◆ SNAIL [Spec] Racing ◆15 YEARS of clean, competitive racing! JOIN TODAY!!Open 

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The Steward Summary and Current Probation is updated.
 
How many people would be interested in some Saturday night racing?

The reason I ask is because I’m constantly waking up at an ungodly hour on Mondays and have been reconsidering my life choices as I struggle to make it through the first day of the week. I do still plan on attending Sundays for at least the first combo when I can but, Saturdays (sometimes midday too) are much easier for me at the moment…

Ideas consist of…

-shorty races (10 mins maybe)
-bringing back endurance races
-SaDIRTday Night
-all of the above mixed together

I’m just fishing for interest here. No immediate plans in the works. If I get enough of a response here I’ll move this convo over to a group message. Thanks y’all!

I’ll be opening a practice lobby soon.
Joe beat me to it
 
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How many people would be interested in some Saturday night racing?

The reason I ask is because I’m constantly waking up at an ungodly hour on Mondays and have been reconsidering my life choices as I struggle to make it through the first day of the week. I do still plan on attending Sundays for at least the first combo when I can but, Saturdays (sometimes midday too) are much easier for me at the moment…

Ideas consist of…

-shorty races (10 mins maybe)
-bringing back endurance races
-SaDIRTday Night
-all of the above mixed together

I’m just fishing for interest here. No immediate plans in the works. If I get enough of a response here I’ll move this convo over to a group message. Thanks y’all!

I’ll be opening a practice lobby soon.
Joe beat me to it
Interested
 
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The Drivers and Grid List is updated.

Divisional Changes:
None​

New SNAIL members:
None​

Returning SNAIL members:
None​

SNAILs moved to Inactive:
None​

SNAILs at risk of moving to Inactive, if they don't score any points in the current season:


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Scoresheets for 2026.05.10 have been created.

 
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Please view my submission for this week's Car-Show.

Work had me out of town again for most of the week and I feel I've been very short on seat time recently.

You might observe that is only contains two cars this week. That's because if I do show up, that's the amount of combos that I think I'll be racing. There's a hockey game this evening that I'll be watching.

It's been said in these parts recently that having "A little of a Snail is better than having none of a Snail". So that's the mindset I hope to adopt for tonight.
SHARE_20260510_0130320.webp

Hope to see you tonight, if I don't show up, happy racing folks.
 
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Just a heads up for D2, I'm having a serious problem with my Fanatec CSL Elite wheel; it won't turn on at all. It did turn on for a bit, but now it's non responsive, which means we need a score keeper for tonight, unless I can come up with a fix. I DO NOT race with a controller. Also, if I'm going to do data, screen shots or photos of the Results page are really handy.
 
I won’t be able to race past combo 1 tonight, otherwise I’d do scores if needed. @Crunchy Taco you can enter them after the races if needed just make sure to grab all the screen shots and votes ( votes held usually after round 3 race 1) @canoworms can double check the scores when he does data or I can do data tomorrow after work if someone sends me the screenshots.
 
I just reviewed the scorekeeping 101. I would like to give it a shot. I will take screen shots and then place it into the score sheet this evening. Maybe Canoworms can check my work if I send him my screen shots? Does it have to be live?
Deadline for scores, votes & replays is 8P eastern Monday evening. Do you have access to score sheet file?
 
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Check out our very own @vovik05 putting SNAIL in the news!!


Don't miss GTPlanet's feature of our very own @CoachMK21!


Congrats to @Neovre for making his debut at Le Mans
(where he scored an incredible P5 finish!)





Congrats to all the SNAILs who competed in the
2015 GT Academy USA Finals!!


2015 USA Finalists
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Back Row: @LoCoArMeN, @vovik05, @Ryan Lynch, @Ricky Wilson, @TRL_Importlife, @Tyler Utley, @gtr3123
Front Row: @ConnorWolf, @Crystalline_T
Not Shown (qualified for, but unable to attend finals):@GTP_Compton3, @Matt Sierras, @msgt-sd
* - advanced to Silverstone finals!!

And good luck to the SNAILs who are competing in the 2016 GT Academy Mexico Finals!!

2016 Mexico Finalists
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@Enzo_Goiko (second from left), @Ness (second from right), and @pakicote (far right)


Welcome to SNAIL
From our humble beginnings, SNAIL (aka Sunday Night American Interactive League) is now the largest console-based sim racing league in the world. Our mission is to provide our members with clean, intense, and competitive racing - regardless of skill level! We believe that providing full grids of evenly-matched competitions is the most realistic way to race, improve skill, and refine racecraft! Our league night is Sunday at 9:30pm Eastern / 6:30pm Pacific, but we also have a a wide variety of other events held on other nights of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about us and how to join.

What Makes Us Different
SNAIL is the only sim racing league in the world that's able to combine five key features into one consolidated package. First of all, we provide you with evenly-matched competition to drivers of all skill levels. In fact, the intense level of competition that we produce has established SNAIL as the "go to" place to prepare for GT Academy. And if you want to keep track of your improvement along the way, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. We also feature an interactive process that allows all of our members to have a say in which cars and tracks we race. And last but not least, we're the only league that awards our members with valuable prizes just for racing with us!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to have just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in SNAIL by dividing our drivers into separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Prepare for GT Academy
If you'd like to compete in GT Academy, there's no better place than SNAIL to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's and half of this year's Silverstone Finalists have raced in SNAIL. And since our race format (which features multiple sprint races) is almost identical to the format used at the GT Academy national finals, they were able to use their SNAIL experience to help them advance to Silverstone. Click here if you want to advice from last year's eventual champion and click here if you want advice from last year's runner-up.

Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include GranStand sim racing products like this, this and this, ButtKicker products like a Gamer2 and a Wireless ButtKicker Kit. You can also join Team SNAIL and earn even more prizes, such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), video capture devices (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and even gift cards (e.g. Amazon and PSN).

Spec Racing
SNAIL has always been a one-make series, but when we decided to prohibit tuning in all of our races, we became the first "spec" racing league on GTPlanet. Spec racing ensures that success is determined primarily by driving skill and not by differences in power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Plus, you'll never spend hours tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Participation
Our unique format allows everyone to have a say on which cars and tracks we race. It's also used to strike a balance between familiarity and variety of our car and track combos. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of every league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the next week's lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes come into play:

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: We now have a new process for breaking ties in the elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our SNAIL Data document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and issue the appropriate penalties.

Settings
Lobby Settings 👈
Tire Settings👈:
Based on Dealership PP (not the PP after an oil change)
below 349 PP -> Comfort Mediums
350-399 PP ---> Comfort Softs
400-449 PP ---> Sports Hards
450-499 PP ---> Sports Mediums
500-549 PP ---> Sports Softs
550-599 PP ---> Racing Hards
600 PP & up --> Racing Mediums

How To Join Us
Step 1: Post a reply (by clicking the 'Reply' button at the bottom of this post) stating, "I have read the first post and would like to join," and tell us how you heard about SNAIL. (Do not start a conversation with anyone, just post your request on this thread).
Step 2: Watch the thread for a reply to your post and follow the instructions provided.
Step 3: Purchase the three cars listed in the lineup for our next races.
Step 4: Wait to be assigned to a division and then join that division's lounge on Sunday night.
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.

I have read the first post and would like to join, Niagara sent me.
 
I have read the first post and would like to join, Niagara sent me.

@VoidChevalier

Here's your official SNAIL Welcome Post!

Thanks for your interest!
Here's what you need to know (and do) in order to join the SNAIL [Spec] Racing league:

  • We run a clean league by enforcing a strict penalty system based on the SNAIL OLR (which is a modified version of the GTP OLR).
  • Please become versed in both if you aren't already. Once that is complete, please follow the steps below to proceed with your entry into the league:
  1. You start a conversation, by clicking this link, and add zer05ive, JLBowler, nmcp1, llNovall, Akzl298, JamCar0ne & Dragonwhisky as "Recipients".
    1. The conversation title should be "Request To Join".
  2. SNAIL Administrators will respond with specific instructions on what you need to accomplish to join SNAIL [Spec] Racing.
  3. Place the following links (URLs) in the favorites (or bookmarks) in your web browser for quick reference. Please make every effort to read and understand these links.
    1. Over the years a great deal of time and effort has gone into creating and maintaining this league and we would be more than happy to have you race with us. We do ask you take the time and effort to prepare. 99.9% of any question you may have about SNAIL can be found in the posts linked below.
  4. You drive fast and clean on Sunday 👍
Again, the original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.

Welcome to SNAIL


As an aside, there will be more to get done once you start the conversation and, if you want to race this coming Sunday, you'll need to get it all done by 11:59PM eastern time Saturday night.
 
@CANOWORMS1 I understand not wanting to race on a controller. I raced the last 2 weekends on a controller and it wasn't pretty or as much fun. After 15 years of racing with a wheel I don't have much coordination in my hands and fingers. Felt great getting back on a wheel today after 4 weeks.
 
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Here are the unofficial results from our league night on May 10, 2026

Click here for this season's points standings and click a tab at the bottom for more detail.

Click here if the data linked above has already been archived and you would like to view it.


Division 1
  1. Nic-KL ------------ voted to eliminate Round 2
  2. GTP_Worstdriver --- voted to eliminate Round 3 - Prize A
  3. Ridger23 ---------- voted to eliminate Round 2 - Prize C
  4. Dragonwhisky ------ voted to eliminate Round 3
  5. Oshawa-Joe -------- voted to eliminate Round 1
  6. DRD_Niagara ------- voted to eliminate Round 2
  7. halfway_inn1 ------ voted to eliminate Round 2
  8. JamCar0ne --------- did not submit a vote
  9. TheOrangeGoats ---- voted to eliminate Round 1
Division 2
  1. Ou8beaver2 -------- voted to eliminate Round 1 - Prize B
  2. RacingChamp30 ----- voted to eliminate Round 2
  3. Soulierxdro ------- voted to eliminate Round 2
  4. arethosetacos ----- voted to eliminate Round 2
  5. Mac1032763 -------- did not submit a vote
  6. radliffpower ------ did not submit a vote
  7. Canoworms1 -------- did not submit a vote
The round that received the most elimination votes was:
Round 2 - GAC Maverick (RM) at Yas Marina Circuit - S01 Afternoon (8 laps)
Therefore, the entire combo has been dropped from next week's line-up. @Worst_Driver wins Prize A, and gets to choose an entirely new car and track combo to replace it.

The round that received the second most elimination votes was:
Round 1 - RE Amemiya FD3S RX-7 (SH) at Circuit de Barcelona-Catalunya Grand Prix Layout - S02 Late Morning (7 laps)
This means either the car or track will be replaced for next week's line-up. @Crunchy Taco is the Prize B winner and they have the option to freeze the car or the track, or they can give that option to the Prize C winner. If they give the freeze away, they get to decide what car or track replaces the part of the combo that is left unfrozen by the Prize C winner.

Prize C goes to @bublyman - they get whichever option the Prize B winner does not select.

Preliminary prize winners, please don't announce your prize selection until all incident reports have been filed and it's confirmed you don't have any penalties.
  • It is recommended you visit SNAIL combo history, along with other data on our car and track history, to review how many times we've raced each car and/or track.
  • Please remember, originality is always appreciated. Although not required, picking cars and tracks we've never raced is a plus.
  • What's more important is, you thoroughly test any combo you are considering, before making it your official selection.
    • For example, any car you select must not hit its rev limiter, either hard1 or soft2, at any point during a race, even in the draft.

IMPORTANT:
  • When posting your Prize A or Prize B selection, please list the complete in-game name of the car and/or track you are selecting.
    • For example, if you want to choose the Integra Type R as your car selection, post "Honda Integra Type R (DC2) '98".
    • If you want to select Monza for your track, post "Autodromo Nazionale Monza".
    • Being specific helps us to update the lineup accurately and also helps avoid any confusion among the drivers.
  • Please be sure to list the HP and Weight (LBS) of any car you select.
  • For track selections, include the Preset Weather and the Time of the Day (e.g.: S01 Afternoon) or it will be set to default.
    • Available settings can be found under Time/Weather Settings, when creating an online Lobby, after selecting your track.

Car Selection Guidelines
See Section 3 of the SNAIL OLR, Policies and Guidelines.

Track Selection Guidelines
See Section 3.1 of the SNAIL OLR, Policies and Guidelines
.

1Hitting the "hard" limit causes the RPMs to "bounce" and reduces torque and speed.
2Hitting the "soft" limit ceases all acceleration potential. Meaning, you're not going to go any faster.
 
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