Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
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152
Germany
Germany
I have here the Bac Mono from Beto. Unfortunately, no flames come out of the exhaust when I have "New Flames" active. If the field is not activated, then the flames work. Is there a way to fix this?

Thanks in advance
 

the_greeze

Cookin' on gas!
Premium
1,008
United Kingdom
UK
the_greeze
Big thanks to @flyingsaucer for the work-around:

"car_wiper.ksanim needs to be redone. If you don't need wiper animation rename it as .old at least "artifacts" will go away (they are wipers floating in the sky). You could try to extract wipers objects from LOD and redo animation inside 3ds max, recreate ksanim and put in animation folder."

:cheers:

Now, does anyone have those grid extensions please? :confused:


A request for a little help please... :)

Could anyone remove these weird artefacts above the ACFriends Corvette C8R please? :confused: Or, advise me how to do it! Link to the car (on my Mega) is here: https://mega.nz/file/K1F2jBJQ#kf7-9qr41g7RNbSxiwnygYSU71Q2ffsULNR3_1bmeNY

Additionally, Does anyone have versions of Detroit Belle Isle and Limerock Park with grid extensions please? My versions have 24 (DBI) and 20 (LRP). Ideally, I need a grid for 30 cars if possible...

wtf.png


If anyone can assist, it'd be greatly appreciated, thank you in advance. :cheers:
 
35
Portugal
Portugal
A request for a little help please... :)

Could anyone remove these weird artefacts above the ACFriends Corvette C8R please? :confused: Or, advise me how to do it! Link to the car (on my Mega) is here: https://mega.nz/file/K1F2jBJQ#kf7-9qr41g7RNbSxiwnygYSU71Q2ffsULNR3_1bmeNY

Additionally, Does anyone have versions of Detroit Belle Isle and Limerock Park with grid extensions please? My versions have 24 (DBI) and 20 (LRP). Ideally, I need a grid for 30 cars if possible...

wtf.png


If anyone can assist, it'd be greatly appreciated, thank you in advance. :cheers:

I was able to remove that artifact, as it pertains to the lodB of the car which is not encripted.
But, and there is always a but, the front window top decal goes white and i'm yet to find out why.
wind.jpg
 
360
Finland
Joensuu
Alterations for Albert Park in 2021 - T9/10 follows the sweeper route
image006-1.jpg

Very interesting. This shouldn't be too hard to create as a separate layout to some Albert Park version we already have. Who's up to the task..? :)

I wish I could do layouts myself... Hopefully some day. It always pains me to see tracks that has all the facilities in right place, but the layouts are missing.
 
32
Canada
Canada
YELLOWSTONE01
The skins are for an upcoming custom championship but I thought I'd share them in case they are of use to anyone
View attachment 992169 View attachment 992168 View attachment 992200 View attachment 992201 View attachment 992205
There are 22 skins (2 of each country) except Germany, Singapore, New Zealand and Sweden x1 each
New Zealand one here https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2241#post-13353828
Hope you enjoy them and any constructive comments are gratefully received

If you spot any errors, please give me a personal 'discussion' message - Thanks

Installation: Just drag the Zip file into Content Manager

Car info: https://guerilla-mods.de/2021/01/13/decoding-the-s-fr/
Car Download: https://guerilla-mods.de/forum (you must be a member of the forum)

Stay safe and healthy.

#KeepOnRacing #WeRaceAsOne #ACMods #Simracing

Cozy61



CANADA please??
 
146
Scotland
Highlands
It's Velo's Lightweight E-Type Jaguar, available at Velo's Mods Workshop

You may have it already but Beezer did a decent reworking of the physics to make the car drivable on this forum last year, your skins work perfect for it given it's the same model.

Here's the Jaguar E-Type Lightweight 3.8
BoP'd to the TC Legends Pack. I've had fun tinkering with this and running with the TCLs.
Lots of rework to make a list so I'll just say it was thoroughly molested. Wheels scaled down from the ones that barely fit in the wheel wells. Sound was the closest I could find to onboard videos. Suspension redone, driveline, aero. The model isn't the best but it's what we have for an E-Type
Due to the long wheelbase and weight you can experience understeer but can rotate with the gas pedal. ProTyres folder inside car folder with instructions.
Thanks @Fanapryde for testing. Original car from Velo. I was made aware that this shouldn't overwrite the other versions that are out there. If you hate it, be sure to let me know.
View attachment 919211
 
62
United States
United States


Personally I think C8.R is pretty boring sounding car. Yes its got a flat-plane crank DOHC V8 but because its displacement(5.5 liter) its BOP to be rev limited to 7300rpm. So its not exactly a screamer like the old NA V8 in Ferraris or something. And its missing the classic small block GM pushrod V8 style of thumping noise(For reference, the 5.5 Liter pushrod V8 in the DPi Cadillacs rev to 7600rpm). The road going car(the Z06 or whatever it'll be called) will probably make more power and rev higher.


Excuse my abhorrent Lateness to replying to this comment, but you do realize every Ferrari GT2 and E were all around 7000 RPM and below right? Heck, the 458 GTE in 2014 despite being a screamer had been one of the lowest in the 6000 RPM rev range. The reason the C8.R doesn't scream is purely the way the exhaust header/system is shaped. The sound doesn't bounce in a way to make a scream, rather you get the gruff sound you here irl. If you saw in some of it's early test videos, specifically the one at sebring, it was much closer to a Ferrari scream than it was now, cause back then GM had a different exhaust header/system they were testing with.
 
4
United Kingdom
United Kingdom
I've got a pretty reasonable problem with CM and AC at the moment.
Booted up the pc, selected a car and track, hit drive and the pc decided to crash and reboot itself.
Once up and running I started CM and it came up with the initial setup tab, the one which you get when installing CM for the first time ever. I thought this was rather odd but I carried on with what it was asking, except for installing the recommended plugins which I have already done.
All my settings presets for CSP and AC had been kept so I loaded the play settings I have only to get an "unexpected error" box pop up.
CM would them bring up an error code which is as follows:

AC\inireader.cpp (416): INIReader::getVector2
AC\inireader.cpp (431): INIReader::getFloat2
AC\particlegenerator.cpp (68): ParticleGenerator::loadINI
AC\particlegenerator.cpp (30): ParticleGenerator::ParticleGenerator
AC\tyresmoke.cpp (121): TyreSmoke::TyreSmoke
AC\caravatar.cpp (664): CarAvatar::initCommonPostPhysics
AC\caravatar.cpp (909): CarAvatar::CarAvatar
AC\sim.cpp (1446): Sim::addCar
AC\racemanager.cpp (462): RaceManager::initOffline
AC\racemanager.cpp (174): RaceManager::loadSessions
AC\sim.cpp (320): Sim::Sim
AC\splashscreen.cpp (319): SplashScreen::PostRender
AC\game.cpp (181): Game::embarrassed:nIdle
AC\game.cpp (210): Game::run

I literally have no idea what this means and this happens with any settings and any csp version, I even tried without using CSP by unticking the option.

I don't know if its worth knowing that I have always been on CM lite edition.
This has been the only problem or fault I have had with CSP, Content Manager or even Assetto Corsa.
Any help would be greatly appreciated.
 
4,372
Belgium
Belgium
You may have it already but Beezer did a decent reworking of the physics to make the car drivable on this forum last year, your skins work perfect for it given it's the same model.

Not quite though. There's an issue on the rear number plate, at least on my side.
 
1,447
United States
MI
Found another issue with my GT2 why does the AI mess up the height of the car?
View attachment 992371
If I had to guess, the AI don't use the setup file that the user does and the car is probably riding on settings that are dimed in either direction on the setup page not allowing it to use or overriding the actual cars data settings.
What you're seeing is the AI using the actual data settings. The setup.ini needs to be reconfigured so that the data suspension, alignment, whatever else are in the middle of the selectable range in setup.
 
1,163
Germany
Germany
Subida a Munco billboards + rainfx update 2019

Replaced all billboards and sponsors to the 2019 Hillclimb event (removed the fake ones). Flags with some Spanish brands to have a proper look. Edited the start/finish gantry with semi-transparent Seat adverts and the correct 2019 event logo.

upload_2021-2-17_23-20-0.png


upload_2021-2-17_23-20-25.png


Extract into the ...\munco folder, enable it in CM.

The track is a paid mod available at https://mobile.twitter.com/elicranck?lang=es

Have fun.
 

Attachments

  • munco.rar.txt
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208
New Zealand
New Zealand
I'm thinking of starting a Patreon, in order to receive a little support in my journey to create kits, gloves, ac crews, etc. for every racing car I can get my hands on. The idea is to release the content freely in RD, after I rework it (specially my early attempts) and consider it release-worthy. I could take requests from Patreon users to do stuff, too.
Do you think it would be a good idea in general?
This sounds like a dope idea, but personally I would want generic ones for street cars more than I'd want them for racing teams. I spend 90% of my time driving 90's/2000's JDM street cars or drift cars. It would be amazing seeing a Nissan crew every time I drive a GT-R, or a Toyota one when I hop in a Supra. The drift cars could either use these manufacturer ones, or general jdm imagery. An AE86 with rising sun gloves would be sick.

@Cozy61's race the world project would be amazing with country themed kits/crews.
 
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111
Mexico
Monterrey, Nuevo León
Sorry, I didn´t mean it´s a bad conversion, but very outdaded. Last update is imo from 2014... :eek: :odd:
And it seems to be a good conversion, as it seems to be the better one, from all the others... :lol:

But yepp, you cost me a lot of gray hairs, or better some beers... :cheers: :lol:
Wow i read beers and i got thirsty, Cheers Slider
 
894
Virgin Islands US
Virgin Islands US
If I had to guess, the AI don't use the setup file that the user does and the car is probably riding on settings that are dimed in either direction on the setup page not allowing it to use or overriding the actual cars data settings.
What you're seeing is the AI using the actual data settings. The setup.ini needs to be reconfigured so that the data suspension, alignment, whatever else are in the middle of the selectable range in setup.
Thank you so much Fixed it now its in the original post as a another hotfix.
Anyways folks.
 
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575
Italy
Italy
Yes, and he don't give a ****
What the hell? Do you have any proof? He actually addressed all the issues with it.
What would you honestly expect from modders such as him? Of course he said it, although surely subliminally though due to the way he makes all of his mods.
What do you even know?? By saying "modders such as him" you are no longer talking about a single person so whatever you are saying next is a generalisation and so, pointless. What's the way he make all of his mods? I don't recall of any of his mods being released broken and never fixed.

Before talking at least check on the official source and read the words of the author. Stop talking just because you can. On thing is the freedom to say your opinion, another thing is saying something based on absolutely nothing at all (and it seems to happen a lot in here).