shift. There are people who will go out of their way to make things good, and there are people who think we're just sheep who will always pre-order their next game no matter WHAT condition they abandon the last one in.
And most of the latter seem to have either jumped on the far right bandwagon or are willing to tolerate those who have fully embraced fascism (neo or otherwise). Character DOES matter, in ALL walks of life.
Ian Bell is showing his.
this [Project Motor Racing] is better. This is much, much better. Not going to say it’s the best, but it’s better than we’ve ever done.”
“I don’t have any specific expectations. I’d like to make a profit, but this is one game and it’s very hard to recoup on one game.
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Why Ian Bell is back in the sim racing game with Project Motor Racing
The industry veteran isn’t shy of controversy, but is also responsible for several very popular simulation driving games - Project Motor Racing is his latest venture.traxion.gg
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All aboard the Ian Bell hype train.
Just read the criticism of those who spoke out against developer pro-Fascist remarks, especially those who tolerate it, going 'It's just a silly game, what does it have to do with us?' (to paraphrase). Let me remind you, fascism is pro-business. Should PMR find itself needing, let's be generous and call it expensive game changing bug-fixes (those were NEVER desperately needed for PC2, right?🙄) and the company decides to not bother because it might cut into profits, remember the day you excused their fascism with 'What's it got to do with us?'
The definition of fascism is ultranationalist beliefs bolstered by big business, and consumers don't do well whether they are the right color/religion/political party or not.
Bell's record for not fixing game destroying bugs is well known to those who have played his games since NFS Shift. There are people who will go out of their way to make things good, and there are people who think we're just sheep who will always pre-order their next game no matter WHAT condition they abandon the last one in.
And most of the latter seem to have either jumped on the far right bandwagon or are willing to tolerate those who have fully embraced fascism (neo or otherwise). Character DOES matter, in ALL walks of life.
Ian Bell is showing his.
The terms fascist and nazi get thrown around so much these days they’ve lost all meaning.What a fabulous rant. Had a good laugh. Thanks for that 👍
I suppose that would apply to all western European governments as they're all supposedly "pro big business" hence they're all "fascist" Love how you also use the terms "fascist" and "Nazis" interchangeably.
I think it will be a good game, eventually. Just not convinced on the evidence so far (what we’ve seen, not what we’ve been told) that it’ll be ready in 3 weeks.The mods hub being integrated into the game already is a very nice touch, quietly confident in this title or it could be bobbins and I’ll look like an idiot.
Hope they add 20 more tracks and at least 100 more cars
It does seem kinda like weird marketing to haul the game around to expos with questionable FFB settings and send out rough preview versions that don't represent the final product at all. I know the development work is complicated and I'm sure they didn't want to have rough versions of the game going and all, but especially given Ian's track record, I think doing so could put a lot of people off the game early. Several people I know have backed off of it in the last few weeks, and I've switched from being tempted to pre-order to waiting for the first sale if the reviews are good.
When the game is in its final "launch" state, if they were confident with what they have they really should put out a demo or a "trial" version that just has like one track, one fast car, and one slow car so people can try the release version. Probably a good idea to include AI so people can try that out too.
It's interesting too given there has been some chatter in the last few months about AC Evo's early access not going so great and killing the hype and so on. A polished sorta "final version" experience with extremely limited content makes people excited for release and hungry for more, but a soso unpolished experience just makes people kinda indifferent.
The mods hub being integrated into the game already is a very nice touch, quietly confident in this title or it could be bobbins and I’ll look like an idiot.
I agree with this. Also I am pretty sure Mr. Bell is well aware of some of things that have been said about him & his games so they probably wanted to make sure that even if it isn't the most up to date version folks can see that they are working and making progressI guess the thing is, when games don't get shown off before launch, they get accused of having something to hide. Catch 22.
Agreed, to be clear I wasn't saying they shouldn't show it off, just wondering aloud a bit whether it would be better to be more selective with what is shown/playable to make sure the product is representing itself the best it can. That can also draw questions I suppose, but "it plays great, I just wonder what the other cars/tracks are" seems better than "a few of the cars were great, others not so much and I wonder if they will be better at launch."I guess the thing is, when games don't get shown off before launch, they get accused of having something to hide. Catch 22.
That's a feature, just change a bit the camera angle and you will spot this