
An unfortunate set of circumstances required me to unplug for a few days, and I want to get everyone caught up with the latest batch of news over the past week or so. Frankly, there hasn’t been much going on in the world of Gran Turismo, but all of that is about to change with GamesCom 2010 coming up next week! Several GTPlanet members will be in attendance throughout the event, and we’re going to have more exclusive coverage than ever before – watch for more major announcements on that over the next few days. For now, here’s a quick summary of what you did (or…didn’t) miss:
Rain and Snow “Scenery” in Gran Turismo 5
http://www.youtube.com/watch?v=qbQInXiv2G8
During an interview with G4TV at Comic-Con 2010, a Sony rep raised a few eyebrows with a mention of rain and snow “scenery” in GT5. This obviously isn’t the first time we’ve heard about weather coming to the game, but it is the first time snow’s been mentioned specifically. Regardless, this isn’t really particularly newsworthy, as we’ve had both rainy and snowy “scenery” in previous GT titles (remember Chamonix?). The real question remains: will it be “dynamic” and available on all of our favorite tracks? Nobody knows…yet.
Faked GT5 Video Shows Long Load Times
Popular gaming blog Kotaku made a serious error while attempting to call out apparently long load times seen in a GT5 demo. The original video they posted had clearly been slowed to make it appear the Nurburgring Nordschleife took over 1:30 to get started. It didn’t take long for the rest of the web to catch on to their mistake, and they eventually admitted the error. See the unfortunate fiasco for yourself right here.
More Video of GT5‘s Online Spectator Mode
The guys who build the VisionRacer gaming rig shared more video of Gran Turismo 5‘s online “spectator mode” which was seen during the GT Academy 2010 national finals. Thanks to VirtualR for the tip!
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Rain, snow? What is this… Glasgow Turismo?
hope you’re okay Jordan. thanks for the news! P.S: will a GTPlanet app ever be made for Android/iPhone??
1st – It would be great if Kaz learned english, so much less confusion
2nd – This guy should too…
Amazing news!
We need new news….>.<
have they mentioned something about skiping songs while drivinge by the controller/wheel like in a real car ?
NO?
In a Swedish DVD-game store stays GT5 will be release on the 3th November!
i was just thinking. can we use custom soundtracks for the stereo in top gear test track replays? xD this is gonna be so much fun.
Lol has anyone seen that Nintendo Wii South Park episode?
I feel like doing that to myself atm till GT5 comes out ><!
78:23:8:54 seconds to GT5
Just made my account!
Can’t wait any longer it’s torture arrrrrrrrrrrrrrrr!!
79 days 15h 34min 24s left
Uhh. Wh….wh… what did that man say.
“20 Scenery” that never gets old XD
so random ass…
Awesome!!
It looks like we have to sign in now to leave a comment on the news blog.. Maybe less trolling from TD and the like. Sweet, nice decision.
Jordan
Thank you for now including this feature, simple solution and should be effective.
People can still sign up.
SWEEEEEEEEEEEEEEEET!!
seems like a good idea
i think he gave the release date for killzone 3 instead.. i attended the playstation beta even and i notice most of these sony staff were swaping shifts from different booths.
im guessin this could be why he said feb 2nd next year
Dynamic snow would be nice, but neither new or very hard to create. Mind you, it would take hours of snowfall to create a volume of snow, so all that would be needed in GT5 is basically to create an overlay texture with snow for different types of ground (grass, tarmac, sand etc) that gets more intense as the snowfall continues and a nice effect of snowflakes falling and dancing over the windshield. What they COULD do that would be pretty darn awesome would be to make it look sweeter than any driving simulator has done before. My new dream scenario would then be night rally, snowfall and high beam headlights. And cockpit view… Mmm…
To add to that, also some nice snow clouds after the car…
Totally agree Erik, after all it’s the “magic” with this series that makes us come back for more… the details are very important for that magic to stay alive and grow stronger. But for me Dynamic Rain and night time is most important followed by the sound effects together with handling.. I took a Ferrari F40 out on the Fuji track in GT5P just now, then I looked at a video.. the car is very very badly represented in the game.. felt real slow.. not sure why though.
@magic ayrton: my friend, F40 in GT5P is slow because it has wrong weight. The correct is 1180kg and I think they have it 1360… So, tune it and give a try to enjoy it properly.
Whew….it thought it meant the dynamic weather and spectator mode videos were fake, good thing I read the article. Big sigh of relief. *SIGH*
Doesn’t anybody notice that that guy said Indy 500?