- 30,086
- Cuddington, Cheshire
- JDA1982
I don't remember a single race event charging me to enter in GT2, actually looking back none of them did. There were power restrictions on most races and there was optional car damamge in the arcade mode (IIRC it only affected the handling). I think there were some neat ideas in GT2's GT Mode, but one thing that really annoyed was was that 90+% of it was all single race stuff. And speaking of easy wins, GT2 was the easiest GT game to make money out of all the GT games, it was far too quick and easy. Win a 5 lap race at Red Rock Vally speedway and you had 550,000Cr waiting to be spent.
GT3 and GT4's event styles in terms of regardless of if it's a series or single race events, you need to win all the races to win the car was much better. One thing I miss from GT3 is that some of the events were available to race on multiple difficulty levels, so you have the beginner FF event which was low powered FF cars then the intermediate FF event which was decently powered FF cars and the professional FF event which was powerful FF cars. I missed that in GT4. I would like to see a combination of GT2's system with GT3 and 4's so you could have the core events like the FF, FR, 4wd, MR, Cabriolet, Turbo, NA Tune ect events all be available with different power restrictions (like GT2) but instead of it being a single race for each restriction have each one a fully seperate event (like GT3).
One of GT4's problems imo was that there were too many cars which didn't have a natural event they could compete in and many only had a single event that they were okay in without messing with the car. Having different power classes for some events would really open the options up, the only downside is it could increase the number of events dramatically, and as a result could mess with the balance of how many cars n the game are prize cars, because I'd alos like to be given an incentive to race the same events more than once, and I had that in other GT games by there being more than one possible prize car, in GT4 there was only one.
GT3 and GT4's event styles in terms of regardless of if it's a series or single race events, you need to win all the races to win the car was much better. One thing I miss from GT3 is that some of the events were available to race on multiple difficulty levels, so you have the beginner FF event which was low powered FF cars then the intermediate FF event which was decently powered FF cars and the professional FF event which was powerful FF cars. I missed that in GT4. I would like to see a combination of GT2's system with GT3 and 4's so you could have the core events like the FF, FR, 4wd, MR, Cabriolet, Turbo, NA Tune ect events all be available with different power restrictions (like GT2) but instead of it being a single race for each restriction have each one a fully seperate event (like GT3).
One of GT4's problems imo was that there were too many cars which didn't have a natural event they could compete in and many only had a single event that they were okay in without messing with the car. Having different power classes for some events would really open the options up, the only downside is it could increase the number of events dramatically, and as a result could mess with the balance of how many cars n the game are prize cars, because I'd alos like to be given an incentive to race the same events more than once, and I had that in other GT games by there being more than one possible prize car, in GT4 there was only one.