Assetto Corsa PC Mods General DiscussionPC 

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?? I have already 3 Ultima GTR in my AC collection...

I'm sure yours will be much better though! :)

After my work on the Mantis and Gillet i was looking for another car from the Belcar Series and found the Ultima. Then is was looking if the car already exists in AC and found these three Ultima GTR too, but i was not really impressed from their quality, so i decided to do an own Ultima GTR. 😊
 
Brands Hatch Mod

Brands Hatch mod

Finished the mod I made for myself for Brands Hatch. Figured i'd share it for anyone who wants to give it a try. I will say upfront, it's kind of a convoluted mod so it might not be worth the hassle. Since it's a stock track, I couldn't do things the way I prefer because i'm not allowed to mess with the track's kn5 file. Everything is done inside the ext_config file and with track skins. I'll try to explain a few things so bear with me. This might get long.

First, make a backup of your current track folder or at the very least the track's extension folder. You can easily go back to what you had by simply restoring your old extension folder. Also, if you tried one of the test versions I put out a few days ago, disable any track skins you have enabled before extracting the mod and then re-enable them. Some textures have changed so you want to make sure you are using the most recent copies of the files.

There are two track skins, Textures and Textures2. The Textures skin has color altered versions of the original tree textures. The Textures2 skin replaces the tree textures with new trees. You can try them both out and see which you prefer or use another skin with different tree textures.

The mod also includes the ability to have the tree textures change based on the season. It's disabled by default because a lot of people complain about a grid effect on the bare trees when I do this. I don't see it so I can't fix what I don't see. If you'd like to try it out, it's a fairly easy edit to the config to activate it. First, decide which track skin version you prefer. Then open up the ext_config file and scroll all the way to the bottom in the SCRIPTS \ EXTRAS section. You will need to remove the four ';' symbols in front of the entry that matches the track skin you are using. There's a description line so it's easy to figure out.

The grass changes are done via the config file as well because I needed to change the shader type. Nothing special here except I wanted to explain a way to get the green grass to be a little patchy looking. Helps give it some character. Near the bottom of the config is a Grass Replacement section. In the first section (for MATERIALS = grass, grass-brd), look for this part:

RESOURCE_4 = txDetailB
RESOURCE_FILE_4 = textures/grass03_desat.dds
; RESOURCE_FILE_4 = textures/grasspatch.dds

Change it to:

RESOURCE_4 = txDetailB
; RESOURCE_FILE_4 = textures/grass03_desat.dds
RESOURCE_FILE_4 = textures/grasspatch.dds

Lastly, any ambient and diffuse changes I made are in the config. You can easily adjust anything I changed by editing the file in case you need something lighter or darker. By default everything is setup to look good with my own personal ppfilter.

bhfall.jpg


Also have a look at the included ReadMe file...
 
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I just love this Nissan Silvia Spec-R 'Maelstrom' by Daiki Naruse , this thing is a blast!
Free downloadable via link on youtube and in ACTK Garage, with extra LODS, so I guess it's ok to redistribute it, as long as we mention it's credits go to Daiki Naruse?)

In both original and in Easy's v1.1 it had driver head parts visible in VR still ...
so I fixed that , and I added some extra skins. Feel free to download here (version 1.1j)

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UPDATE of Modern Day Racing Series

v1.05
-1.4 sec faster AI for Silverstone GP, still 0.5 sec. behind original but much cleaner for the Hypercars
-added the new TransAm Dodge by VRC
-extra folder for the race grid presets


overview komplett.png
 
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Was there a season of FIA GT where the door numberplate was the same logo as the GTR game (or any other series)? Searching myself inside out looking...

I found it. Inside out. 2005. (looks like 2000-2005...)GTR2.JPGGTR2-02.JPGFIA-GT-Number-Plate.png This is it. (There's a 2004 on RD without the header logo...? but it has the number set, couldn't find that font.)
 
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You have to do manual engine start with these cars but there isn't an assignment in CM for that. What can you use or program to start the engine?
Usually one of the Extra Option keys. If you don't have them assigned, look in CM>setting>Assetto Corsa>controls>patch>car
 
Usually one of the Extra Option keys. If you don't have them assigned, look in CM>setting>Assetto Corsa>controls>patch>car
I don't see anything here about starting the car.

Screenshot 2023-09-24 213015.png

Screenshot 2023-09-24 213052.png

Screenshot 2023-09-24 213125.png
 
Extra A is IGNITION
Extra B is START

Press the button/key you assign as A to turn the ignition on, then hold B until engine starts.
So you have to do it on a keyboard? You can't use your wheel for it?
 
So you have to do it on a keyboard? You can't use your wheel for it?
looking at the screenshots on the previous page, you click where it says click to assign, and assign the button on your wheel to button A and repeat (with a different button) for button B
 
So you have to do it on a keyboard? You can't use your wheel for it?
Just assign those buttons to your wheel if you want to map'em, like @chas1723 did in his screenshot.

Edit: Completely overlooked the message prior to mine. :banghead:
 
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Following up with some updates and a new skin for the acfsk_duqueine_d08_lmp3_2020 mod, minor touch ups to the Nielsen #4, DKR #3, Murphy prototypes #48 and the new skin, Haegeli T2 Racing #67 to help fill out your Michelin LeMans Cup grid.
Will simply overwrite previous downloads. Enjoy!
https://mega.nz/file/65g2iQKC#Gb2FK6KaMjqpowN5Z9qNct9mQXgB2Yctmk-IJab6WhU
View attachment 1289859View attachment 1289863View attachment 1289867View attachment 1289864View attachment 1289868
great Skins! Are you planning on doing the gt3 class as well?
 
@Rainmaker87 While you're at it fixing the world: On @Zwiss Österreichring, there are some disappearing white lines on the right side of the track in the Tiroch Kurve. Can't remember if it's the 74 or 79 version, perhaps both? Probably some misaligned textures?
 
I have the GMB 55 & 88 NSX's and have started on the Racing Spirit of LeMan Aston, but they are not in what I would call ready for release state and finding the time is the issue. But it's in the back of my mind.
Thanks for letting me know, looking forward to your work!
 
Finally: Crystal Palace v1.0.
Please read the readme for credits.
Please do not host this track elsewhere for the time being.

Screenshot_ac_legends_gtc_porsche_911r_zw_crystalpalace_25-9-123-16-42-7.jpg

Screenshot_ac_legends_gtc_porsche_911r_zw_crystalpalace_25-9-123-16-45-59.jpg


Screenshot_ac_legends_gtc_porsche_911r_zw_crystalpalace_25-9-123-16-40-59.jpg


 
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Looking for help finding a logo - as I'm working on the 2003 Team GOH Spa R8, I'm missing the PROCOEUR text + logo :

tom-kristensen-007.jpg


View attachment 1289982

If anyone has it, pls share, you'll be credited once it's finished :)
I can only find this: https://motorsport-images.smartframe.io/p/1015271683/ca2b6e579a159797148ce626bfa9564a?source=aHR0cHM6Ly93d3cubW90b3JzcG9ydGltYWdlcy5jb20vcGhvdG8vMTAxNTI3MTY4My1maWEtc3BvcnRzLWNhci1jaGFtcGlvbnNoaXAvMTAxNTI3MTY4My8=

And this:
procoeur.png


Strange thing: the top one shows ROCOEUR, while the other PROCOEUR. Can't find any of them though.
 
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