Polyphony Digital Expands Recruiting for Gran Turismo Production Staff, Artists, & Engineers

inside-polyphony-digital

Polyphony Digital, which has long been noted for its relatively small team of developers when compared to other video game production companies, is looking to recruit more staff members.

According to a recent update on Sony Computer Entertainment Japan’s “Careers” page noticed by DualShockers, they are seeking “Gran Turismo Production Staff” in the following areas:

  • CG Artists
  • Technical Artists
  • Software Engineers
  • Tool Engineers

Potential applicants are directed to Polyphony’s recruitment website, which has more details.

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This news comes just a few months after Kazunori Yamauchi invited sound engineers to apply for positions within the company via the PitStop blog, to which they received a “large number of applicants from around the world”.

Thanks to omnibusse for the quick tip!

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Comments (83)

  1. luis marquez

    I’m sad to say I’ll be leaving PD and gran turismo for good com Xmas. I’ve been with them since day one literally….I’ll be going with xbox 1 and forza as they have evolved much faster in led then half the time :( forgive me kazz :(

  2. research

    Sorry guys but more artists and engineers are not going to do a lick of good concerning the consistent poor decision-making that happens in this studio. Check out VBR’s “options” thread in the Kaz q&a forum to get an idea of the myriad of baffling choices that PD has not only made, but refuses to address as if nothing is wrong.

    They need a “Fun Factor Consultant” and a “Motorsports Advisor” to help climb out of this current hole that has been dug over the last 10 cold years. No joke.

  3. oli440

    This is the best GT related news I’ve heard in a very long time…. just as good as when GT6 was announced ;)

    In all seriousness though, I think I can afford to worry less than I am now about GT7. With far superior hardware and more people working on the game, it can’t get any worse than it is now… right?

    It would be even better if they dropped the standards and prioritized the premiums. That’s really the only thing that’s bugging me at the moment.

    1. Tenacious D

      There will never be agreement on the Standard cars or tracks either one, so maybe we should all urge PD to see about updating them as much as they can, until perhaps by GT8 they could all be all or mostly Premiumized.

      As for the rest of it, I’m anxious to get a peek at the potential which PS4 brings to the table. This console has the power of the average gaming PC these days – it’s more powerful than both of mine. And PD will be coding straight to the hardware, unlike a PC game, so it should realize a lot of the potential inherent in the PS4 architecture. And PD are wizards at coding, so GT7 should be amazing.

      Those who want new cars and tracks, as well as upgrading the Standards, should see some improvement in that area with the new blood Kaz is bringing into the team. If only it meant that GT7 comes to store shelves sooner…

  4. wudy201

    Why people think this is a wait and see thing is a little boggling. Do you think there handing out fake applications. It sounds to me like PD is trying to please all the complainers out there and its still not enough for some, whats it going to take give them credit for trying to improve there games and company.

    1. Tenacious D

      This is the age of impatience, and immediate grouching. People who have never held a job, been in the military or whatever have no clue how the world works. They probably think McDonalds joints plop out of a dispenser or something.

      These new guys
      – Have to be assessed
      – Hired
      – Go through an orientation process
      – Get assigned to some work unit
      – Go through a period of adjustment in which they get comfy with the system and the insane demands of being a game developer employee
      – Their work gets judged and perhaps have some coaching/tutoring
      – Finally when all this is done, they’re a full blown employee building the next Gran Turismo

      This kind of thing does take some time, guys.

  5. liltOw

    Always nothing at the level of the game(set,play)! At the level of the drift it is similar nothing new the community of drift on gran turismo waits for more customization(personalization) of the driving vehicle is esthetic. (Driving swap swap rheum customization(personalization) of the more free paint(painting) Stickers team car door(doorwoman) customization(personalization) of to smoke tire – opaque + opaque is also the color) But well all his(her,its) Polyphony him(it) will never give us! I pennies or rather we think and will hope us that PROJECT BECAUSE the difference will make.

    Coaches project will thus go out in March, 2015, what will allow his(her) designers to polish up him(it) still little plus.l’ unique(only) objective of these creator to shade(overshadow) has Turn10 and Polyphony Digital.

  6. MXHyland

    The results of this expansion probably won’t been seen until X years from now but fantastic news nonetheless, albeit PD being LTTP as usual.

    1. ccaranna

      I bet the results come sooner than you think; maybe some of the PS2 era cars will get updated after PD gets this additional manpower.

  7. pasigiri

    Maybe we will start seeing more car varieties in premium quality. Let’s face it, GT’s car line up is VERY dated save for the C7 and M4 which can’t even be modded. Other games have BAC Mono’s, Koenigseggs, F12’s, P1’s, and late model Audi’s, Benz’s, and RUFs.

    On the flip side, tracks are AWESOME. Some need to be updated, but GT does a REALLY good job providing tracks. I know the track editor isn’t available yet, but what’s in the game is actually good. Just need updates.

    1. Tenacious D

      The cars that pass you by on the road are VERY dated too, supposedly.

      I still don’t get this whole “I want 2015 cars” thing. Those “dated” cars in GT6 happen to be some of the most desired cars of all time. Lookit, I want some new cars too, but some of you act like if the car was made in 2011 or earlier, it’s worthless.

  8. Magic Ayrton

    This maybe too little too late.. 7 years ago would have been about right to do this. Still won’t believe this until I see results.. a long way aways no doubt.

    1. Magic Ayrton

      Ironman.. showing they can maybe at least keep up with the competition.. Project cars will blow them clean out of the water for example if they carry on down the same path. Harsh but true. Personally I used to love GT because I got to drive the cars I dream of.. they need to somehow add some deep seated realism to their game.. we don’t need more.. We need better, coupled to some serious attention to detail.

    2. Tenacious D

      Well, that’s you.

      Supposedly, Assetto Corsa blows Gran Turismo out of the water too, as well as P CARS. But amazingly, many of us are still firing up GT6 and roaring around in it, because each game has its own flavor. And I know it continually shocks you guys who think GT6 is one step up from rancid road kill, but not everyone agrees with your assessment. In fact, some sim fans and those who race cars in real life happen to enjoy the realism of GT6. It’s come a long ways towards reality, and it would be nice if some of you would be honest about it.

      In my case, racing around in AC as well as Forza 4 and some of my other sims, I see where GT6 is still a little off. Just a little, mind you. I still enjoy the thrill of racing in GT6 as much or more than I do my other racers, including AC with its rather realistic physics, which are purported to be much better than in P CARS I would reiterate. And look, it is this level of realism I’d like to see in GT7, but to carry on as if GT6 is complete trash isn’t being fair to the game. It’s still very good. If you don’t like it, I think it’s time that many of you just go ahead and jump ship to those greener tracks and stop rolling around in your own ulcers over Gran Turismo. You clearly aren’t happy, and we aren’t thrilled listening to the endless repetitions of the same old grouches over and over and OVER…

    3. Magic Ayrton

      And you? Part of a movement being led by the nose and marched into deja vu rehashed while whistling happily!

  9. Psychopulse

    This is refreshing to say the least. I somehow now get the feeling that GT7 won’t disappoint… Hopefully they drop a teaser/trailer by the end of the year to get us ready! Bikes are cool too!

    1. Tenacious D

      A teaser by year’s end… I’d love it, but it would be an early peek, probably like the Vision GT trailer back in 2007, rather abstract and general. Still, the early Killzone trailer people swore would never be what the game would look and play like, proved to be all too accurate. And whatever Kaz decides to tease us with in GT7 is going to be a cool benchmark to compare with the game as it grows close to release.

      So… yeah, tease away, Kaz! ;D

    2. Johnnypenso

      Teaser in 2007, game in late 2010. So a teaser in late 2014 could mean a late 2017 release. Let’s hope not.

  10. TomBrady

    Great news. PD has always needed more people but it’s going to be even more severe for GT7. Development time is getting longer on PS4 even though it’s easier to develop on. The fidelity of the games is so much higher. Need more man woman power

  11. vrossi

    I applied for the “What The Customers Want Engineer” position.
    If I get it we’ll have, more tracks, bikes, better sound, & that promised track editor.
    (& if I get the chance..I’ll take Kaz out behind the building & whoop his azz for lying to us)

    1. research

      Don’t know what tv channel you learned all that azz-whoopin from, but nobody is actually cool with that, vrossi. And above all else, kaz could probly take ya. Please keep that talk to yourself, and try to whisper or you’ll wake your parents up.

    2. Magic Ayrton

      lol Vrossi.. great joke.. for the other people with a sense of humour bypass.. I feel sorry for your loss..

  12. z06fun

    Sadly above all else, they really need a very experienced real life driver who also has a very strong physics background to work with them on all the physics issues with the game. Even here in its 6th version, GT physics can still at times be very painful for those of us that are out competing in real cars every weekend.

    1. TomBrady

      LOL right. I’m sure you “compete” every weekend.

      And by the way dude, they do have plenty of real race car drivers for reference including the creator himself

    2. Magic Ayrton

      I agree, for us real drivers out there we can tell that the physics are painful, but the physics are certainly not the worst part about the game.

    1. Imari

      Unfortunately, the Japanese language does not have a plural form for most words. The plural is assumed by those who wrote the article.

  13. Kurei

    Curious as to when we’ll see the ‘fruits’ of this expansion.

    And if it means we’ll see the SEMA cars any sooner ;)

    1. TomBrady

      I totally agree. GT6 is still completely superior to any Forza game, but there are some things Turn 10 is so much better at like choosing what cars to put in the game, engine sounds, and customization. Plus forza had a decent multiplayer setup

    2. Tenacious D

      Err… I’ll have to differ slightly on Forza. It’s just different. Engine sounds… I know they’re beefier, and while Forzqa 5 might be superb, F4 was kind of annoying. Everything was too loud, like a race car. If you want to talk customization, Turn 10 is ace with what they do in Forza, especially the Livery Editor. But everything else, including bots, I prefer Gran Turismo. Gene splicing the two games together though, we’d have a near perfect racer.

      In any case, I’m anxious to see what Kaz and the team are up to, how Gran Turismo has grown on PS4, what new capabilities will be included… Course Maker III, Race Mod, Livery Editor… one can certainly dream based on how GT has grown moving onto more powerful platforms, and PS4 is a nice performance boost over PS3. GO GT!!

    3. Normalaatsra

      I disagree with that, but I’ll give you my reasoning. I’ve always preferred games from different parts of the world to feel different, especially Japanese ones since they come up with very unique methods, sort of a polar opposite to Western essences. Keep the balance between black and white.

    4. kollosson

      You have to consider the limitations of the PS3 and yet Polyphony still managed to add more features than Forza 5 for instance, the mind boggles at what could be possible with the PS4.

  14. MarchingSaint

    I’d really like to submit my application,shame i can’t do a thing.
    I do get good ideas though, i’d neither want to be payed…got it; i’ll be their “new ideas trainee” and play GT6 all day.

    1. TomBrady

      Last I heard it was around 150. FYI, Forza has about 400 people behind it. That’s why they’re able to pump out iterations much faster than PD, although with microtransactions and half the content of the previous version

    2. Johnnypenso

      The 400 Forza staff is not accurate. The actual permanent staff are less than 100, the rest are attributed to outsourcing and temporary contract workers. Man-hours would be a more accurate figure but we don’t have that but I suspect it’s in the same range as PD.

  15. HuskyGT

    This is good. Finally. I hope to see the results of this great decision in the near future. Obviously this won’t take effect on GT6, and hardly on GT7’s first months. I will go back to GT when I see hard evidence they’ve been working more on the game itself and not on outside projects.

    1. Johnnypenso

      Haha..that would be quite funny. They hire a bunch of staff, the fanboys go around beating their chest for a few months about how PD is changing with the times, hiring more people to work on GT7 because they love us so much. Then they release Tourist Trophy next year and GT7 ends up being GT5.2

  16. Swagger897

    This is great…. really, it is.

    Hopefully with new ideas, and a larger workforce, we won’t be experiencing a dull GT7.

  17. CAMAROBOY69

    Its about time. They should have increased the staff 10 years ago. This is a step in the right direction for sure.

    1. Tenacious D

      They have been adding staff all along. I guess not as much as we’d prefer, but at the time of GT3, Polyphony was around 100 employees. Sometime within the years of GT5’s release it was 130. TomBrady above isn’t the only one to mention hearing 150 employees now.

      I’m sure we’d all love to see PD at the 200 mark, but we aren’t involved in the budget of a game which can have hundreds of licenses to negotiate, race venues and racing teams to sign up, crazy travel expenses, and who knows what else which goes into these games. Money, money, money…

    2. TRLWNC7396

      Yep. I’m sure there is lots and lots behind the scenes…..

      But, if they have millions, they can just throw people at it, right? ;)

    3. Johnnypenso

      Kind of ironic that TenD defends PD’s static staff count, praising quantity over quality and touts the staff as being a family, when it suits his cause of course, then when it suits his next cause, “I”m sure we’d all like PD at the 200 mark”…lol.

      Yup, ironic.

  18. cmbeal317

    This is great to hear that Polyphony Digital are finally starting to expand the company. I can only see things getting better from this point forward. Hopefully, they’ll keep to quality and not quantity moving forward. While Gran Turismo has a vast list of cars and tracks, they need to polish everything and work to bring it up to today’s standards. Add to that introducing features that have been long requested, and continue to listen to the community to make all future Gran Turismo games the best they can be.

  19. RocknSoul

    Please hire some one or two that can solve the online problems. PD should also try to hire someone that can do the course designer. I’ll take my answer off the air.

    Thank you

  20. TRLWNC7396

    Let’s hope that they find good, passionate racers to add to the mix. And if not racers, then good gamers!

    Good luck to all on all levels!

    1. TRLWNC7396

      I wasn’t meaning that they couldn’t be. Just that if they aren’t dedicated racers, then at least someone who is fantastic at building a game. ;)

      But, hey, if they ARE a dedicated racer AND an awesome game builder, so much the better! :)

    1. Johnnypenso

      The dearth of both track and real car DLC so far. The biggest features announced as much as 18 months ago yet to be delivered. That’s a good start….

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