GT Sport Daily Races: The Hills Are Alive

There’s a new set of Gran Turismo Sport Daily Races available today, running across the next week, to keep players occupied while we wait for news on Gran Turismo 7.

This week’s three events visit three race tracks which sit in the shadows of mountains — with even the two fictional venues based on real-world geography.

That starts with Race A, which heads to the Italian Alps and the GT-original Lago Maggiore circuit. It’s the West layout that will be hosting this week’s one-make race, which cuts out the stadium section from the full GP loop, and you’ll be running it in the reverse direction.

The car for the event is a bit of a bruiser, hailing from the United Kingdom. TVR’s Tuscan Speed Six was essentially the last “volume” production car from the brand, with somewhere in the region of 1,500 Tuscans made across six production years before the company effectively folded.

It boasted a purpose-built straight six engine — the eponymous Speed Six — to replace the aged Buick/Rover V8 the company had used for almost every model for two decades, but still had almost 400hp on tap in its 4.0-liter form.

Despite being equipped with Sports Medium tires for this race, you’ll certainly need to down some brave juice for the four-lap sprint as the Tuscan can bite pretty hard. Almost as hard as picking a color from the wide range available on the TVR.

Race B is more of a usual GT Sport recipe. You’ll be driving your choice of Gr.4 car in a four-lap sprint at Dragon Trail Seaside. The Gr.4 class is the game equivalent of the SRO GT4 category, with heavily road-based race cars, and it’s usually the front-wheel drive cars that dominate.

However it’s important to note that it’s the reverse track this week, and that changes the nature of the track somewhat. The easy first chicane becomes a nasty final chicane, with a tighter exit corner than entry, while the infamous “Chicane of Death” becomes merely painful unless someone misses their braking point.

There’s also the second hairpin to contend with, which seemingly has no correct racing line through it — and with everyone trying different approaches, collisions are inevitable.

The final race this week is a Gr.2 event, featuring the six Super GT cars — one each from Honda, Lexus, and Nissan, for each of the 2008 and 2016 seasons — in a ten-lap endurance race at Suzuka.

You’ll need to factor pit strategy in this week, as both the Racing Medium and Racing Hard tires are required. That means you will have to use each set at least once during the race — and you can’t get around that by stopping on the last lap or, if you’re far enough down the grid, the first lap — or you’ll get a one-minute penalty after the race.

Tire wear is a little higher than we’ve seen in recent weeks, with a 7x multiplier meaning the 10-lap race will have 70 laps of wear on your tires, so you’ll need to split your strategy to have as few laps as you can on the slower hard tire without running too many on the mediums and wearing them out.

The three races will run through to Monday February 7, when another set will replace them.

Race A

  • Track: Autodrome Lago Maggiore – West II, 4 laps
  • Car: TVR Tuscan Speed Six ’00 – Provided Car
  • Tires: Sports Medium
  • Start Type: Grid Start
  • Fuel use: Off
  • Tire use: Off

Race B

  • Track: Dragon Trail – Seaside II, 4 laps
  • Car: Gr.4 – Garage Car
  • Tires: Racing Medium
  • Start Type: Rolling Start
  • Fuel use: Off
  • Tire use: Off

Race C

  • Track: Suzuka Circuit, 10 laps
  • Car: Gr.2 – Garage Car
  • Tires: Racing Medium*, Racing Hard*
  • Start Type: Rolling Start
  • Fuel use: 2x
  • Tire use: 7x

* denotes mandatory tire

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