- 307

- Franconia
It's a common problem in AC, that the AI cars start very slow and are not really competitve in the first lap. It's a problem of the game and not of a special track, but it's even worse on small tracks with a too small distance between the cars in the start grid. There're a few mod tracks with a large distance between the cars in the start grid and on these tracks the AI cars start very fast.Yeah but there is nothing achieved if the AI behave good with only few cars. Because there is no point racing a STCC or whatever grid with only few cars.
Where ever the problem comes from, there is still a problem. If i could solved it alone, i would not ask here, but would share the solution
A track modder should be aware of this problem and increase the distance between the cars in the start grid for a better race start.
There is no other solution.
The BTCC mod has some very unoptimized cars with LODS with much too much objects. For example the Audi RS has a LOD_D with a crazy high number of 194 objects. 3-5 objects is normal for a well optimized Kunos or mod car. And the LOD_D is the most important LOD, as it is used for cars, that are more than 200 m away from your own car and that is the vast majority of AI cars during a race.
But CM has now the option under "manage car" to generate new optimized LODs for a car. You only have to install the free version of the "Simplygon" Software to use this option.