I can give you an updated config when I get off workAnyone know hot to fix the floating wiper of the URD Maures GTR 97???
I can give you an updated config when I get off workAnyone know hot to fix the floating wiper of the URD Maures GTR 97???
Edit. Problem not solved, I've created extension folder and putted extension.ini file in, but nothig is changed...![]()
Assetto Corsa PC Mods General Discussion
Anyone know which Audi90 IMSA GTO mod is the best? There are tons of them out there and I can't tell which one has the highest quality. Out of them all, obviously the VRC one as previously stated. But if you don’t want to fork the cash the community put together a pretty solid rendition about...www.gtplanet.net
Edit. Thanks!I can give you an updated config when I get off work
it was the independent mesh that I was missing, thanks!You need to transfer the walls you need to have deformation to a collision.kn5 and make the non renderable. This is because in order for the deformation to work you need to set these meshes as wireframe with
[SHADER_REPLACEMENT_...]
ACTIVE=1
MESHES=1WALL_TWALL, (your meshes name)
SOFT_ERP=0.6
CULL_MODE = WIREFRAME
and then you set the materials and parameters as follows
[SURFACE_0]
WAV_PITCH=extended-0
[COLLISION_PARAMS_...]
MATERIALS=TYRE? (your materials name)
SOFT_ERP=0.6
SOFT_CFM=0.001
MAX_DEPTH=0.5
BOUNCE=0.5
FRICTION=0.1
INTENSITY=0.08
[DEFORMING_WALLS_...]
MESHES = material:TYRE?, (your materials name)
MAX_DEPTH = 1.0
RESTORATION_LAG = 0.8
DEPTH_MULT = 1.0
RADIUS_MULT = 1.0
TESSELLATION = 1
TESSELLATION_DISTANCE = 20, 100
TESSELLATION_FACTOR = 15, 3
Source:
![]()
TUTORIAL - Soft collision tyre walls with extended track physics
The latest CSP release can do this: [MEDIA] [ATTACH] But there's still no documentation about it. So I wrote Ilja and he told me how to do it. So...assettocorsamods.net
Edit Forgot to say that you need CSP preview build for this to work
I am interested in this as well, the Maures is great, but the wipers are sooo annoying.I can give you an updated config when I get off work
Me too...the previous help don't have solved the problemI am interested in this as well, the Maures is great, but the wipers are sooo annoying.
Hi!! This is F40 LM_Lover.
This is my second modding Car.
1. 3d Model base : Forza Horizon 4(turn 10 Studio)
2. Converted by F40 LM_Lover.
3. Details
1) Doors animation(Extra A : Left_Door, Extra B : Right_Door)
2) Wiper animation
3) High Beam
4) Engine Cover animation(Extra C)
5) Turn Signals 6) Reverse Lights
4. Sounds : ks_ferrari 312_67
- The sound is not good. Please someone who has good skill regarding making sound mod make it for us!!!
Feedback is welcome!!
If you want to download, please visit my channel and you can find link in the description.
Hi @Young78 !
The F50 GT is fantastic, congrats!
I've found some inconsistencies in the physics.
I share an alternative version. Please, check it out.
Changes:
- Corrented inertia values
- Re-balanced aero
- Full setup options added
- Little retouches in steering, suspensions and braking.
It's just an starting point. Still work to do.
link->
View attachment 1105245
You clearly messed up something as I just re-checked and it works.Edit. Problem not solved, I've created extension folder and putted extension.ini file in, but nothig is changed...
Edit. Thanks!
![]()
Hi, I've tried your machine, but there's no way I can get it to brake even with the partition set at 80%, which is its maximum limit, not even using the engine brake.
better for you to ask at BK studio !how tedious was that mission and how long did it take you to do it? kinda curious cause ive never had to do one, but i may consider doing it for the rex if i have a physics base that isnt assettogarage
In my humble opinion, with braking settings at 80%, I'm not saying that it should nail down, but at least brake, and the same goes for fast downshifting to lose speed, which in my test on Monza at Biassono corner I went straight on.Hi mate, what do you mean?
Is it not braking at all?
I was having a good braking. But those cars should had a poor grip at the front.
My post was deleted.Oh no, I got the point of that. I just don't understand why in general the money bit is always brought up with csp.
If thousands of people decided to pay just to get broken rain it was up to them, patreon was meant for people that wanted to test features and report issues.
So how many people are testing? Technically everyone that joined his patreon
How many people can actually report bugs among them? I'm not sure
In my humble opinion, with braking settings at 80%, I'm not saying that it should nail down, but at least brake, and the same goes for fast downshifting to lose speed, which in my test on Monza at Biassono corner I went straight on.
Aww, i just realised you used the half finished preview pic of my skin
delete all the ext_config.ini files from each of the skins you have installed and put this extension file into the main car folderAnyone know hot to fix the floating wiper of the URD Maures GTR 97???
Not only did you completely ruin the mod by making it a heavy steering understeery pig, you did it without even asking Killin; the original author. Then you have the gall to link to your patreon, spouting off about "mod creation" You didn't create anything, you stole then edited mods from people who actually make things. Where do you get off buddy? Do you ask any of these mod creators permission before you ape off their work?VR Driving
t535upuo4so6mt1l65r09125h809d ·
The Original Toyota GR86 and Subaru BRZ from Kilin were not too bad in terms of physics, just the tires were really messed up. Our engineers have now replaced the incorrect data and given it a proper set of Michelin Pilot Sport 4S.
https://sharemods.com/fzvlon14.../2022_BRZGR86_Pack.rar.html
If you like what we do, please consider subscribing to our YouTube Channel and smashing the like on every video. Your support can directly influence the creation of mods in the future as we invest 100% of our revenue into mod creation such as premium 3D model creations, commission jobs to various modders or just support them via Patreon. So if you can help us get past the YouTube Algorithm, that way we can invest in more mod creators in the future!
https://tinyurl.com/5rbvjbw8
View attachment 1104734
Hi @Young78 !
The F50 GT is fantastic, congrats!
I've found some inconsistencies in the physics.
I share an alternative version. Please, check it out.
Changes:
- Corrented inertia values
- Re-balanced aero
- Full setup options added
- Little retouches in steering, suspensions and braking.
It's just an starting point. Still work to do.
link->
View attachment 1105245
looks like 3dsimed corruption. Did you or someone try to edit the track?Hi,
I have a big problem....
Any circuits or tracks i have this problem with textures.
The tracks have multiples textures on the air....
The textures floating in the air.
Check this picture.
I use Content Management.
How can i remove this textures or change setting to erase problem?
Thanks you
View attachment 1105295
Track Example:
{
"name": "Barbagallo",
"description": "Barbagallo Raceway v1.2",
"tags" : ["circuit","original","Australia"],
"geotags": ["lat", "lon"],
"country": "Australia",
"city": "Waneroo",
"length": "2.411km",
"width": "12m",
"pitboxes": "30",
"run": "clockwise"
}
Hi, just saw both posts, and to avoid any confusion, mesh is from GTPSP, textures from GT4 as explained previously, and the photogrammetry is from a test on this other post I forgot to link in the description.Those textures are 100% ripped from the game, if photogrammetry was used, it was probably to get a physical mesh for the road.
Also do you have a legit copy of the game now?
Additional input: With your revised data, the car is consistently ~1 second slower in a ~70-80sec lap (67 Kyalami), and feels a tiny bit more over-steer-ey, needs more short-shifting on certain corner exits to tame it, vs original data. Braking from 300+ is NOT a problem that I've experienced.Ok I will re-test in a high speed track.
I had a problem that in a heavy breaking the nose was touching the ground, so the tires were not having a good contact. I thought it was solved.
Thank you for the feedback.
Any way, let's wait if the creator is interesed to follow with that basis.👍