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Found this
Anybody else have anything similar to share?
Anybody else have anything similar to share?
wat?sounds fm5 is very sad, Viper sounds like GT6
sounds fm5 is very sad, Viper sounds like GT6
Send me your dealers numbersounds fm5 is very sad, Viper sounds like GT6
Yes, I'm glad they implemented spatial effects like GT's and PGR's since they were missing from the last game. Now far away cars sound far away and tunnels and cliffs sound great. Also great is the rush of air in your ears from the statues whipping past your car on the Charles Bridge in Prague.The reverb off the cliff faces was simply magical.
Yes, I'm glad they implemented spatial effects like GT's and PGR's since they were missing from the last game. Now far away cars sound far away and tunnels and cliffs sound great. Also great is the rush of air in your ears from the statues whipping past your car on the Charles Bridge in Prague.
BoneSaw I suspect you're not talking about his car dealer.
OK, I just checked out the engine audio clip posted by Motarded as well as the Ferrari Enzo clip.
On one hand, the engine sounds do seem more crisp, detailed and generally higher quality. However, from what I could tell, they still sound like a bunch of 1s and 0s. As in, synthesized.
Why can't they record audio off the real thing on a track and introduce that in the game as is? Is it really that impossible with this new hardware?
As for the Enzo clip, the paddle shift animation looks even more retarded. As if he's trying to flick off a bug on the steering wheel.