- 224

- Canada
Have to modify it in 3d software. There's an option in CM showroom, but that's only for showroom specificIs it possible to graphically offset the wheelbase ingame from the value specified in suspension.ini?
The Graphics_Offset section there only works for the x-axis (trackwidth). I would need an offset in the z-axis, front and rear independently (just moving the car body in the car.ini lets me center one axle in the wheelarch, but then the respective other one is always off)
For clarification: for the physics side, i want to use the "realistic" wheelbase of ~2270mm, but the model ingame 'looks' correct with a wheelbase of ~2295+mm, so no matter how I shift the car body on the suspension, either the front on the rear wheels will be too far towards vehicle center when seen from a side profile.
i do find it funny how many mods have incorrect scaling applied lmao. like that m1 from pc2 or wherever is too large i believe