- 2,275
- Forest, VA
- schneiderj
- Systemcrash9004
As I was on post #590.![]()
Wow .. thats some super treeage. I could say I couldn't see it because it was on a previous page .. but I'm set to 100 posts/page so I can't.
Now, am I the only one that bitches and moans about these things?
1. Some people only need a couple of bullets from a medium powered weapon (and they're not headshots) to get a kill;
2. Some people, although not having the Jugger, require a lot more bullets to die;
3. The Juggernaut perk is WAY too strong, especially compared to the Stopping Power (SP) perk. I think the percentage of increase should be equivalent (let's say 40% more for health/stopping power), so that it would require the same amount of bullets to kill someone 'normal' without the use of SP and someone with the Jugger while using SP.
I agree with you on all three of those points. I constantly find myself being left like "ok wtf, why didn't he die" when I definitely put enough rounds into him to kill him. Another thing that pisses me off is when headshots don't kill. I've had numerous deaths come from me unloading a three shot burst into a guys head and in the time between bursts get killed by a shot to the toe or something like that.
edit:
Watching my brother play reminded me of another thing that really irks me. The pistols (minus the DE) are ridiculous overpowered when you compare the amount of shots it takes to kill someone to another weapon. It'll take me 6 rounds to the torso to get some people to their Last Stand and then on my way to aim down I get killed by one shot to the torso or something like that.