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Because ACC is kind of a PITA to use?Still ain't good enough compared to the ACC version... Why people bother with GT3s in AC when there's a vastly superior and dedicated game for them ?
I have ACC as well, but aside from gt3 racing, the plethora of mods available for AC is what's so attractive, aside from having a potato of a computer that struggles the graphic requirements of ACC.Because ACC is kind of a PITA to use?
Because ACC is kind of a PITA to use?
The major force of AC is not really the plethora of mods but it's great facility to be modded.I have ACC as well, but aside from gt3 racing, the plethora of mods available for AC is what's so attractive, aside from having a potato of a computer that struggles the graphic requirements of ACC.



B/C I need cars to zoom by when I drive my hypercar against a nearly full IMSA grid lolStill ain't good enough compared to the ACC version... Why people bother with GT3s in AC when there's a vastly superior and dedicated game for them ?
What if I want to drive on tracks that are not in one of the GT3 series in the world? Or Le Mans, or Daytona? Or want to run VR only in the driving part itself?And AC ain't ? Between car mods not reacting well to some versions of CSP, rain locked behind a paywall and far from being functional... ACC works dell straight out of the box.
I love AC but it's a bigger PITA than ACC or AMS2.
To race them on Nordschleife? Or any of the other hundreds of downloaded tracks I have?Still ain't good enough compared to the ACC version... Why people bother with GT3s in AC when there's a vastly superior and dedicated game for them ?
I was just messing with cars AI files this week trying to "fix" some. It's amazing how much juice some of those have in there. I was under the impression that the ULTRA GRIP was a modifier no longer working, a fossil from previous versions of AC left in the file. Even tested different values for it and didnt notice changes in paceNatural, respectful and competitive AI
0.1 release : https://www.gtplanet.net/forum/downloads/natural-respectful-and-competitive-ai.6536/
Only few cars from different categories to show you the thing.
Test it and tell what car you want to have in next releases (only good cars)
Amazing Thanks a lotSmall update to an old mod I did for Cadwell Park and Cadwell Park 2022. It only does one thing different than the original mod so if you have no interest in this, no need to download. If you use a newer version of CSP, it makes the grass change appearance slightly depending on the time of year. More burnt out looking in mid July-mid August. More lush green in the spring. And mixed throughout the rest of the year.
Be sure to backup your original track folder first. No need to use the included VAO patches. I just included them because maybe someone will like them better.
Cadwell Park track skin
Cadwell Park 2022 track skin
Because you sure use the hundreds of tracks you have lmao.To race them on Nordschleife? Or any of the other hundreds of downloaded tracks I have?
I've been using AC off an external 2TB SSD for over a year.Hello to everyone...I have a question that I hope someone can answer...I installed a 1TG SSD drive in my laptop. I have used up a great deal of storage and I was wondering, can I load ACC and AM2 on an external hard drive and play them on my laptop, or do they need to be loaded onto the internal hard drive in order to work properly? Thank you in advance for any answers or advice.
The URD and VRC cars and tracks are not my cup of tea, so I can not rank them on quality.It's a shame because URD stuff are really NOT as good as RSS or VRC.
More grip = better handling but slower pace (more effort is needed to push the car)I was just messing with cars AI files this week trying to "fix" some. It's amazing how much juice some of those have in there. I was under the impression that the ULTRA GRIP was a modifier no longer working, a fossil from previous versions of AC left in the file. Even tested different values for it and didnt notice changes in pace![]()


Thank you. Is there a special way to format it? I'm used to using a USB stick at my job, I'm a Senior Master Ford Technician, to transfer files from a lap top to the vehicles USB port. When we format the USB stick, it's just a right click and select format type of thing.I've been using AC off an external 2TB SSD for over a year.
In content manager, provided you have formatted the hard drive in the right manner beforehand, everything can be compressed to take up much much much less space too.
It should be:I have two materials (MAT_A and MAT_B) which are sharing the same texture TEXTURE.DDS.
I want to change only the texture of MAT_A with a new texture NEW_TEXTURE.DDS.
How can I do it?
I've tried, but doesn't work
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = MAT_A
RESOURCE_FILE_0 = NEW_TEXTURE.DDS
THX
Sorry guys but I really love the sound of Panoz! VRC Mod (not the same model however sound is quite similar...) is one of the best for AC but my dream would be to have a sound like this.... totally insane
First, you're on an AC thread - not an ACC one - so, what do you expect ?Because you sure use the hundreds of tracks you have lmao.
Jeez, can't say one negative thing about AC on this forum. It still has flaws, some of which will never be corrected (or corrected in AC2) but some of y'all refuse to see it.
And the deflection, always the deflection.
I've clocked a thousand hours on AC and still see that it ain't perfect (especially with CSP at play), but it seems that being critical of a game you like is a lost trait for some people here. Blind fanboyism much ?
Most older, smaller (<4GB) USB thumb-drives would default to the FAT file system.Thank you. Is there a special way to format it? I'm used to using a USB stick at my job, I'm a Senior Master Ford Technician, to transfer files from a lap top to the vehicles USB port. When we format the USB stick, it's just a right click and select format type of thing.