- 1,502

- Germany
Bernd Schneider Helmet done
In my experience it is not normal. I'm using CM for about two years now, never had that happen.
There was a new version today... you have the full CM ?
How does Content Manager update? Is it an auto update, or is it a matter of a new .exe file downloaded form the site?
Which is why I have not installed it yet...PSA: Preview 45 currently breaks online functionality and apparently a lot more than that
The newest update of Shaders Lights Patch is bugged.
Absolutely.Can any one comment on the DRM Revival 1.2 update? is it worth installing?, Some how I have not received the email.![]()
I’m glad they have updated to v1.2. I’m still unsure about purchasing this mod. The 3D model and textures were questionable at release. Definitely did not match the hype surrounding the release. Are there still concerns about textures/shaders (particularly in cockpit view) and 3D model (i.e. gaps in model)?Absolutely.
--------
DRM REVIVAL MOD 1.2 for Assetto Corsa New Update
Dear Costumer,
we are happy to release today the thrd update of our DRM-REVIVAL MOD for Asetto Corsa. The new version called DRM_REVIVAL MOD 1.2.
You can download the new version by clicking the download button ( see below )
While you downloading the DRM REVIVAL MOD 1.2, you can read the changelog.
ALL CARS
PHYSICS: Balance of performance of all cars carefully adjusted
PHYSICS: new tire called "rain" to use for wet tracks
GRAPHICS: reworked head lights and brake ligths
GRAPHICS: reworked gauges and needles for a better view at night
GRAPHICS: reworked mapping of the internal windows
SOUNDS: added rpm limiter sounds
SOUNDS: performed sound tweaks and improvements
MANUAL: updated information about new "rain" tire and the support for the Dynamic Shader Light Patch
SUPPORT for the Dynamic Shader Light Patch by Ilja Jusupov:
• new tread texture for rain tire (visible change of tread in the car setup)
• vehicle specific settings for color, shape of head lights and head light cone, tail lights and brake lights
• improvements of the reflection into the cockpit view
• working wiper animation for all cars
IMPORTANT: The Shader Patch is optional.The DRM REVIVAL MOD works well without this Patch !!!
RMT 120
GRAPHICS: added the missing internal windows and reflection
GRAPHICS: animation of the wiper
PURIANO 1H
GRAPHICS: fixed the missing reflection of gauges
GRAPHICS: correction of driver eye position
GRAPHICS: alternative texture of the steering wheel used in the skin number RC_9, RC_40, RC_52
PURIANO 3H
GRAPHICS: fixed the driver arms animation and position
GRAPHICS: animation of the wiper
--------
I heard/read someone complaining about the cars being BOPed. I was a bit afraid they all would perform the same now. But they are most certainly not. Gave them all some laps at Okutama today and there is a 16" gap between the fastest and the slowest car.
They all look better in cockpit view too.
You will need the little app from RD to adjust the fake names to real, unless you want to do it by yourself, like I did yesterday... (before that little helper was posted)...![]()
I have been driving all DRM cars at Okutama the whole day (triple setup and cockpit view and each time a short replay). Can't say I noticed anything out of the ordinary. I glanced at the cockpits using the dedicated buttons and nothing worth mentioning comes to mind.I’m glad they have updated to v1.2. I’m still unsure about purchasing this mod. The 3D model and textures were questionable at release. Definitely did not match the hype surrounding the release. Are there still concerns about textures/shaders (particularly in cockpit view) and 3D model (i.e. gaps in model)?
I heard/read someone complaining about the cars being BOPed. I was a bit afraid they all would perform the same now. But they are most certainly not. Gave them all some laps at Okutama today and there is a 16" gap between the fastest and the slowest car.
They all look better in cockpit view too.
You will need the little app from RD to adjust the fake names to real, unless you want to do it by yourself, like I did yesterday... (before that little helper was posted)...![]()
Done ! ;-)I've uploaded my Okutama billboards 'n' balloons skin mod to Race Department. Feel free to download it again and review it (please!).
https://www.racedepartment.com/down...ack-skin-and-balloons-for-acus-okutama.25100/
Duuuuude! Throw Ilja a couple of dollars and get the full version of CM. Doesn't he deserve it for utterly transforming this sim?Is anyone experiencing technical issue with Update Preview function in CM Lite? (Or CM Full?) I receive this error message: External component has thrown an exception. I think I have most recent update -- v 0.8.1927.35356
Edit: CM Showroom is also crashing my CM Lite.
No, that's why I was a bit afraid.Do these cars even run with BOP in real life at the time they're competing? I know for parity in online races it's nice so that not everyone uses the meta, but it kinda dampens the realism a bit when you're just hotlapping. Easy solution would be to include a stock and BOP versions of each car, that way everyone can be happy.
Duuuuude! Throw Ilja a couple of dollars and get the full version of CM. Doesn't he deserve it for utterly transforming this sim?






Problem solved. It was DirectX issue. Updated DirectX and all good now. Donated for CM full version as well.Is anyone experiencing technical issue with Update Preview function in CM Lite? (Or CM Full?) I receive this error message: External component has thrown an exception. I think I have most recent update -- v 0.8.1927.35356
Edit: CM Showroom is also crashing my CM Lite.
completing the the Toyota GT-One 99 Liveries and adding more details to the existing one, will release when number 2 is done, 1 and 3 are.
after release will do Helmets of Brundle, Boutsen, Katayama
there is no way to put driver names in their original position, so would you prefer them on the drivers door or leave them out?