The level up/credit/xp system in this game is broken

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Although you might need to do races over and over, I just dont see the problem. Its like getting F1 2010 having one race on each track and saying thats it there is nothing to do now game finished.
 
Although you might need to do races over and over, I just dont see the problem. Its like getting F1 2010 having one race on each track and saying thats it there is nothing to do now game finished.

If you can't see the problem you must be blind or something:nervous:
 
Pick a car you wouldnt normally use or dont know much about, give it a few races, pimp it up, tinker with the setup, beat the ai a few times. you might enjoy it or something..
 
Although you might need to do races over and over, I just dont see the problem.

The problem is, if they're going to require an obscene amount of experience to the next level, the least they could do is have unique events to participate in until you get to the next level instead of having to do the same races over and over until you're sick of them (and with endurance races I'm already sick of them before I finish). Having to do the same race over and over is boring and doesn't add anything to the game but make it tedious. After I finish one endurance race, I should be able to access the next. I liked it much better in GT4 where I could just do all the license tests and I could go race all the events.
 
Experience system needs a huge rebalancing. In it's current form it feels like it was designed for people without lives outside of video games. Or to artificially make the game take years to complete for the rest of us.

I don't want a short game but nor do I want a game where I have to spend 100+ hours to get to the stuff I care about the most. All because of a level system that feels like it was implemented at the end of GT5's development to stop people from progressing at a respectable pace.
 
Then GT5 isnt for you, go play WOW or something

Have you ever, in your life, played WoW?

If you haven't, then of course you don't realize how stupid what you've just said actually is.


Although you might need to do races over and over, I just dont see the problem. Its like getting F1 2010 having one race on each track and saying thats it there is nothing to do now game finished.

You realize this also has no relevance to the issue at hand, right?

Does F1 2010 have an EXP system? No.
Do you have to grind for anything at all in F1 2010? Again, no.

You've successfully gone from comparing an MMO (telling people who don't like grinding to go and play an MMO) An MMO, really? To comparing grinding to a season system. Congratulations, you look like an idiot.
 
I see a pattern emerging. Lots of loyal fans defend the grind, but most of these players are below level 25. The grind only gets worse gentlemen.
 
Pick a car you wouldnt normally use or dont know much about, give it a few races, pimp it up, tinker with the setup, beat the ai a few times. you might enjoy it or something..
I'd love to be able to do this. Too bad the game actively prevents it.
I'd also love to be able to have a wide variety of events to compete in so I don't have to keep doing one over and over to unlock others. Too bad the game lacks that ability as well.
 
After driving the X1, I don't blame PD for creating such a level system.

explain?

Man, I'm level 28 and right now I can't stand playing anymore. I freaking hate the endurance (mostly because ITS NOT REWARDED PROPERLY, DAMN IT.). Spending many hours of your life doing stuff like racing in tsukuba, which is the most boring circuit ever, is a nightmare. at least pay me a pornographic amount of money and XP. but no...

i'll wait for a money/xp patch for online racing, because so many people is bitching about this, it's impossible PD won't release one. or is it?
 
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Many of you are missing the point that games are meant to be fun.

The fun of a GT game is in the driving of interesting cars around great tracks. It is not in repeating a boring/easy race over and over so that you can afford to buy a car or make progress in the game.

They've taken a lot of the fun out of GT.

What was wrong with having lots of events to complete and licences to restrict access to them? There is no need for a level system in this game. If they must create one, make it like Forza 3 - rewarding.
 
I think, I will never do any of the endurance races. At first, the way to the needed level is very long and paved with repeating the same races and the XP you get for driving 4 hours the same track is so rediculious, that I cannot find any word.

Same thing with licence test. At some tests, it is freaking hard (specially for normal talented user) to get GOLD for the test. And what do you get for trying one test 50 times? 1000 XP...what the hell is wrong with PD?

I mean, drive the special event, for example AMG driving school. For making GOLD one sector in maybe 1:44 min., you get double the XP than completing a complete licene in GOLD (which could take hours).

Till the XP-system gets an update, I will for sure not complete the A-SPEC or B-SPEC-events and till then have fun with hunting lap records or driving online with friends.
 
explain?

Man, I'm level 28 and right now I can't stand playing anymore. I freaking hate the endurance (mostly because ITS NOT REWARDED PROPERLY, DAMN IT.). Spending many hours of your life doing stuff like racing in tsukuba, which is the most boring circuit ever, is a nightmare. at least pay me a pornographic amount of money and XP. but no...

i'll wait for a money/xp patch for online racing, because so many people is bitching about this, it's impossible PD won't release one. or is it?
You're playing a video game and you're at level 28. 2 weeks afters the release you can probably buy 99% of all the available cars. But you apparently need to race (against your will) on some circuit to... eh? There's arcade, online, carreer, brand races... but still you found a way to make racing a chore.
Because of course you need to complete the entire game in 3 weeks.
 
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Although you might need to do races over and over, I just dont see the problem. Its like getting F1 2010 having one race on each track and saying thats it there is nothing to do now game finished.

I just started to play F12010 again because I won`t play GT5 anymore till they release a update that makes a-spec much better and races more entertaining.

Hell, eventhough F1 2010 is more of a arcade racer, the races are so much more exciting than everything I have expierenced in GT5 so far. And yes, it makes alot more fun.

The XP/Money system ruined GT5 for me.

It takes players 8-9 hours of stupid grinding, to get enough money to buy a Ferrari F1 car (A car that can`t be used in any a/b-spec events).
It takes about 20 hours to get enough money to buy those 20million credit cars, like the Mark IV or 330P4.
It took me 2,5 hours of grinding to level up from 23 to 24 and another 3 hours to reach level 25. I wonder how long it takes to reach lvl 40.
Which idiot came up with this stupid XP system. This guy should be fired immediatly.

I wonder how many hours of grinding it takes to get a nice collection of classic race cars. I love GT5`s driving physics, but I have given up this game...

Another note, I spend several hours of stupid money grinding in GTPSP (The by far worst PSP game I ever played. Ever played god of war, Dissidia, Peace Walker, Monster Hunter etc?) to get all the cars I love and it turned out, that I can`t use any of them in GT life.

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And yeah, I will definetly never buy a GT game on its release game again. I will wait 1 month and read some reviews from expierenced GT players. As one of those guys, who only own a PS3, I can only hope that F1 2011 turns out to be more of a sim or I will quit playing racing games and will do a lot more karting :)
 
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I feel sorry for the ppl that are attempting to GRIND their way to the higher levels and defend the current game mechanic.........seriously dont you ppl have lives outside gaming? If you ppl really like Ultimate simulators go play Rfactor or Iracing.

and worst of all the GRIND isnt on the most entertaining races, its just against slow and retarded AI who you get ahead of before the end of the first few corners and then repeat that x1000 times on the same track again and again.

The majority of GT players throughout the series are casual players who will quickly bronze the licence tests then build up their cash and buy their favourite LM cars. Then transfer them over to arcade to play against their pals who wud bring over their memory cards with the fav LM cars. Now it seems like you have to be the ultimate SOCIAL OUTCAST to get ur hands on some LM cars. I mean we all know why NASCAR was put in GT to appeal to the North Americans which wud then increase PS3 sales in North america. how the hell are those nascar fanboys gonna complete the game? well they arent all they need is 500,000 credits for their favourite ferris wheel rides........while those in to real racing with -90degree corner, hairpins, and chicanes have to wait ages to get our hands on our fav cars.
 
I'm at level 21 and I'm already losing interest. The XP system was a cheap way to extend a short game's life. I want to play with the F1 cars, but I don't want to grind for a month while the trade-in value for this game goes down.
 
A lot of people seem to be unhappy about the current system. Low reward XP and cash, you can only win the useless prize cars once, and a lack of events (and an even bigger lack of interesting ones) all seem to be adding up people complaining. I can side with them, it takes forever to build up XP and cash, and then you have to spend every dollar you just earned on a new car to beat the next event. Then you have to play that event 12 times to make enough money to buy the car for the next event.

I don't remember hearing many people saying the system in Gran Turismo 4 was broken. That's because it was a balanced system of reward money/cars and there were lots of events. There was little bit of grinding to do if you wanted to make millions (but the fast forward B-Spec feature made the grinding acceptable). I don't understand why PD had to change the racing system away from the way it was in GT4.

I think the biggest problem in the racing system was having twin A-Spec and B-Spec careers. Before if you didn't feel like doing a race you just have your trusty AI buddy do it for you. Now both of you have to do the same race. In place of true racing content PD just made us have to do it twice. That's not adding to the gameplay, that's detracting from the experience.
 
I'm at level 21 and I'm already losing interest. The XP system was a cheap way to extend a short game's life. I want to play with the F1 cars, but I don't want to grind for a month while the trade-in value for this game goes down.

So what exactly would the game's life of a racing game be? Race every track once? Race every car once? Race every event once? Race every car on every track once?

And how would the xp and credit system intervene in this?
 
Im level 23, and nearly 24. So far i haven't had to redo any races after winning them but its getting tougher and tougher to do so. I dont have enough money to buy car to do new events that ive already unlocked like the historic races and german touring cars (i have a BMW 320i touring car, but apparently its not a german touring car!??! WTF) and I've done all the events i can use cars that i have won already. Also just to annoy me, Ive spent all my money on tuning cars so BOB can win.

I think the main problem in the game is that you get so many points from the special events and license test that i levelled up to about 15 ish in 2 or 3 days, and since then (nearly 3 weeks) have only levelled up another 8 levels. how annoying. if you got a similar amount of xp from A-spec races as from special events then the level system would be a problem, (well probably to easy) PD should have found a balance in the middle.

At least when i get to 24 i can do the last AMG driving school nurburgring thingy and level up to 25 really quickly.
 
I am at Mid lvl 23 and it sucks. I have done almost all high XP races in A-spec and golded all the special events. I have not done the licenses but they do not seem to give you that much XP. So I am basically stuck doing the Indy American event 20 times until, I get to lvl 24. Hopefully, at which point the last AMG challenge and Dream Car Championship get me to lvl 25. IMO the last endurance race should be unlocked at level 30. 40 is just crazy.
 
Because of course you need to complete the entire game in 3 weeks.

Good point.

GT5 has arrived and it's not perfect. But, it IS here. I'm still enjoying getting introduced to the game. Some days I don't play at all but just sift through the CE Apex book. When I fire it up, I don't always barge into GT mode. Track editor, arcade and drifting are taking up a major chunk of my time. Phototravel(?) and saved replays leave me breathless every now and then.

I'll be exploring Gran Turismo 5.xx (might need more minor versioning x's here) for a few months before actually getting down to the business of... Racing.

I admittedly caught the GT4 A-Spec bug fairly close to GT5's release. That was a grind in itself. I did not win every 200 pointer the first time around. I know that max A-Spec per-race points are not a feature in GT5. Why does that stop you from creaming exotics with YOUR modded _____, Rsx, NSX, M3 etc.

Respectfully,
AK
 
I have not done the licenses but they do not seem to give you that much XP.

There are 60 of them, gold goes from around a 1000 in B to about 6000 in S(not to sure about that).

It is a fair bag of points. especially if you had done it first
 
A friend told me, that passing the AMG driving school on GOLD at lvl24 gives you 250000 per sector (and full lap) and 34000 XP...that is the best Ié heard so far.

Too bad, you can only get the bonus once...every other try brings nothing.
 
Whilst I agree that the xp system is an unnecessary addition to the game, I can't help but start to think that a great many of those that are most deeply unhapy with it (stealing the phrase 'grinding' from MMO's to illustrate their unhappiness) do not, yet, 'get' what a GT game is all about.

Go into the 200 A-Spec threads in the GT4 forums, find some screen shots of A-Spec totals and see if you can see the mileage driven by people in that game. Many of us drive tens of thousands of race miles, repeating the same race series a myriad times in different cars in different states of tune.

Why?

Not to earn xp or cash (tho' the pennies help to buy the next raft of cars :D) but because the driving is fun, especially when you are trying your darndest to win hugely undergunned against the AI :).

But, as I said, the progression system in the current incarnation is unwelcome. Before, you had to get your licences and complete the evernts layer by layer but that, other than lack of cash for the right cars, was all that 'held' you back.
 
Whilst I agree that the xp system is an unnecessary addition to the game, I can't help but start to think that a great many of those that are most deeply unhapy with it (stealing the phrase 'grinding' from MMO's to illustrate their unhappiness) do not, yet, 'get' what a GT game is all about.

Go into the 200 A-Spec threads in the GT4 forums, find some screen shots of A-Spec totals and see if you can see the mileage driven by people in that game. Many of us drive tens of thousands of race miles, repeating the same race series a myriad times in different cars in different states of tune.

Why?

Not to earn xp or cash (tho' the pennies help to buy the next raft of cars :D) but because the driving is fun, especially when you are trying your darndest to win hugely undergunned against the AI :).

But, as I said, the progression system in the current incarnation is unwelcome. Before, you had to get your licences and complete the evernts layer by layer but that, other than lack of cash for the right cars, was all that 'held' you back.

I did it in GT4, too. Driven hundred thousands of kilometers just for fun. But in GT4, the licence test had a sense and you didn´t need to level up to get locked content....or even content you think it is locked.

You need to notice, that the balance of leveling up is too hard on higher levels for the less content the game offers.

There would be less problem, if you would get XP for practicing, brand races or online races or even when there would be many more events to drive.

But with the less events and the extremly high needed number of XP to level up you are "FORCED" (that is the point) to repeat events forever.

There wouldn´t be any problem, when the game content would´t depent so hard on the unbalanced level-system at all.
 
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game makers are missing some key points here, specially in the PS3: their public is getting older.

there's a reason why call of duty campaigns are so short: some people get really frustrated in not finishing a game, simply because it takes too long. call of duty is perfect in that sense, the offline campaign is like 8 hours long. to me, it's pretty rewarding finishing a game. simply because i cant play a 80 hours game to the end, it's too much.

when i first got into GT, i was much younger. had more free time. now i'm older, i have job, wife, i travel... and most people in my age have children as well. (me and my wife decided not sharing the ps3 with another person. no kids for us)

i wish game makers take that into account, when you make an overly long game, you end up pissing off loyal but older clients. for GT, i'll probably unlock the redbull somewhere around 2047. :crazy:

i understand some people enjoy playing the same game forever. not me. i wish they had some option like F1 2010: do you want a long career or a short career? how many laps? etc. let people choose what suits them best.

PS: the A.I is atrocious. you either race alone or if you race with some balance they end up spinning you. and after that, they blindly hit you. there's absolutely no excuse for that and i hope they fix it.


See that's where you walk a fine line. If this game was structured to be "wham, bam, thank you ma'am", then I have a feeling that everyone would scream bloody murder about how it was "too short". I've read in many instances many gamers are angry about short games. Now we have one that's "too long"? This is what everyone WANTED, isn't it? Longer games! Apparently that's not the case.

I think the other thing is that, like you said, gamers have changed. It's not so much getting older, but they want fast action, jump in and jump out. And I think they want to dominate out of the gate. Which is why we have things like paid unlocks that you buy on Playstation Store.

I really don't have an ending here. But I will say that this game hasn't changed, just everyone else has.
 
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