Developer Diary

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Go Behind the Scenes on iRacing’s New Dynamic Damage Model

Wrecking is an unfortunate part of racing. It also represents one of the hardest hurdles for sim racing developers to overcome. To help players understand just what a detailed system entails, iRacing has released a new behind the scenes video of its upcoming dynamic damage model.

Gravel Heads to Console and PC February 27

A new developer diary for upcoming off-road racer Gravel has revealed a 27 February 2018 release date. Italian developer Milestone will be launching its latest effort in the early months of next year and promises a thrilling romp in the dirt.

Assetto Corsa’s 1.5 Update to Include New Visual and Audio Features

Last we talked, “Black Cat County” was under the microscope, the free-to-all picturesque location inspired by the American South. The location, spurred on by the feedback given by an automotive manufacturer with close ties to Kunos, allows players to experience the joys of driving in a natural, more relaxed fashion. An entirely new outlook of the game in comparison to the more focused-based track action the game primarily focuses on, no doubt.

Assetto Corsa Developer Diary Delves Into 1.5 Update

With winter in its final throes – especially here in Toronto, complete with freezing rain as I type this – things are heating up all along the automotive landscape, both in the real world and digitally. While Assetto Corsa’s console release was delayed, the folks at Kunos Simulazioni continue to work tirelessly on their title in preparation for the next big update (v1.5), with the first of three blog updates dedicated to the latest version going live earlier today. Like most big projects, the real work starts at home.