- 288
- Franconia
Just add the following section to the ext_config.ini of "actk_jops_siffert". It changes the mirroring shader.Yeah, it's great!, thanks for making it known and for the improvement... The truth is that it is one of those circuits that at first seem easy, but in reality require several laps to be able to go fast without going off, with those fast curves and changes in gradient. Very entertaining, yes...
Only one question: does anyone else have this little glitch?
View attachment 1304175
The texture highlighted in red has the typical mirror behavior bug and I have tried to figure out something with "Objects Inspector" but I have no idea how to solve... 😅
Thanks in advance!
[SHADER_REPLACEMENT_...]
DESCRIPTION=
ACTIVE = 1
MATERIALS = RMBL_01
SHADER = ksPerPixel