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Discussion in 'Assetto Corsa' started by Thom Lee, Apr 28, 2014.
I've never used the RTM NSX GT500 and I only have the Assetto Garage version, but I've seen both and I'm 99% sure that they're different mods completely. I'll link the AG version below (mine has only real skins from RaceDepartment and not the fictional skins of the base mod). The mod's got some problems if you're wanting to race it against other DTM or GT500 cars as it's incorrectly quite down on power (533bhp as Content Manager tells me) so you'll probably want to consider dropping an engine from a similar car into it for balancing purposes. There used to be a BoP data file on RaceDepartment but that got taken down for whatever reason.
Anyways, here you go and all that yadda yadda about if the RTM and AG cars actually the same mod, just let me know and I'll take it down.
This whole situation with Assettoland getting taken down really blows, RTM or a similar group strikes again because they hate having a productive and healthy community I guess. Assettoland was really clear on their policy of taking off mods that people didn't want hosted there, but I guess some people were just too spiteful to care.
Come to think about it, I did try that when I had 1.62. But if you look a couple of posts before yours I documented what happened after going back to 1.60. Completely bonkers. This is great advice though, thank you. I will bookmark your post just in case.
It was also strange for me as I think when I was having frame rate issues, the ai behavior seemed a little off. I hope I'm back to normal now.
I haven't seen a graphic anomaly in maybe year or more, its been a while.
Well Bahrain called.
New in Bahrain: you must solve the Lollypop Man's riddle in order to be granted access onto the hallowed desert asphalt, lest you be smitten by a swift blow from his namesake artifact.
Here, this has the NSX youre looking for, but much better physics and accurate skins. it also has a fake Lexus RCF GT500, but you can get a much better Lexus LC500 GT500 in this very forum, just search it up. made by delpinsky
Here are replay cameras for the 3 layouts of Legion's Oran Park. Place the "oran_park" folder in the tracks folder and overwrite.
I have made a complete set of AI lines for St.Petersburg - Shushari by GTSUPREME last week. I did send it to Teddie (who asked me to do it) for some feedback. Maybe you can crosscheck too.
Here you go:
Another crosspost from Facebook. I didnt see this car posted on GTP before:
Assetto Corsa 2 - Your Real Driving Simulator
BENTLEY CONTINENTAL RACING CUP v.1.0
Corrected position steering wheel
Thanks for that and I will do. I will post back later on with results!
Sorry to hear about your issues. Things like this can be baffling and infuriating in equal measures.
If performance is normal on startup then deteriorates over time, isn't this usually an indication of a memory leak?
I received early this morning an email from VRC about a major update on the Formula NA package which is now in 1.6 version.
The information on the (open) Facebook page
Download Link to the Paymod (VRC)
-ALL CARS: Corrected weight and inertias.
-ALL CARS: Updated suspension.
-ALL CARS: Minor tweaks to tyre grip.
-ALL CARS: New UI VRC Logos.
-FNA2018 & FNA2012: Adjusted engine power.
-FNA2018 & FNA2012: All new LODs.
-FNA2018 & FNA2012: LOD A improvements and optimization.
-FNA2018: Added optional AFP device.
-FNA2018: Carbody shape tweaks.
-FNA2018: Sounds: Volume adjustments.
-FNA2018: Sounds: Re-Mixed Internal Samples.
-FNA2012: New skins.
-FNA2012: New CSP skins configurations.
VRC's Formula NA 2020 car will be included in next update !
I am downloading it with some excitation.
My 767th post !
yeah i did, thanks to FaB and DBag for it...
i found a way to fix the sunscreen to be seen from the inside, mixed dirty-glass.dds from fab with original window.dds, not sure about alpha values though, the dirty layer is quite low.... just put this file into hipermax or RS skin folder and rename to dirty-glass.dds
[removed previous non-official content] - the most to date Reboot tracks can be found on this thread... as mentioned previously, the search functionality will be your best ally in this respect...
@Don123456789 Thank you Don!
Just be aware that's in no way an official resource for Reboot tracks, it's just a page on a generic mod site. A lot their Reboot track links seem to be quite out of date.
had no idea M... it looks legit... remove post then? whatever is best...
edit: non-official DL removed...
That Honda SGT post reminded me that I made some skins for it (a long time ago) - here they are :
NSX Concept-GT 2014 / 2017 / Autopolis Winter Test 2014 / Concept-GT SuperGT 2014
Thanks for working with the track. But you mentioned yourself in the authors, but this is not true)
The author of 3D is Gavrilenko Dmitry (DGaus), and the author of the conversion to Assetto Corsa is me, Korotkov Andrey (HTRacingS.ru)
Great work on your PBIR clockwise version - thanks. Have you been able to get a start/finish line marker for it? It would be really nice to see that.
I seem to be getting much better rain performance in VR with CSP 0.1.63.
I can run ten X-Bow GT4s at Spa and comfortably meet the 45->90fps ASW threshold, and I'm pretty sure I couldn't do that before. The temptation is always to go full monsoon but I've found that Windy weather (so a mix of blue skies and rain clouds) with rain only around 5% but with a soaking wet track looks incredibly realistic. Add the rain/wiper audio from an earlier CSP and the immersion goes deeper than the Mariana Trench.
What if a Discord started up... without link trading rules...
Are 3d trees usually possible in AC?
The reason I'm asking is because the only place I've seen 3d trees are in Toscana:
I said "usually" because this is the only track I've ever noticed them in.
The trees look miles better than 2d trees, and this mod was made 2 years ago, so I obviously assume most of the community knows about it already.
Why do mod creators not add 3d trees to their tracks? Why haven't they seen wider adoption? Is it possible for someone to add 3d trees to a track similiar to GrassFX?
(or maybe they are in a lot of tracks and I just don't notice them)
Mazda RX-Vision LM GTE
Yeah this thread moves pretty quick these days.
GrassFX + Lights (as good as possible for my knowledge) for Palmbeach Speedway.
In the package there's only the extension folder with the config + the data folder with a new camera set. It overwrite the original cameras, but they were moved as camera 3 and 4 so nothing will lose.
Just drop the folder over the original one and enjoy it
SNMM PPFilter 1.2 (preview)
Complete rewrite of my shiny PPF :
- Developed with SOL-1.6.2 and CSP 0.1.62
- No Reshade needed
- Designed to work with AutoExposure enabled (optional)
I you don't like this feature, it is surely because kuno's have designed it to work mainly on 16/9 screens, with a 54° FOV and the default seat positions.
You can disable it in "SNMM.ini" (line 5) or increase the TARGET value (line 6) if you have a FOV shorter than 54° or a multi monitor system.
I'd really apreciate some feedback from VR drivers.
this car is a little slow compared to URD cars
I would do the same if I could find a download link