Update sucks

  • Thread starter Thread starter MrDuck1234
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I won't lie, my driving skills were lacking in ALOT of areas before the update. Now I can drive with no aids on at all. I think they DID make it too easy. I was looking forward to buying a wheel, shifter and pedals, hell now whats the point I can win with a controller!

Thank you for proving a point. No offense lol..

I guess its good, because its a lot hard to loose the car in the race.
 
why couldnt pd be satisfied with newbies having intermediate tho? there is also "easy" do they call it? thats two sections for the people who find pro hard, its not like there was only a pro section where the newbs had no other option.

before the update the game would have encouraged non pro drivers to get better so they could play pro. now they can just play pro. are pd trying to make this game non serious? this update has taken the high concentration i used to use and fear i used to have when racing.

well i heard its just the s tires that have been made more controllable. guess we could go to n spec to get the concentration and fear back up, yes i will try that.

one piece of major enjoyment thats been taken away from me witht his update is when say you are in a standard zr1(or most high powered rear wheelers) no mods s tires, when i used to come out of mid bend i used to put my foot down ever so slowly, like a few millimetre increments at a time(anymore and you either spin out or lose time) until the pedal was all way down, it was AWESOME when it went smooth no spin or spin out, i used to feel so into the game and i was so ready for that next bend coming up. gave me such a charge. now its boring coming out of a bend.
 
The real reason that they upped the tyre physics was to give the noobs a chance. PD are neglecting the hardcore fans.

I usually agree with you on most things GT_Fanatic, but not here. The reason they changed the handling is it was wrong before plain and simple! If cars in RL would be as tailhappy ( especially on race compounds ), driving a car would be strictly prohibited lol. Also I think they have dumped down the pro physics a little and upped the std a bit therefore, which makes sense couse the difference is less pronounced between them 👍
I love this update more and more, really hope they bring back powershifting when damage arrives... :trouble:
👍
 
Jeez, some people just whinge and complain about anything and will never be happy. I think the penalty system is so much better now. The slightest wall ride or bump (Penalty) and you're left to catch up. Finally some separation between the good and bad drivers.
You can't have everything, it is only prologue remember. Why would PD spend so much time updating and adding new features to prologue when all of us are just going to toss it when the full game comes out? Do any of you guys play GTHD anymore? No!

I feel the basics of the game are improving and that is enough for me and hopefully other reasonable people.
 
The real reason that they upped the tyre physics was to give the noobs a chance. PD are neglecting the hardcore fans.

seriously, pro physics should be set at "as close to real life". The trick is to name it something that the noobs wont want to use like "super easy" and let them think they are playing pro:idea: I cant believe PD would just dumb it down for the chance to sell more consoles after doing all that work on the physics, please PD give me the option to have the most realistic physics out there.
 
I have ZERO problems with the new update, it only brought me good things...
I can imagine it's not so cool that people with wheels have problems now since this update, but i think the rest of the people are whining a little bit too much to be honest.
 
The physics now are more realistic than they was before just because its easier doesn't mean its not realistic, then NSX before the update was like driving on ice now it feels a lot better.
 
NSX was like driving on ice? Man, it gripped like a charm.

You know, you just had to keep the foot on the gas pedal to avoid skidding, the more you pushed, the more grip it delivered through its awesome chassis. Sudden gas lift = Epic Fail. Gentle gas lift = Pure owneage.

Now it is just a regular one-size-fits-all no-personality car. No fun at all.
 
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The physics now are more realistic than they was before just because its easier doesn't mean its not realistic, then NSX before the update was like driving on ice now it feels a lot better.


if this update does make the cars more realistic than im 100% infact 200% behind it. i hope you are right, then again chronos sees to have driven a few cars in his time, he does not think its more realistic. he opinion is worth much more than ours, unless you have driven more variety of spors cars than him
 
I cant get that great 'Im better than you,vette' feeling anymoore,this is easyer.No ones guestioning my 'talent' :indiff:
 
NSX was like driving on ice? Man, it gripped like a charm.

You know, you just had to keep the foot on the gas pedal to avoid skidding, the more you pushed, the more grip it delivered through its awesome chassis. Sudden gas lift = Epic Fail. Gentle gas lift = Pure owneage.

Now it is just a regular one-size-fits-all no-personality car. No fun at all.

I agree, there were many complaints with NSX's "skiddishness" before update, but nothing else turned in better than it. Now it is dumbed down and doesnt require as much finesse to master. I'm finding that the only safehaven for a realistic/challenging drive is drift trial with N1 tires.
 
you lot are never happy you cant please all the peeps all the time. works ok for me the sound is A1 just need private rooms and the ability to talk (Although FOB have our own TS server)
 
if this update does make the cars more realistic than im 100% infact 200% behind it. i hope you are right, then again chronos sees to have driven a few cars in his time, he does not think its more realistic. he opinion is worth much more than ours, unless you have driven more variety of spors cars than him

Bruno Senna is a GP2 driver and PC gamer, he worked on Ferrari Challenge. The devs wanted to make a sim, Bruno set about it and they said this way too hard, so they reached a compromise, I'd say its similar to the old GT5p, perhaps better in some ways, it is arcade meets sim.

Just look at average to good drivers, driving around in the Suzuki Liana semi fast, there spinning off all kinds of ways. Just imagine giving them a 400 BHP and tell them, you or me to drive around Suzuka fast, it wont be pretty, it takes understanding, practice and care. Doing 70-100 mph on a motorway or 50 mph on a road is different on a track, you have to be measured and anticipate.

I don't want to get into a flaming debate, or talk about cut slicks, lots of people enjoy this update but playing the same cars and tracks with imo less exciting physics almost means no play. A shame for me as I've added people to play against but I'm not drawn to this update.

I just like a challenge, with depth, I know there are hundreds of thousands of better drivers than me in real life and games, I have no illusions. I just hope its another PD experiment and not an approach to make it GRID Turismo. I bought a G25 for gt5p and was loving the F40, vette's, but G25 feels like overkill now. Sorry but thats the way I see it and don't expect many to agree, but of course GT5P needs tweaking, I could make a list 50,000 long.
 
I won't lie, my driving skills were lacking in ALOT of areas before the update. Now I can drive with no aids on at all. I think they DID make it too easy. I was looking forward to buying a wheel, shifter and pedals, hell now whats the point I can win with a controller!

Exactly. They have pretty much ruined it. I made it a point to set aside time to play a LOT this weekend, and the game isn't even very much fun any more. I raced most of the day yesterday and several hours this morning. I really wanted to "give it a chance". But, let's face it, what we have now for physics is "Arcade: Super-Mega-Ultra-Easy" and "Arcade: Super-Mega-Easy". I took the Art Morrison around Fuji a couple times and didn't even come in dead last! In one of them I came in 1 place behind Div in a Ford GT LM (We both had a bad race though because of a very skilled punter / shortcut runner in a red boxy thing). What a joke. That car handled like crap before the update because a 1960 Vette, even stiffened, slammed, etc. would handle like complete crap. The only way around that would be to fit a completely different suspension under it. Now it takes zero skill whatsoever to get it around Fuji. You can be as clumsy and lead-footed as you like and there just isn't much downside to it.

I've also seen a LOT of terrible driving out there. The kind of driving which before the update would have been a sure sign that the driver didn't stand a chance. But now, crap driving actually seems to be rewarded.

Do this for "fun": Create a new account without a GTP prefix and copy your GT5P save game into it. Go out and drive a couple times around Fuji as cleanly and well as you can (i.e. pretend you still have your GTP tag). Then go race again and be a complete horses-back-side. Use cars to brake, ignore the racing line, drift when you know you shouldn't. Basically, do all the crappy things we all complain about other drivers doing. Suddenly you'll stand a good chance of winning.

Yes, before the update I did have the feeling that things were a little bit too hard, but only a little. Now things are vastly too easy. It makes GT4's physics feel downright perfect. What a joke.

And, before I get royally flamed: I DO understand that many people don't want extreme realism. They just want to have fun. That is why there are two physics modes! One for casual drivers, and one for those who truly want a sim. That's just fine. I'm this way about a lot of games myself - often setting the difficulty to "easy" because I just want to go have some fun, I don't want to spend my valuable time becoming uber-great at shooting a flak-cannon (for example). If that is what you want, then that's great, go have a fantastic time in Standard physics mode.

But please PD, for those of us who want a sim, give us back a driving experience that requires practice and skill and finesse, not this pedal-slamming opponent-ramming crap.
 
So, am I to assume there is no point in buying a PS3 and GT5P?
Should I just wait on GT5 before making the gamble with a game that so many are horribly unhappy with? (admittedly, I've never played it and I don't know many, if any of the members complaining)

None the less, what do you all think, is this new update just enough to ruin the entire experience?
 
So, am I to assume there is no point in buying a PS3 and GT5P?
Should I just wait on GT5 before making the gamble with a game that so many are horribly unhappy with? (admittedly, I've never played it and I don't know many, if any of the members complaining)

None the less, what do you all think, is this new update just enough to ruin the entire experience?
I think the update has improved it. :)
 
IMO, you say that because, if your sign has been updated lately, you drive with the Sixaxis.

Maybe this update was for making everything easier for the Sixaxis users.
 
So, am I to assume there is no point in buying a PS3 and GT5P?
Should I just wait on GT5 before making the gamble with a game that so many are horribly unhappy with? (admittedly, I've never played it and I don't know many, if any of the members complaining)

None the less, what do you all think, is this new update just enough to ruin the entire experience?

The complainers are always more vocal than the praisers...but thats because complaining about something has more discussional value than praising - which usually is just everyone agreeing.
Any Gran Turismo fan is missing out not having GT5:P, seriously. You'd have to be crazy to wait till GT5 without playing or owning GT5:P.
 
IMO, you say that because, if your sign has been updated lately, you drive with the Sixaxis.

Maybe this update was for making everything easier for the Sixaxis users.
As a Sixaxis user, yeah. A lot of cars were simply uncontrollable with a Sixaxis and no driving aids before the update, now they are much more controllable. I'm sure it was a big blow to wheel users, but hey, should we be required to buy wheels in order to control all the cars? I don't think so. Maybe PD needs to have slightly different physics models for the wheel and for the pad.

But besides that issue, the update has a lot of nice enhancements.
 
So, am I to assume there is no point in buying a PS3 and GT5P?
Should I just wait on GT5 before making the gamble with a game that so many are horribly unhappy with? (admittedly, I've never played it and I don't know many, if any of the members complaining)

None the less, what do you all think, is this new update just enough to ruin the entire experience?

Kent,

You can prob buy it on Ebay for about 15 dollars or so. I'd say just buy it there..and save your self a little money. Its not worth the full price. Just get it to see what the fuss is about. Its a great game, great graphics, it just has a lot of small things that make people mad.

Chad
 
The real reason that they upped the tyre physics was to give the noobs a chance. PD are neglecting the hardcore fans.

I haven't had a chance to try the new update, probably will tomorrow .... but this much I know, the car handling before the update was unrealistic. The REAL reason they did is to make it more realistic, now like I said , haven't tried the update so maybe they over did it?

All I know is it was unrealistic before.
 
Maybe PD needs to have slightly different physics models for the wheel and for the pad.

If, as people seem to be thinking, this made the game easier for sixaxis controllers and much too easy for wheel users, then your idea is a good one...

I haven't had a chance to try the new update, probably will tomorrow .... but this much I know, the car handling before the update was unrealistic. The REAL reason they did is to make it more realistic, now like I said , haven't tried the update so maybe they over did it?

All I know is it was unrealistic before.

Look, I know we all *want* GT5P to be realistic. Before the update the Ford GT (road car), as an example, had an accelerator so touchy that, as modeled, I doubt it could have been safely driven in every day life. And yes, that was at least somewhat unrealistic. Now the Ford GT can be chucked-about willy-nilly with the pedal mashed to the floor and you practically can't get it to misbehave. The problem is that this is even more unrealistic. I think they've gone way, way too far towards "arcade". The cars feel too much like they do in NFS Carbon (pretty awful).

If, as people seem to be thinking, this made the game easier for sixaxis controllers and much too easy for wheel users, then your idea is a good one...

I'm really getting the feeling here that casual racers are liking the update and "hardcore" racers aren't. Again, isn't that the reason to have 2 physics modes in the first place? Seriously, Pro mode is now easier than Standard used to be. That just can't be right, can it?

Errr. Sorry for three-posts in a row. I meant to edit a previous post and hit the wrong button...
 
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Look, I know we all *want* GT5P to be realistic. Before the update the Ford GT (road car), as an example, had an accelerator so touchy that, as modeled, I doubt it could have been safely driven in every day life. And yes, that was at least somewhat unrealistic. Now the Ford GT can be chucked-about willy-nilly with the pedal mashed to the floor and you practically can't get it to misbehave. The problem is that this is even more unrealistic. I think they've gone way, way too far towards "arcade". The cars feel too much like they do in NFS Carbon (pretty awful).

Is this all with N tyres or R? If youve made this judgement on R tyres...then thats why.

Woops, didnt notice Interceptors post, sorry.
 
I use a sixaxsis and a few people on the borard here seam to think i drive pretty good, just because some one has a wheel dosnt instantly give them an advantage. I have a DFP but i cant drive with a wheel for me the controller is easyer. with the wheel I (IMHO) cant make corrections fast enuf and always feel behind the car. I dont have all the other things that I would drivng a real car telling me whats about to happen. So i have to wait untill it happens witch is to late. On the other hand i know that there have been quite a few times where if i had taken the time to get used to the wheel it would have prevented the misakte i made, mainly in the area of throttle controll and those corneres where very little steering in put is needed.

I had been latly looking in to getting a good desk to mount the wheel to and praticing with it but now theres no point really everything is so freaking easy to drive why bother.
 
I'm really getting the feeling here that casual racers are liking the update and "hardcore" racers aren't. Again, isn't that the reason to have 2 physics modes in the first place? Seriously, Pro mode is now easier than Standard used to be. That just can't be right, can it?

Errr. Sorry for three-posts in a row. I meant to edit a previous post and hit the wrong button...

I'm not super hardcore, I still need a lot of practice, and a wheel really. But I'm certainly not casual either... I've been playing GT for several years now.

The professional physics were simply too touchy on a pad before. I think that the game's difficulty level when using the pad since the update is spot on. Perfection, really. If it's too easy for wheel users though, maybe PD should make the game use the old tyre grip levels for wheel users so it isn't too easy for them.

I know there's "Standard" and "Professional", but under professional on a pad you can't control the fast cars like the Ford GT. They just need to adjust the physics based on what input method you're using so it's challenging, fun, playable, and feels realistic on both the pad and wheel using either physics setting.
 
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