A Look at Project CARS 2’s Dedicated Server Options

A host of Gran Turismo favorites will appear in SMS’ latest racer.

With a car and track list as good as Project CARS 2’s is shaping up to be, it’s looking like the online community in the title will have a lot content to race with. The latest reveals have included a brace of Nissan GT-Rs, as well as the relatively new Circuit of The Americas.

For those wondering what kind of options you’ll be able to tweak and select in your lobbies, Slightly Mad Studios’ Ian Bell has given us a look at the options that will be available to PC players (brought to our attention by community member wicken).

Many gameplay options will be available to the player, ranging from compulsory (or otherwise) use of driving aids like TCS and driving lines, to allowing problems when going to the pit. Adding to the realism during pit stops, you can enable one of Project CARS 2’s more unique features by allowing full manual control during the pit process.

Race settings can also be changed as required, with the above look at the admin console showing the ability to alter AI difficulty via a slider, set multi-class or singular class racing and choose what class of cars you want to compete in your events. There’s also a user interface option to change the size and layout of the starting grid but currently this is disabled in development. Let’s hope this returns to add further to the magnitude of customization available.

A common struggle during online racing is dealing with players who go out of their way to wreck races and generally cause havoc. In Project CARS 2, you’ll be able to sort your lobby to allow for a certain caliber of driver through the driver safety rating. You can also limit the skill of players to host more serious races online. Penalties will be variable, for those who wish to disable them accordingly.

With an exact release date still to be confirmed — though we’ve heard the goal is Septemberish — we’re eagerly taking in all information shared for Project CARS 2. Slightly Mad Studios has seemingly learned from the first iteration in the series and is looking to capture the sim racing community’s hearts when it launches in the latter half of this year. Keep it with GTPlanet for the latest in Project CARS 2 developments.

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