Gran Turismo Tech Demo Shown Running at “4K Resolution”

Other Polyphony Digital October 3rd, 2012 by Jordan

Polyphony Digital has announced they’ll be showing off a special version of Gran Turismo at Sony’s “Dramatic 4K Experience” in Japan.

The game will be running at “4K resolution”, the new video standard which touts four times the 1920×1080 resolution of current HDTVs, and is powered by four PlayStation 3 consoles.

Sony and other electronics manufacturers are hoping the future video standard will drive new purchases from consumers, and the PlayStation 4 itself is widely expected to support the high resolution.

Astute Gran Turismo observers will recall this actually isn’t the first time Polyphony Digital has shown this technical demo of their game running at 4K; in 2008, at the DownShift 2008 session celebrating the series’ ten-year anniversary, a copy of GT5 Prologue was shown at 4x HD resolution, while another was running at 240 frames per second.

The “Dramatic 4K Experience” is open to the public and can be found in the “OPUS Communication Zone” at the Sony Building in Tokyo throughout the month of October.

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146 Comments

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  1. October 14th, 2012 at 5:59 am - #
    Slurm

    Great, better graphics. Just what Gran Turismo needs! Well done Polyphony, what a stroke of genius.

  2. October 6th, 2012 at 12:29 pm - #
    GTrf

    if someone didn’t know. To increase stability of FPS you need to reduce the screen to 90%. Display settings > Set display size (HD)=90%. This works! sorry if my english is bad.

  3. October 5th, 2012 at 7:38 pm - #
    37kazzmark

    OMG I was across the road to the Sony Centre in Tokyo yesterday, but didnt go in, I’m back in Australia now :(

  4. October 5th, 2012 at 8:53 am - #
    MorphicJim

    How’s this for an idea: Reputation rating, linked to what happens to your front bumper.

    Highest negative points for your front end hitting the side of another car.

    This could also work for seasonal events with AI.

    There should also be ways to clean your slate by passing licences or completing special ‘high traffic’ events, or just driving cleanly, or by the amount of time spent in close proximity with other cars without collision.

    Then you could go online and avoid all the muppets !! if rooms were rated by reputation.

    Also, a good reputation could put a multiplier on earnings etc.

    • October 5th, 2012 at 10:22 am - #
      ProjectVRD

      It would have to be alot more complex than that.

      For instance, you have managed to complete six laps of the Ring and be no more than 3 car lengths behind. Providing the driver in front of you is experience then that shows you are a very good driver and your reputation should be sky high… not many can keep such short distances between them and another good driver without crashing into them.

      But then, on the seventh lap, the driver in the lead makes an honest mistake and his rear wheel goes on the grass, he spins and with no time move out of the way, he driver pursuing ploughs into the side of the race leader. Neither driver is dangerous, but under your idea as it stands now the second driver is hit with a reputation drop. These scenarios happen in professional racing, the pursuing driver is never put under any sort of blame, he is considered powerless to prevent the collision.

      Everything I totally agree with, especially reputation climbing if you can pursue because that is a really difficult part of racing to master. But something needs to be put in place to make a distinction between carelessness, dangerous driving and an unavoidable situation.

      Essentially your plan would work so much better if unavoidable situations did not reduce the reputation of the pursuer but instead, even allowed an increase for the amazing work he carried out leading up the accident.

    • October 5th, 2012 at 2:20 pm - #
      MeanElf

      It’s absically a very good idea though – wasn’t it NFS: Shift that had a system that cleared the following driver in such as situation as ProjectVRD suggests? If the second driver is braking to avoid contact at the time of hitting, it didn’t count as deliberate. I know that also can be abused, but it has potential.

    • October 6th, 2012 at 8:56 am - #
      MorphicJim

      Thanks ProjectVRD. Just like the GT5 penalties system it could never be perfect, even F1 marshals can get it wrong !! Hence the need for a method to clean your reputation from points gained when you were innocent: )
      I think that a key factor effecting the rating would have to be the frequency of offences. So, if you’ve already managed six laps of the Nordschleife, then the impact on lap 7 shouldn’t be too harshly penalised…and perhaps wiped from your slate within a few miles of close racing?
      Also, that wheel on the grass could be an indicator to the GT5 physics that an error was made by the lead car.

      Thanks MeanELF, I like the ‘if you were braking at the time’ idea.

    • October 16th, 2012 at 1:38 pm - #
      Progress823

      ^^^^ Love this idea. This would separate good drivers from the crash and bash ones.

    • October 25th, 2012 at 1:17 pm - #
      MorphicJim

      Great, Progress823, thanks, lets hope PD spot this.

  5. October 4th, 2012 at 3:58 pm - #
    flink racquet

    Do you think this will be DLC? Maybe the GTR academy car will be 4K resolution and run at 240 fps. Or a patch to put this in the game, GT5 not GT6. C’mon Koz, you read the forum, I know your username is KTZ. Please!

    • October 4th, 2012 at 6:06 pm - #
      gamerdog6482

      Uh…so much to respond to……..

      1: It took THREE PS3s to run at 4K.
      2: Having it at 240 FPS won’t do anything at all, because 99% of modern TVs only refresh at 60 FPS.
      3: The new GTR academy car is already out.
      4: It isn’t possible for one car to be a higher resulotion/framerate than other cars.
      5: KTZ isn’t Kaz.
      6: What are you smoking?

    • October 4th, 2012 at 6:08 pm - #
      alexlam24

      I am asking the same question gamer dog

    • October 4th, 2012 at 6:38 pm - #
      ryzno

      LOL @ #6

    • October 4th, 2012 at 7:34 pm - #
      e30 freek

      Lol#6

    • October 4th, 2012 at 8:38 pm - #
      gamerdog6482

      And to expand on point #5, if KY actually started an account, why would he open a tuning garage?

    • October 4th, 2012 at 9:06 pm - #
      gamerdog6482

      To FURTHER expand on point #5, about ten comments below yours is KTZ suggesting things for the game.

      Why on Earth would Kaz suggest things to a game he controls on a fan site?

    • October 6th, 2012 at 12:33 pm - #
      GTrf

      if someone didn’t know. To increase stability of FPS you need to reduce the screen to 90%. Display settings > Set display size (HD)=90%. This works! sorry if my english is bad.

  6. October 4th, 2012 at 3:09 pm - #
    dethringr

    how doing it right at 1080i first

    • October 4th, 2012 at 3:10 pm - #
      dethringr

      How about doing it right at 1080i first?

  7. October 4th, 2012 at 3:03 pm - #
    BWX

    I don’t care.

    • October 4th, 2012 at 3:16 pm - #
      GranTurismo916

      Took the words right out of my mouth…

    • October 4th, 2012 at 6:08 pm - #
      TokoTurismo

      Same here.

    • October 7th, 2012 at 1:09 pm - #
      Quakebass

      Well, this is showing off likely next-gen software, and this’ll likely be the future of the gt series, and gaming and in fact general entertainment as we know it.

      So I, for one, care.

    • October 9th, 2012 at 5:48 am - #
      GT5_Honda_Guy

      I have to say I do not care as well. The only way to get the companies to stop force feeding new tech, is to stop buying into it. 3D is a gimmick and so is 4k. Just read online (reputable sites only) and you can quickly see why this is tech we don’t need. Bring on the PS4 though!!!

  8. October 4th, 2012 at 1:52 pm - #
    kyho951

    4k is good, but I don’t expect to see it very soon. The technology for 4k is so expensive because there are no devices on the market that can run it i.e. bluray dvds or cable boxes, etc. That is why 4k is so exclusive right now. A 4k tv is very expensive and I don’t know if Sony is going to be able to put 4k into the PS4 if they plan to release the next console soon; I have been hearing it should be coming within about a year. Sony wants to bring their console on the market before microsoft does, and if they put 4k technology in their system the ps4 would be pretty expensive..

    • October 7th, 2012 at 1:07 pm - #
      Quakebass

      There’s already movie projectorse doing 16k, and I’m pretty sure there’s some 2k to maybe 4k projectors (although expensive) available for purchase. The retina display on the new MacBook Pro is doing over 2k. 4k really isn’t that far off. I’d expect it to be available in the next gen. Maybe the new consoles will have a 4k port set in, along with an HDMI port, and a standard A/V port, even if there are no 4k displays available yet, just for anticipation of the future?

  9. October 4th, 2012 at 1:14 pm - #
    ConradoPL22

    Standards in 4K, yay.

    • October 4th, 2012 at 1:34 pm - #
      HKS racer

      xzhibit would say:
      yo dawg I’ve heard you like standard cars
      so we put GT5 in 4k resolution so you can pixel in your standard car while you pixel in your standard car!

    • October 4th, 2012 at 7:35 pm - #
      e30 freek

      Haha lol

  10. October 4th, 2012 at 11:19 am - #
    phil_75

    Oh great, Sony getting a head of themselves again and will force PD to make GT6 on PS4 run at 4k and to hell if it has poor textures, effects and framerate.

    Its PS3 mk2, don’t they ever learn?

    GT6 needs 1920x1080p @ rock solid 60fps with very high res textures.

    • October 4th, 2012 at 12:45 pm - #
      BlindZenDriver

      Easy now. With 4K textures filtering, lightning and all the other things needs to be great or else the resolution will look like crap.

  11. October 4th, 2012 at 9:00 am - #
    KTZ

    they should make a wider view of the cockpit and of the road.

  12. October 4th, 2012 at 8:04 am - #
    RedBaron

    Please, pimper the full HD at first and then try something like 4k. GT5 is ugly in detail – Textures, dash instruments, shadows, cardboard trees in full glory, blocked views through wheels etc.

  13. October 4th, 2012 at 7:23 am - #
    hairystig

    What a way to show off all those standard cars and their jaggy shadows.

  14. October 4th, 2012 at 3:35 am - #
    jasr73

    Makes sense for them to be heading in this direction as the market ultimately will, with or without Sony. You may have seen the 4K-capable LED 84 inch panel they showed at IFA show in Berlin earlier this year. Around US25K for one of those apparently.
    You could argue, do we really need 4K? Is it just change for changes sake. Perhaps. I remember when 1080P started to go main stream and many said at the time, costs are outrageous, I’ll never upgrade. A few years pass and it’s an accepted standard amongst Mum and Dad consumers. 4K will be the same, although I’m betting the take up will be slower.

    Like it or not, the evolution of technology this is…

    • October 4th, 2012 at 5:17 am - #
      GT5_Honda_Guy

      All the info is online. The creation of 4K was developed for movie theaters (larger displays). Naturally, they will sell the tech to anyone willing to give up money because they know people always want to one up the next guy and will gladly pay for that satisfaction… Me, no to 3D and no to 4K.

  15. October 4th, 2012 at 1:56 am - #
    TomBrady

    Looking at all these cry babies in this comment section, it’s hilarious. It makes me wonder if Kaz is just trolling these tryhard jerkoff Forza fanboys LOL He’s the puppet master, and he pulled their strings once again

    • October 10th, 2012 at 10:51 pm - #
      SZRT Ice

      Uhh, no… I own PS3 and every copy of Gran Turismo released stateside. I want GT to be the best, as it’s now family to me. (Don’t ask, can’t explain) But people don’t do better by you telling them “aww, you’re doing great!” They need to know their problem areas and where they can improve. But keep kissing PD “asparagus” and tell me how that works out for you.

  16. October 4th, 2012 at 1:37 am - #
    SZRT Ice

    Boring. GT’s cars LOOK real enough. Make the game more dynamic. Destructable barriers, off track crashes, remove invisible barriers, dynamic environments, dynamic props, customizations/livery, point to point rally & street, drag, career drift mode (D-Spec), touge, etc. Car graphics aren’t everything. Image is nothing, thirst is everything. Sprite.

    • October 4th, 2012 at 6:48 am - #
      RobDoggy05

      ^ +1 000 000

    • October 4th, 2012 at 7:35 am - #
      calahan

      + 2 0000 000

    • October 4th, 2012 at 8:53 am - #
      Tvensky

      + 3 000 000

    • October 4th, 2012 at 9:46 am - #
      Unbreakable

      + 4Κ :):):)

    • October 4th, 2012 at 2:40 pm - #
      protocollo

      Agree!

    • October 6th, 2012 at 2:29 am - #
      DaxCobra

      C-C-C-Combo Breaker.

      but yeah +5 000 000

  17. October 4th, 2012 at 1:29 am - #
    kemikolx

    i was expecting a video

    • October 4th, 2012 at 10:15 pm - #
      gamerdog6482

      What is the point of a video? It’s not like your monitor can display 4K.

    • October 5th, 2012 at 4:47 am - #
      mr_pepps

      Ha!

  18. October 4th, 2012 at 12:54 am - #
    Gran_Turismo

    Its a tech demo to show what the next PS just might be able to do. No doubt the demo will run at 4k, butwhats more important is that this means PD is in fact working on GT6 and this will be a just a spec of how it is coming along.

  19. October 4th, 2012 at 12:06 am - #
    Pit Crew

    A Preview of the Orbis Power? Seems like a typical SONY marketing ploy. Would welcome some news on its (PS4/Orbis) progress too. Are they (SONY) gonna wait for the WU? and the 720 to release, allowing the PS3 to fulfill its life expectancy?

  20. October 3rd, 2012 at 11:55 pm - #
    Pit Crew

    New TT and Drift Trials up