Gran Turismo at 4x HD Resolution, 240 Frames Per Second

Gran Turismo 5: Prologue 19 November 19, 2008 by

Attendees to last month’s Downshift Session 2008 were treated to a spectacular sight: Gran Turismo 5 Prologue running at 3840 x 2160 pixels (that’s 4 times normal HD resolution) via a Sony SRX-110 projector fed by 4 separate PlayStation 3 consoles!

Polyphony Digital and Sony also showed off a copy of GT5 Prologue running at 240 FPS (Frames Per Second) on a television powered by new FED (Field Emissions Display) display technology.  Considering that high-end video games (like GT5 Prologue) run at no more than 60 FPS, it is difficult to imagine what 240 frames per second actually looks like, but it must be pretty impressive:

The frame rate of a single PS3 is 60fps, or 1/60 of a second, but by having four PS3’s draw an image four times within this 1/60 of a second, a frame rate of 1/240 of a second is made possible.

You can see the shocking difference of this high frame rate Gran Turismo immediately when you see the screen. It is as though you are following a real world event happening right in front of your face with your own eyes. Any and all flickering in the movement of the vehicle, in the smoke from the tires, etc. are completely gone, and you are almost tricked into believing you are watching something in real life. The guests at the event were baffled by the quality of the image, and stared in amazement at the screen.

It would be interesting to learn more about the software modifications that allowed the PS3 systems to communicate and synchronize with each other, but this is the extent of the technical detail provided by Polyphony Digital.  Regardless, the event was a great success, with plenty of artists, musicians, and celebrities in attendance (the Gran Turismo Edition Lotus Exige that we saw a few weeks back was also there!).  Read all the details at Polyphony’s website, or check out more photos from the event below.

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