GTPlanet


Archive for the ‘Gran Turismo 5’ Category

Gran Turismo 5’s “Weather System” is “Done”

Wednesday, November 18th, 2009

kazunori-yamauchi-pictureIn the latest issue of the Official UK PlayStation Magazine, Kazunori Yamauchi made yet another statement about the questionable status of Gran Turismo 5’s weather system:

“Night racing is going to be a part of GT5, but with things like dynamic weather, the choice is about whether it will improve the experience. The functionality is not a problem – we’ve got the weather system done – but if we are not sure about the quality of it, and how it improves the driving experience, we are not going to have it in the game.”

He has expressed concern with dynamic weather affecting the “quality” of game for some time now, remarking that Polyphony Digital is simply “experimenting” with such a feature. By confirming that its implementation is actually complete, he may have greater confidence the weather system will, ultimately, make the cut.

Yamauchi also made it clear that he has no intentions of sending GT5 out the door without all of its content and features:

“Let me be clear on this. There is a massive amount of content in this game, I don’t think there are many teams that put as much into a game as we can. The launch of the game isn’t a start, we are releasing a full game. Everything we want to put into the game is on the disc when it ships. Having said that, we do have a sizeable online team that will look after it once it’s launched.”

As you may or may not be aware, there is an ongoing “debate” about updating games via the Internet. On one hand, it gives developers the opportunity to fix any bugs or problems after the game hits store shelves. On the other hand, they may be more likely to sell a game with known problems or with a lack of content just so they can meet a particular deadline. Fortunately – and perhaps, unsurprisingly – Yamauchi remains focused on quality.

One final comment, however, does cause concern:

“They’re spending less time with a single game and this is reflected in the design of GT Mode.”

Although see GT5’s “GT Mode” surely won’t be as inconsequential as what we saw in GT PSP, this statement still makes those of us who enjoy the enduring challenge of GT games just a little bit uneasy. Thanks to calvins48 for sharing this interview!

Kazunori Yamauchi Goes Racing on ‘Ring

Sunday, November 15th, 2009

yamauchi-nurburgring-vln

Kazunori Yamauchi’s participation in the VLN’s BFGoodwrich Langstreckenmeisterschaft event on the Nurburgring Nordschleife last month is carefully documented in the latest issue of Auto Express. Editor Owen Mildenhall, who shared the car with Yamauchi and Peter Lyon during the 4 hour endurance race, has posted about the experience on the magazine’s website. Unfortunately, the differential on the team’s Lexus IS-F wasn’t up to the task, forcing Yamauchi to retire the car after just 40 minutes behind the wheel.

yamachi-nurburgring-vln-2009It wasn’t all for naught, though: Yamauchi still learned from the intense experience, which he hopes to be able to simulate in Gran Turismo 5:

“I feel like I am in a dream, driving as fast as I possibly can. The only time I get in this trance-like state is when I am racing a real car. I want to understand what makes me feel like that, and ultimately feed it back into Gran Turismo 5.”

Of course, this actually isn’t Yamauchi’s first event on the Nurburgring – he also competed in another VLN race in the IS-F last August, with the team finishing first in their class (Yamauchi blogged on preparations for the event here and here). His ultimate goal is to compete in the Nurburgring 24-hour Endurance race next May, and, hopefully, we’ll all be able to follow along at home with fresh copies of Gran Turismo 5!

(more…)

Yamauchi Responds to GT5 Track Editor Rumors

Tuesday, November 10th, 2009

yamauchi-ign-sema-interviewMost of the Kazunori Yamauchi interviews from “mainstream” gaming sites are generally pretty weak, but I’ve got to hand it to IGN editor Ryan Geddes for asking some direct, important questions during his time with the GT series creator at SEMA. Although Yamauchi’s ability to talk his way out of specific answers remains strong, Geddes’ latest interview drew some interesting comments. Watch the interview above (look out for replay interior footage of J.R. Rocha’s G37), or keep reading for complete analysis of all the high points

(more…)

18-Megapixel Gran Turismo 5 Screenshots

Monday, November 9th, 2009

tt-headlights-small

Enjoy this second round of SEMA Gran Turismo 5 screenshots in their full, 5760 x 3240 resolution. The details which emerge at this size are, as always, breathtaking!

(more…)

Gran Turismo 5 SEMA Demo Gameplay Videos

Sunday, November 8th, 2009

Finally, we’ve got our first look at video of J.R. Rocha’s G37 in the latest Gran Turismo 5 SEMA demo. Unfortunately, the quality is very poor compared to what people managed to grab at previous shows, but it’s better than nothing, right? The lack of footage seems to indicate that the GT Awards show was the only place the demo was playable, which would explain the lack of more footage. Thanks to akumatose for sharing these! The first clip, above, shows replay footage, and the second provides a look at the interior.

(more…)

Closer Look at GT Award-Winning 1970 Mustang

Saturday, November 7th, 2009

1970-mustang-transcammer-sema-2009-gt-awards-9

A few more pictures Philip Koenen’s 1970 Ford Mustang were snapped by AutoBlog, providing a much closer look at the latest addition to Gran Turismo 5’s roster. We’re still, collectively, waiting on video footage from the new SEMA demo, which supposedly features previous GT Award winners, so if you see anything floating around on the web, please let me know!

1970 Mustang Wins GT Awards at SEMA 09 [UPDATE]

Friday, November 6th, 2009

gt-awards-2009-sema-winner-mustang

It’s taken a surprisingly long amount of time for word on the latest GT Awards winner to get out, but IGN is first to break cover and confirm the winner: a 1970 Ford Mustang with a 427 SOHC “Cammer” engine. The car is a mean-yet-classy addition to Gran Turismo, carefully pieced together by Philip Koenen and Grand Touring Garage in Oregon for a “Hong Kong client” after a long search for the right body and engine. The powerplant is particularly special: considered one of the best Ford has ever built, it produces 616 hp at 7000 rpm and 515 lbs/ft of torque at 3800 rpm.

Other finalists included a Scion tC with a very, very interesting front-mounted wing, a Camaro SS stuffed with carbon fiber, and an upgraded, twin-turbo Lamborghini Gallardo LP560-4, though none were able to capture Yamauchi’s attention like the ‘Stang. Watch for it next spring in Gran Turismo 5!

UPDATE (Nov. 7):  New pictures of the other finalists and awards ceremony added to the gallery below.

Yamauchi Hints at “Rewind” Feature in GT5

Wednesday, November 4th, 2009

sema-yamauchi

Yamauchi’s latest interview with AutoWeek magazine has quite a few surprises, with Yamauchi going so far as to confirm GT5’s development cost and a controversial new feature. Keep reading for a quick summary of everything you need to know…

(more…)