- 16
- Belgium
Hello ^^,
Can someone help me with a little issue I have with the new RSS Protech P92? It is regarding the headlight scripts that RSS decided to include with the car.
I would like to have the extra/ auxiliary front headlights turned on by default, instead of having to activate them manually with "Extra option D" and "Extra option E".
(For extra clarification:
The way the headlights work on this car is when headlights are turned on in "high beam" mode, it will only turn on the two lights in the middle (see picture 1).
To turn on the auxillary headlights (see picture 2 and 3), the driver has to manually bind and press "Extra option D" and "Extra option E".)
Problem:
-This is a pretty tedious process, as it has to be done every time you start or restart a session.
-AI Drivers are unable to have these lights turned on, unless they are somehow turned on by default.
On the real car, these lights are turned on 99% of the time and it is very rare to have a car with only the 2 middle lights turned on, and not the extra ones.
I've looked through the ext_config file of the car, where I believe the script for these headlights is located, but haven't been able to find a solution for the issue.
If anyone has a bit more experience with the code in ext_config files, or have a script to have these two binds turned on by default, to have these lights turned on at all times for the player and AI, that would be great.
Thanks ^^
(Also pls let me know, if I should make a separate post somewhere here, instead of just the regular general discussion board
)
Can someone help me with a little issue I have with the new RSS Protech P92? It is regarding the headlight scripts that RSS decided to include with the car.
I would like to have the extra/ auxiliary front headlights turned on by default, instead of having to activate them manually with "Extra option D" and "Extra option E".
(For extra clarification:
The way the headlights work on this car is when headlights are turned on in "high beam" mode, it will only turn on the two lights in the middle (see picture 1).
To turn on the auxillary headlights (see picture 2 and 3), the driver has to manually bind and press "Extra option D" and "Extra option E".)
Problem:
-This is a pretty tedious process, as it has to be done every time you start or restart a session.
-AI Drivers are unable to have these lights turned on, unless they are somehow turned on by default.
On the real car, these lights are turned on 99% of the time and it is very rare to have a car with only the 2 middle lights turned on, and not the extra ones.
I've looked through the ext_config file of the car, where I believe the script for these headlights is located, but haven't been able to find a solution for the issue.
If anyone has a bit more experience with the code in ext_config files, or have a script to have these two binds turned on by default, to have these lights turned on at all times for the player and AI, that would be great.
Thanks ^^
(Also pls let me know, if I should make a separate post somewhere here, instead of just the regular general discussion board