
The latest update for Gran Turismo 5 is now available, and offers a few minor tweaks along with a timely change (given one of the questions in my recent interview with Kazunori Yamauchi) to the engine sound of the Honda Weider HSV-010.
Here’s the official change log as announced by Polyphony Digital; as always, stop by our GT5 Forum for more analysis and discussion of the undocumented changes by our community members.
GT5 Photomode image by Horde_R35.
You should follow GTPlanet on Facebook, and on Twitter @GTPlanetNews. You can also get GTPlanet's news by full-text RSS feed, or delivered via email, straight to your inbox every day.
Newest comments are displayed first.
I hope I have enough room on my PS3 for the update… I haven’t been able to use it for a while, and likely won’t until a few weeks, and I have no clue what sort of space I have remaining. Less than 600MB if I’m remembering correctly, though.
Am I the only one peeved that
The [Tire/Fuel Consumption] settings under [Event Settings] of the Online Lounge can now be set in four levels; “None”, “Normal”, “Fast”, and “Very Fast”.
Is ONLINE only?
Would love to do this in Arcade mode… especially as the two physics models are now the same…
How many MB is the Update.
The HSV is the hope.
Look how gorgeus this race car look, it represent what GT should be about. They can add all the road cars they want but without a proper SuperGT championship this game will never feel complete. They should add more.
Super GT doesn’t equal Gran Turismo.
One car down, 1,040 to go…..
I admit the power of complaining
“Improved the scoring method in drift trials to prevent cheating” OH GOD FINALLY! Tired of douchebags using Subaru 360′s and getting 20000 points.
The rear view camera onboard the HSV is functional now to, it was a black square before.
panjandrum
You are right if the off-line and on-line physics are the same, the game just got better.
From all the cars that need urgent help in the sound department… Kaz and PD choose the new Honda of the last DLC????
Can’t believe it, but I understand it: PD work without any logic.
No matter what he says… I think he doesn’t even plays his own game… If he did, he’d know exactly which cars need new engine sounds (GT-One, Sauber Merc, etc.)
stop complaining lots of people complained about this car not sounding right and now your complaining that they fixed the car sound and nothing else that’s plain dumb
That last line… It says “online control characteristics differed from offline.” Are they saying that online an offline handling/physics/feedback is finally identical? That would be the best news to me since the release of GT5. Do we have any confirmation that this is indeed truly fixed?
‘Fixed an issue where fuel was not being consumed when entering an endurance race with a Prius.’ Sounds useful, but you’ll likely be lapped already when the opponents will go into the pits.
I’m sure that’s to add realism, but that’s just an update that no one will use. If we’re going relate to Prius and etc, a reasonable update would make the Prius models drive like they should, i.e. Tuning a Prius ends up using the engine on;y until a certain speed like 80mph. In the Prius Touring ’03, the power from the electric motor stops at 113mph. Even with electric motors, why are they slow from the start, yet gain more acceleration at higher speeds? That’s not how they work.
Then there are annoying issues that have been here for a good while now, issues like how the Tesla Roadster’s performance is nothing similar to real life. EVs and hybrids alike are all sluggish from start, yet gain acceleration between 30 – 70mph, that’s not how electric motors’ low-end torque is supposed to perform, in real life, they’re powerful from the start! Even have a look at the Citroen GT concept. Despite from having the most torque of any car in the game, it’s very slow from a standstill.
The last complaint! If a normal car can drive without consuming fuel with the [Tire/Fuel Consumption] off, why does an electric car does? Also with the [Tire/Fuel Consumption], why can’t an electric car charge?
Those are the problems more than enough people are fed up with that should be realized instead of fixing a Prius for the endurance races tat no one will ever bring it to!
3.0 is coming…. I hear thunder in the distance.
Me to
No more please, still recovering from Sandy -_-
I feel… 3.0 is going to be something big…
The west’s thoughts are with you, HKS.
“• Fixed an issue where fuel was not being consumed when entering an endurance race with a Prius, or when setting tires and fuel to be consumed in the online lounge. Affected cars: Toyota Prius G ’02, Toyota Prius G ’09, Toyota Prius G Touring Selection ’03, Toyota Prius Touring Car.”
Oh I was so concrned about this LOL!
Someone actually used those cars besides in a seasonal event ?!
knowing GTPlanet they want to cover everything
Can you tell me how 3D has been improved?
I tested it on sony HX720 series and its better almost no crosstalk on fences and far objects on the track,cockpit is flawless and depth is amazing :)
Thanks, I have a PS 3D display and crosstalk is a serious issue till now, after updating IU will bummp up parallax to 10.
sweet, even the HSV looks pleased
Another car pack or something could be in this update…2 year anniversary approaching.
A Reach, I know…Just saying.
About “Tire Wear” being faster, as option
if set to fastest, does this mean that engine can break in faster? Does someone have the liberty to test this out?
Happy sounds are being acknowledged, and Happy that Kaz knows that sex does sell. Make this game sexier.
cheers PD, and GTP
‘”and Happy that Kaz knows that sex does sell.”
Yeah, ’cause now GT has become the real prostitute simulator.
Doubtful faster Tire wear will make engine break in sooner.
A faster turning tire doesnt seem to relate to mileage. It didnt before when tires where wearing quicker. (Post 2.08 update) My cars still needed oil changes at 95 and 197 miles.
I would think the distance between A-B is consistent no matter how fast the tire is traveling. Could be wrong. Seems like an inquiry for our fave information magnet Famine.
Fixed an issue where the online control characteristics differed from the offline characteristics.
Does that mean what I think it does? Oh and what the heck are enemy cars? :p
The cars you’re racing against.
I don’t even hear a difference. It sounds the same to me.