The Project CARS Video Thread

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Night to day @Azure Coast




Utterly stunning! Sublime! The car sounds are like honey to my ears! Fantastic job SMS! :drool:


I notice the big jump is gone.

So has the reverberation in the tunnels, I think it went several builds back. I hope they bring it back, but with a longer & more realistic reverb tail. Before, the reverb would just cut off dead as you exited the tunnels.
 
I remember seeing a large jump on the Pacific Coast Road awhile back. I think that jump can be removed as well; large jumps don't really fit with the type of game Project CARS is aiming to be. The PCH and Azure Coast roads themselves I'm excited to give a try, but I wouldn't miss the large jumps.
 
Real world road engineers don't necessarily take into consideration whether a crest would allow a car to catch air at 150mph. :) I like the idea of players assuming responsibility for preventing a catastrophe themselves. It's more interesting than going flat-out over the same stretch without consequence.
 
Does anyone know what driving aids the A.I. use or if they use and at all? I'm just curious.
 
Real world road engineers don't necessarily take into consideration whether a crest would allow a car to catch air at 150mph. :) I like the idea of players assuming responsibility for preventing a catastrophe themselves. It's more interesting than going flat-out over the same stretch without consequence.
Personally, when I hot lap at Eiger in GT I like to reduce the car speed so I don't get too much air, as I like to be realistic and sympathetic to the car. If it's a Supercar I make it so I get no air, in a rally car, more air. I wouldn't go jumping a Zonda on real life, after all :)
 
Here's another one! This time a REAL LIFE CHECK between Project CARS and a Real Life lap using the Radical SR8 at Snetterton 200, actually 2 laps put together!

Don't miss the english subtitles if you don't know portuguese :)

 
Project CARS gameplay with graphics settings on ultra. The video is a race at the first stage of the spectacular urban track of Azure Coast with the Mercedes SLS AMG GT3.


Beat me to it lol
 
There is both a helmet camera, and a normal behind the wheel fixed-point view.
I will alter that by saying the the field of view and postion can be altered for all cameras . Using the keyboard bindings at the moment
 
Ford Mustang Boss 302R1 2013 at Donington Park.
Awesome place to take a spin new Boss. Track looks simply stunning.
And voice commands looks cool!



Ford Mustang Boss 302R1 2013 at fabulous Road America.
It's not my fav track in other games, but here just shines!

Unfortunately i was casualty of accident, and finished by KO ;)
 
70 Cars and 80+ Tracks at launch, as good as that is, how the hell are they going to get those 10 or so more tracks done from now til the game goes gold?

 
80+ tracks or 80+ layouts? I hate it when developers count layouts of the same track as a track. PD and T10 is doing this.

"Hot" chicks in the background :D
 
80+ tracks or 80+ layouts? I hate it when developers count layouts of the same track as a track. PD and T10 is doing this.

"Yeah there's going to be 70 cars, over 80 tracks, in 30 locations around the world."
 
Real world road engineers don't necessarily take into consideration whether a crest would allow a car to catch air at 150mph. :) I like the idea of players assuming responsibility for preventing a catastrophe themselves. It's more interesting than going flat-out over the same stretch without consequence.
here is a good example of that,
 
Hi.

I leave a comparative project cars vs real life in the English circuit silverstone with the radical.



a greeting
 
hi

My new Oculus Rift DK2, here I leave a video of my first test with the Pagani Huayra in zolder.



a greeting

What's is it like with the oculus
 
hi

New video "driver eye" simulates the view of a pilot and I add movement and various filters to make it look as real as possible, in the lotus 49 Nordschleife circuit.



a greeting

amazing wish i could afford a oculus
 
Project CARS comparison between two builds with 2 years of difference between them, the build 249 of July 2012 and build 782 of today, 6th August 2014. The track chosen for the comparison is California Highway and the BAC Mono as car.

 
Most interesting/entertaining interview I have yet to see, gave me a good laugh...

(Skip the first 10 seconds)
 
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