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Is it then better to play the game offline? Are the drivatars tamer that way? Do they display better racecraft?
Questions questions...
Questions questions...
You know what, come to think of it the AI has been driving better since I've been playing offline, but I can't say for certain. Perhaps I'll turn it back online and perform some tests later this week.Is it then better to play the game offline? Are the drivatars tamer that way? Do they display better racecraft?
Questions questions...
Am I to read into the last two posts that if I sign out of XBL the AI uses a script, and not the drivatars?
After I turned off aggression in the Drivitar menu, the AI went more along the line as it used to in FM5.I believe so.
So I reinstalled F5, and I've got to say the AI's much better - they actually drive clean and don't try to forcefully take your racing line or put you out of commission like they do in 6.
F6's AI reminds me of FM4 AI.
Isn't the degree of the A.I.'s windowlickness proportional to the selected level of difficulty? I mean if I were to set it at unbeatable they should be cleaner than when set at above average level, right?
After I turned off aggression in the Drivitar menu, the AI went more along the line as it used to in FM5.
One thing I've noticed about the AI since FM5, is that if you are a really good/fast driver they tend to try to follow your pace, and they end up making more errors causing them to fly off road or take corners horribly. It is possible that your pace may have been causing him errors.I just saw what appears to be a serious case of rubber banding by the AI in a free play race. It was so bad it was laughable. I saw that there was an achievement for winning a 24 car race in free play with the 66 McLaren. I did not own one so I rented one and set up a 10 lap S class race on Daytona thinking that I would be lucky to finish 5th given how fast some of the other S class cars are and that I had not upgrades or tune on the car I was driving. There was one car in the field that was very fast. I'm not sure what it was as I never got a good look but I would guess it was a Noble.
Anyway I did have a couple of mods equipped to increase the HP and grip a little on the McLaren and I set off. Laps were consistent for me and the car was running somewhere around 197mph. The AI car was clearly much faster than that pulling away on the straights till it was almost out of sight at times then I would start catching up with it. on some laps it slowed a lot in the turns and I was able to overtake and on others I was not gaining on it hardly at all. Finally about 6 or 7 laps in I had managed to get far enough in front that I could no longer see it behind me then on the very next lap it passes me like I am sitting still, must have been doing at least 220mph or more as it went by. It slowed a little in the corner and I closed the gap then it did not pull away on the straight and I caught it in the next corner, 2 laps later I was so far ahead I could not see it again.
All this time my lap times are barely fluctuating maybe 1/10th between them on average maybe less. The AI car laps were so out there really fast one lap and really slow another like something in the game was causing him to slow down and let me get ahead at different points in the race. One thing is for sure I should never have been able to win that race in the car I was driving yet I won by a large margin with ease.
One thing I've noticed about the AI since FM5, is that if you are a really good/fast driver they tend to try to follow your pace, and they end up making more errors causing them to fly off road or take corners horribly. It is possible that your pace may have been causing him errors.
Still it's hard to say, as the situation does seem weird.
Is it possible their single-player behavior is more aggressive than their multi-player behavior? I know mine is.
Flawed Drivatar may have a big case on this.Overall the AI is kinda bad.
Although from my expirience its very diferent from track to track and also what car I am using. Some combinations I can win rather easly on unbeatable others I am getting kinda smoked.
What anoyes me the most is that most races are so short, so in order to win them the only viable strategy is to brute force my way through the field.
The system in project cars where the player can chose the lengt of carrer races are much better.
Also I think most people underestimate how dificult it is to program AI. We are kinda artificial intelligence. Its not just something that is easy to do.
I think one solution was lengthier races with fewer cars on track. I would much rather a grid of like 6-8 cars with some very fast AI that was more aware of its suroundings.
Unfortunetly Turn 10 has gone a route where they try to pack as many cars on the track as posibel, and make it dificult to beat them just by making them brake check, side swipe into you and stuff like that at every oportunity they get.
I like drivatars, for me 40% of their difficulty (expert?!) is mostly enough in career. They're more alive and more human-being than bots in other racing games. But I feel that they are just bots, and it's OK for me.
I think that major part of drivatars's AI is scripted. I think that user-data is used to default bots. As I see in game menu "My Drivatar", user-data for drivatars is just some numbers for some parametres which are gathered independently from track to track. If I'll play only one track, my drivatar will be 100% synchronized (pre-learned) just for this track and 0% for others. But my drivatar can race on all tracks...being with default AI or being default AI plus my additional user-data.
Thanks for URL for Microsoft research page
I just did a 50 lap race at Spa with AI on unbeatable and I watched for 30 or more of those laps a Bentley GT3 stuck on the final bus stop chicane. How are they some bad?
Some have reported the AI has taken a turn for the worst after the latest CU. Check official forums for details.
That isnt my experience since the last CU, in fact they are driving much better than ever before. Both cleaner and faster.
We've all seen the video evidence you provided of your superlative driving skills so my suspicion is that the better you drive, the less bashy the drivatars are that the game picks to race against you.That isnt my experience since the last CU, in fact they are driving much better than ever before. Both cleaner and faster.
I agree. It's an observation that I've noticed over the years. The better you drive, the better they drive. That's taking into consideration the fluidity of your movements, the proper lines you should/are taking, as well as how much you're pushing it, I feel.We've all seen the video evidence you provided of your superlative driving skills so my suspicion is that the better you drive, the less bashy the drivatars are that the game picks to race against you.
We've all seen the video evidence you provided of your superlative driving skills so my suspicion is that the better you drive, the less bashy the drivatars are that the game picks to race against you.