I really don't give a **** about interior mode or some graphical differences. It's all about how it performs.
JimmieActually I was saying noone in their right minds would use photomode, cockpit is IMO a bad view. You can do whatever you please, but I detest it, so to answer the original question: Yes, I would pay that money for standards.
EDIT: I also hate that standard vs premium always degenerate into cockpit view users VS the bumper cam using master race.
I paid over 1,4 million for a standard Mazda Furai '08.
skubabenI would have payd 20 m for the right standar car.
EDIT: I also hate that standard vs premium always degenerate into cockpit view users VS the bumper cam using master race.
What?
I honestly can't bring myself to spend over 300,000 credits on a car that was modeled nearly a decade ago. The 'Premium' cars are actually the industry standard, GT5's 'Standards' are last generation cars and shouldn't really be in a 2010 game. They had half a decade to make GT5 and they ended up releasing an unfinished game with 80% of the cars being low detail PS2 cars. As a long time GT fan, PD have disappointed me. PD should have planned GT5 properly and made at least 500 'Premium' cars. If Forza had 80% of it's cars being low detail PS2 models, everyone here would be slamming the game and ripping the **** out of it, but because it's GT, everyone here is acting as if it's perfectly fine and no big deal. The very same people who were criticising Forza 3 for having slightly inaccurate car models, are the same people who are perfectly fine with GT5 having PS2 cars. It's madness.
Sorry about that, but I had to rant. I've been a long time GT fan and GT5 is the overall worst one yet. The physics and 'Premium' cars are excellent but the rest of it is pretty poor. GT5 is more of a GT6rologue if I'm being honest. I'm sorry if you disagree but I'm annoyed by the double standards exhibited amongst the community.
I honestly can't bring myself to spend over 300,000 credits on a car that was modeled nearly a decade ago. The 'Premium' cars are actually the industry standard, GT5's 'Standards' are last generation cars and shouldn't really be in a 2010 game. They had half a decade to make GT5 and they ended up releasing an unfinished game with 80% of the cars being low detail PS2 cars.
You don't subtract development time spent on any of those games to come to the time GT5 was in development.Then came GT:HD Concept, which was in 2006. Now it's down to 4 years. Then, take in the times for GT5: Prologue and GTSP, and you're somewhere within 2-2.5 years.
- GTPSP was a quickie side game, meaning it didn't take long to do and didn't require the entire team to work on it.